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Soft Selection visualiser for Blender - I really don't understand why this isn't an option to enable in the Viewport Overlays.

56,369 просмотров • 8 месяцев назад •via X (Twitter)

Комментарии: 48

Фото профиля Cosmic-books 🚀
Cosmic-books 🚀8 месяцев назад

Not to rain on the parade or anything but this is just proportional editing with flashy lights.

Фото профиля Pilgrim
Pilgrim8 месяцев назад

Wrong. It's just a gradient visual to show the falloff of proportional editing just like other 3d modelling software. Not flashy lights.

Фото профиля Cosmic-books 🚀
Cosmic-books 🚀8 месяцев назад

I like the flashy lights and wish blender had them.

Фото профиля Pilgrim
Pilgrim8 месяцев назад

Me too :(

Фото профиля Luciano Daluz
Luciano Daluz8 месяцев назад

This is more than 10 years old in MODO. Cant believe Blender still dont have it.

Фото профиля Pilgrim
Pilgrim8 месяцев назад

Blender does have some pretty good visualisation tools but this is pretty strange to not be standard already

Фото профиля Sergey Metelskiy
Sergey Metelskiy8 месяцев назад

To be honest, blender lacks convinient visializers in general. Debuging GN setups in the viewport is always a struggle for me :(

Фото профиля ✚
✚8 месяцев назад

coming from 3dsmax i wanted this too! managed to find one on git called blenderproportionaleditoroverlay: but the viewport is slow & unusable on denser meshes e.g 80k head model kills it :( yours has more utility - looking forward to trying it, ty!!

Фото профиля Kyler Kelly-Tan
Kyler Kelly-Tan8 месяцев назад

Tell us how you are doing this please!

Фото профиля Pavel Oliva 🔶
Pavel Oliva 🔶8 месяцев назад

Is it useful tho? Because you can just move your verts around and in realtime just scroll your wheel and see the final geometry adapting which is imo better than having a preview :) And if you don't wanna confirm your change, just RMB click yourself out of the situation.

Фото профиля Pilgrim
Pilgrim8 месяцев назад

Definitely useful, it's not always immediately obvious how the falloff is affecting the geometry, so having a clearer view can be effective. It's just not possible right now to integrate it whilst actively pulling around geo, it doesn't refresh the viewport until after the movement is complete iirc

Фото профиля KloWorks
KloWorks8 месяцев назад

That’s interesting. Is that an addon ?

Фото профиля Pilgrim
Pilgrim8 месяцев назад

It will be!

Фото профиля Hasnat Mehmood
Hasnat Mehmood8 месяцев назад

Is it on the extensions platform?

Фото профиля Pilgrim
Pilgrim8 месяцев назад

Not yet. I may put it on GitHub so people can improve or maintain it

Фото профиля Mike
Mike8 месяцев назад

This looks cool

Фото профиля Max Rey
Max Rey8 месяцев назад

Incredible! where do you find this?

Фото профиля Oshun
Oshun8 месяцев назад

Oh, that's insane. I NEED to see this used on a super dense sculpt.

Фото профиля Daniel Lapalme
Daniel Lapalme8 месяцев назад

Yea this would be really nice

Фото профиля KissU & Kissugaki
KissU & Kissugaki8 месяцев назад

It’s amazing. I miss this after maya

Фото профиля StellarNavigator
StellarNavigator8 месяцев назад

Yes please! I hate having to guess at the influence of soft selection edits

Фото профиля Bingus
Bingus8 месяцев назад

Found it on Blender extensions

Фото профиля Anti Ali-asinx
Anti Ali-asinx8 месяцев назад

what is the name of the theme you use in blender?

Фото профиля Paul Ruano-Borbalan
Paul Ruano-Borbalan8 месяцев назад

Wuuut thats what we need. Missing this Maya feature for so long

Фото профиля khellstr
khellstr8 месяцев назад

Is there soft selection in Blender ?

Фото профиля Pilgrim
Pilgrim8 месяцев назад

yes but no visualisation like there is in maya/max

Фото профиля khellstr
khellstr8 месяцев назад

By soft selection, do you mean Proportional Editing?

Фото профиля Pilgrim
Pilgrim8 месяцев назад

yep! thats my 3ds max terminology coming through

Фото профиля khellstr
khellstr8 месяцев назад

Modos Soft Selection is a different from the proportional edit. Radial Falloff in Modo does what Proportional edit in Blender does.

Фото профиля Nikita Bukoros
Nikita Bukoros8 месяцев назад

@ArtOfPilgrim I thought in “connected only” mode blender pe does the same?

Фото профиля khellstr
khellstr8 месяцев назад

@ArtOfPilgrim It seems to do exactly that. Nice to know. I'm still quite noob with Blender in many parts :) Making false comments is good way to learn :D I though think that the "Connected Only" is not the best name for that option. As those parts that don't move, are connected, just not...

Фото профиля khellstr
khellstr8 месяцев назад

@ArtOfPilgrim ...connected "inside" of the Proportional. I was positively surprised that it worked the way it does. My assumption was that I would demonstrate that it doesn't. I expected it to work only when elements are in different mesh islands.

Фото профиля Shwado
Shwado8 месяцев назад

its very undercooked to begin with i dont think its been updated since its introduction a few decades ago

Фото профиля Лахтынина 🇺🇦
Лахтынина 🇺🇦8 месяцев назад

cause its a paid addon or whatever like everything good is

Фото профиля TabloidA
TabloidA8 месяцев назад

oh my god I need this so bad

Фото профиля Pizdati
Pizdati8 месяцев назад

looking forward to using this, visualization is so important

Фото профиля Ln.Coco
Ln.Coco2 месяцев назад

Hello, i was wondering if there is any news on this addon ? Have a great day !

Фото профиля W
W8 месяцев назад

I wonder if it has been suggested on Blender's website? Would definitely be helpful

Фото профиля Nikita Bukoros
Nikita Bukoros8 месяцев назад

I found Blender Proportional Editing quite convenient as it is, but from this video I thought that it would be great to be able to assign vertex group values from this soft selection values directly, instead of just assigning value=1 and then smoothing it in weight paint

Фото профиля MacCoy
MacCoy8 месяцев назад

That would be useful and that means it will never happen. 😕

Фото профиля Raziel Herbert
Raziel Herbert8 месяцев назад

If you use sculpt mode, you'll have very useful brushes for this, such as move and elastic, without worrying about visualization. You can also use masks, since this type of operation isn't done on low-poly meshes.

Фото профиля Luciano
Luciano8 месяцев назад

@AFX_LAB ive been asking for it since 2009

Фото профиля Rombout versluijs
Rombout versluijs8 месяцев назад

Yeah, me too, always wondered why this was or is never implemented

Фото профиля Apraxas
Apraxas8 месяцев назад

I want!!

Фото профиля Aa
Aa8 месяцев назад

it's from rhino

Фото профиля Goran k
Goran k8 месяцев назад

Oh my god, so true!

Фото профиля Jacek Zabawa-Kalinowski
Jacek Zabawa-Kalinowski8 месяцев назад

Van you add also gustom curve?

Фото профиля Priyasad Manuwarna
Priyasad Manuwarna8 месяцев назад

Okay this is awesome.. I've been wondering the same for years now and this is something i miss so much..♥️

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