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Soft Selection visualiser for Blender - I really don't understand why this isn't an option to enable in the Viewport Overlays.

56,369 次观看 • 8 个月前 •via X (Twitter)

48 条评论

Cosmic-books 🚀 的头像
Cosmic-books 🚀8 个月前

Not to rain on the parade or anything but this is just proportional editing with flashy lights.

Pilgrim 的头像
Pilgrim8 个月前

Wrong. It's just a gradient visual to show the falloff of proportional editing just like other 3d modelling software. Not flashy lights.

Cosmic-books 🚀 的头像
Cosmic-books 🚀8 个月前

I like the flashy lights and wish blender had them.

Pilgrim 的头像
Pilgrim8 个月前

Me too :(

Luciano Daluz 的头像
Luciano Daluz8 个月前

This is more than 10 years old in MODO. Cant believe Blender still dont have it.

Pilgrim 的头像
Pilgrim8 个月前

Blender does have some pretty good visualisation tools but this is pretty strange to not be standard already

Sergey Metelskiy 的头像
Sergey Metelskiy8 个月前

To be honest, blender lacks convinient visializers in general. Debuging GN setups in the viewport is always a struggle for me :(

✚ 的头像
✚8 个月前

coming from 3dsmax i wanted this too! managed to find one on git called blenderproportionaleditoroverlay: but the viewport is slow & unusable on denser meshes e.g 80k head model kills it :( yours has more utility - looking forward to trying it, ty!!

Kyler Kelly-Tan 的头像
Kyler Kelly-Tan8 个月前

Tell us how you are doing this please!

Pavel Oliva 🔶 的头像
Pavel Oliva 🔶8 个月前

Is it useful tho? Because you can just move your verts around and in realtime just scroll your wheel and see the final geometry adapting which is imo better than having a preview :) And if you don't wanna confirm your change, just RMB click yourself out of the situation.

Pilgrim 的头像
Pilgrim8 个月前

Definitely useful, it's not always immediately obvious how the falloff is affecting the geometry, so having a clearer view can be effective. It's just not possible right now to integrate it whilst actively pulling around geo, it doesn't refresh the viewport until after the movement is complete iirc

KloWorks 的头像
KloWorks8 个月前

That’s interesting. Is that an addon ?

Pilgrim 的头像
Pilgrim8 个月前

It will be!

Hasnat Mehmood 的头像
Hasnat Mehmood8 个月前

Is it on the extensions platform?

Pilgrim 的头像
Pilgrim8 个月前

Not yet. I may put it on GitHub so people can improve or maintain it

Mike 的头像
Mike8 个月前

This looks cool

Max Rey 的头像
Max Rey8 个月前

Incredible! where do you find this?

Oshun 的头像
Oshun8 个月前

Oh, that's insane. I NEED to see this used on a super dense sculpt.

Daniel Lapalme 的头像
Daniel Lapalme8 个月前

Yea this would be really nice

KissU & Kissugaki 的头像
KissU & Kissugaki8 个月前

It’s amazing. I miss this after maya

StellarNavigator 的头像
StellarNavigator8 个月前

Yes please! I hate having to guess at the influence of soft selection edits

Bingus 的头像
Bingus8 个月前

Found it on Blender extensions

Anti Ali-asinx 的头像
Anti Ali-asinx8 个月前

what is the name of the theme you use in blender?

Paul Ruano-Borbalan 的头像
Paul Ruano-Borbalan8 个月前

Wuuut thats what we need. Missing this Maya feature for so long

khellstr 的头像
khellstr8 个月前

Is there soft selection in Blender ?

Pilgrim 的头像
Pilgrim8 个月前

yes but no visualisation like there is in maya/max

khellstr 的头像
khellstr8 个月前

By soft selection, do you mean Proportional Editing?

Pilgrim 的头像
Pilgrim8 个月前

yep! thats my 3ds max terminology coming through

khellstr 的头像
khellstr8 个月前

Modos Soft Selection is a different from the proportional edit. Radial Falloff in Modo does what Proportional edit in Blender does.

Nikita Bukoros 的头像
Nikita Bukoros8 个月前

@ArtOfPilgrim I thought in “connected only” mode blender pe does the same?

khellstr 的头像
khellstr8 个月前

@ArtOfPilgrim It seems to do exactly that. Nice to know. I'm still quite noob with Blender in many parts :) Making false comments is good way to learn :D I though think that the "Connected Only" is not the best name for that option. As those parts that don't move, are connected, just not...

khellstr 的头像
khellstr8 个月前

@ArtOfPilgrim ...connected "inside" of the Proportional. I was positively surprised that it worked the way it does. My assumption was that I would demonstrate that it doesn't. I expected it to work only when elements are in different mesh islands.

Shwado 的头像
Shwado8 个月前

its very undercooked to begin with i dont think its been updated since its introduction a few decades ago

Лахтынина 🇺🇦 的头像
Лахтынина 🇺🇦8 个月前

cause its a paid addon or whatever like everything good is

TabloidA 的头像
TabloidA8 个月前

oh my god I need this so bad

Pizdati 的头像
Pizdati8 个月前

looking forward to using this, visualization is so important

Ln.Coco 的头像
Ln.Coco2 个月前

Hello, i was wondering if there is any news on this addon ? Have a great day !

W 的头像
W8 个月前

I wonder if it has been suggested on Blender's website? Would definitely be helpful

Nikita Bukoros 的头像
Nikita Bukoros8 个月前

I found Blender Proportional Editing quite convenient as it is, but from this video I thought that it would be great to be able to assign vertex group values from this soft selection values directly, instead of just assigning value=1 and then smoothing it in weight paint

MacCoy 的头像
MacCoy8 个月前

That would be useful and that means it will never happen. 😕

Raziel Herbert 的头像
Raziel Herbert8 个月前

If you use sculpt mode, you'll have very useful brushes for this, such as move and elastic, without worrying about visualization. You can also use masks, since this type of operation isn't done on low-poly meshes.

Luciano 的头像
Luciano8 个月前

@AFX_LAB ive been asking for it since 2009

Rombout versluijs 的头像
Rombout versluijs8 个月前

Yeah, me too, always wondered why this was or is never implemented

Apraxas 的头像
Apraxas8 个月前

I want!!

Aa 的头像
Aa8 个月前

it's from rhino

Goran k 的头像
Goran k8 个月前

Oh my god, so true!

Jacek Zabawa-Kalinowski 的头像
Jacek Zabawa-Kalinowski8 个月前

Van you add also gustom curve?

Priyasad Manuwarna 的头像
Priyasad Manuwarna8 个月前

Okay this is awesome.. I've been wondering the same for years now and this is something i miss so much..♥️

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