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Some custom car physics I'm working on. There are no Roblox instances, except for parts. This allows me to add neat stuff like anti-gravity and custom drifting, which you can see in the video. #Roblox #RobloxDev

31,689 views • 2 years ago •via X (Twitter)

10 Comments

Elitriare's profile picture
Elitriare2 years ago

How did you get your camera to follow the car like that?

Shahier's profile picture
Shahier2 years ago

Lerping the camera to follow a physics object causes micro-stutters. So I used an invisible part that follows the car with body movers, which works surprisingly well.

Crocwise's profile picture
Crocwise2 years ago

Please make a definitive Roblox karting game with this! It looks so smooth!

ReapstarCreates's profile picture
ReapstarCreates2 years ago

are you for hire?

Shahier's profile picture
Shahier2 years ago

I'm not at the moment.

Cynth's profile picture
Cynth2 years ago

This is super neat

Elocore's profile picture
Elocore2 years ago

How stable is it at low framerates? I've tried something like this before and it became too unstable at lower framerates because we aren't able to hook into Roblox's 240hz physics step

Shahier's profile picture
Shahier2 years ago

Yeah that's still an issue I will have to solve if I want to turn this into an actual game. I have a few solutions in mind, but I think the only way to eliminate this problem entirely is to not use the Roblox physics system at all.

Mantas's profile picture
Mantas2 years ago

Still waiting for someone to make Mario Kart into an anime version..

jmdpromax's profile picture
jmdpromax2 years ago

So cool! Reminds me of Rocket League!

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