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Some custom car physics I'm working on. There are no Roblox instances, except for parts. This allows me to add neat stuff like anti-gravity and custom drifting, which you can see in the video. #Roblox #RobloxDev
31,689 просмотров • 2 лет назад •via X (Twitter)
Комментарии: 10

How did you get your camera to follow the car like that?

Lerping the camera to follow a physics object causes micro-stutters. So I used an invisible part that follows the car with body movers, which works surprisingly well.

Please make a definitive Roblox karting game with this! It looks so smooth!

are you for hire?

I'm not at the moment.

This is super neat

How stable is it at low framerates? I've tried something like this before and it became too unstable at lower framerates because we aren't able to hook into Roblox's 240hz physics step

Yeah that's still an issue I will have to solve if I want to turn this into an actual game. I have a few solutions in mind, but I think the only way to eliminate this problem entirely is to not use the Roblox physics system at all.

Still waiting for someone to make Mario Kart into an anime version..

So cool! Reminds me of Rocket League!
