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Some guys commented that the mobile version was completely broken, with UI elements getting cut off or covered. With just one prompt using Opus 5.5, I updated the entire UI to be fully responsive, fixing the layouts and adding proper support for both mobile and iPad. 🤯

21,212 views • 1 month ago •via X (Twitter)

10 Comments

Alex Nguyen's profile picture
Alex Nguyen1 month ago

try it here:

Alex Nguyen's profile picture
Alex Nguyen1 month ago

All update commit on github repo:

Sofia's profile picture
Sofia1 month ago

Well said!

Jeff Bruchado's profile picture
Jeff Bruchado1 month ago

one less reason to leave mobile in the fix it later pile

Leonidas's profile picture
Leonidas1 month ago

did you give it screenshots of the broken layout, or just tell it “make this responsive”?

Abhishek kothari's profile picture
Abhishek kothari1 month ago

People actually tried it on their phones instead of just liking the demo. That’s a good sign. Nice turnaround on the fix.

dualtron.uk's profile picture
dualtron.uk1 month ago

This can be used immediately to track a parcel. An actual visual medium of where your parcel was last scanned.

noah helms's profile picture
noah helms1 month ago

one prompt taking a 3d port sim to iphone and ipad without breaking it is nuts. on mac the same fight is window resizing, that's the prompt i'd steal

basedcapital's profile picture
basedcapital1 month ago

one prompt fixes work when the model already built the thing. it had the whole layout in context, that's what made one prompt enough.

_alphashark_'s profile picture
_alphashark_1 month ago

mobile UI doesn't count as fixed if controls miss WCAG 2.2's 24×24 CSS px target minimum, especially under sticky overlays.

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