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Some NotebookLM ✨polish✨ release notes from the last week: 1. Resizable panels! Notebook's panels can now be flexibly adjusted to fit your screen and workflow! 2. Improved chat input visual design for all those text-baseline obsessives (me) 3. The share icon, is now.... a share icon! (it was a...

61,565 views • 8 months ago •via X (Twitter)

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there are a few things i am laser focused on for 2026 and beyond. here is a brief summary for you, should you be interested in reading more. #1. The Starry Nights; - a 1/1/X series i am curating/creating which is a themed series and follow up to my edition work "la nuit étoilée". For this series, we will be offering exquisite print options with a custom and beautiful Muse Facktory unboxing experience. These will be our debut Muse Facktory prints open to the public and the moment we plant our flag as a true contender in the high caliber Fine Art world of prints. For the digital only collectors, the ultra high resolution artworks will stand on their own within your wallet, waiting for the day we have the means to exhibit our digital art properly and at scale. Each work is 12k pixels, for which we are building a custom viewport for them to be experienced properly, even on mobile. Printing, however, is something I truly enjoy, and the ChromaSculpt technique captures my layering process precisely and beautifully. Offering both is a must for this series, especially since all new works will be still jpgs. The exact quantity will be determined once i feel the series is complete, but not to exceed 1/1/111. It will be a ranked auction with settlement. This is all i can say for now. #2. curation of the servants of the Muse; As you know, i have the “servants of the Muse” collection of 69. When i began this series as a thank you token for 1/1 holders, i created as ERC721 for a reason. To one day bring about the 69 servants of the Muse, all in their true forms. 69 true 1 of 1s. DoomScroller, for example, is but one of the 69. There will be no 2 alike. All will be animated. All will serve at Her pleasure. These will of course only be available to 'servants of the Muse', who will have to pay a toll in order to reveal their servant. Toll price currently undetermined but i am no extractor so it will be reasonable. Some of these beasts and creatures and machines will be ungodly, some will be just, many will be grotesque, but all will serve. #3. Commissioned large scale aluminum sculpture Can’t speak to it beyond that at the moment. #4. Potential Installs and performances for Grand Skull Piano. #5. PROTO I - mounted digital art canvases specific for my animated works. #6. Whatever else the Muse commands. dyor

a.c.k.

34,332 views • 6 months ago

Today's recap: - Initial prototype of Divine's face was printed but it had human assistance. - Files are generated from stable diffusion prompt -> NeRF by divine and were based on community sentiment from early sketches she made. - Having divine redesign the 3D file with different Hugging Face models to get better quality. Have not found a great model like our video generator. - Ordered new table for divine's print arm. The table her arm is on is too flimsy. Since Divine's vision system is still clearing customs, if she is not perfectly positioned she can be prone to hit things, like the fume box the printer is in. ETA: 1-2 days for table. 1 week for vision system. - Another part of Divine's coming stream will be attempting to surpass the skills of this AI. - Stacking more content for when the stream goes live, a lot of people were expecting a 24/7 stream, we said this would be a test stream to print the face. The test was a failure. We will try and try again until we are 24/7. If anyone can please try and beat us to doing this, it will help me get it done faster. - TikTok account for divine is growing at 500 follows per day, it is now growing faster than our X account. - Got replies functioning in high quality testing in Discord. Fine tuning based on community feedback today. Will soon deploy to Twitter/Telegram/X - Lots of good partnership calls, interviews and hires. We now have over 10 team members around the world working on divine. Expect a lot of my shortcomings to be caught up. - OF made? - Surprises.

Parallel

35,848 views • 1 year ago

I built a clone of the Yeezy store with Next.js. This was a fun challenge — the site has some smooth animations and feels very fast. But it was bothering me that I couldn't use the browser back button. Can we do better? So I rebuilt the site with v0 and Motion. Here's how it works: 1. When you click on a product, Motion is able to animate the original position of the product in the grid, to the zoomed in product detail page. 2. During this transition, we also shallow update the URL with the `/p/slug` route for the page. 3. If you press the back button in the navbar, or use the browser back button, or press escape — all options will take you back to the main product listing page. 4. If you reload the page while looking at a product, or someone sends you a link to a specific product, it still works! This is the best parts of a SPA and MPA mixed together. In the future, I can make this even better with View Transitions (I wasn't able to get the product animation just right, but if you can I'd love to see it!). I also took some creative liberties from the original design. The whole 1/2/3 size thing, where you needed to click the "?" to see SM/MD/LG was strange, so I just went directly to those sizes. Similarly, I prefered the more traditional style sheet/modal with the background color change, versus the full screen takeover. If you wanted to actually hook this up to Shopify now, you can swap the cart implementation with Next.js Commerce, which has all the APIs you need + optimistic writes 🔥 Should I make a video walking through the code?

Lee Robinson

148,840 views • 1 year ago

Wow. WOW. WOOOOOOOW. So um, that first Wildcard+Thousands stream was... *amazing* and also... a *lot* 😅 In the end, it was *exactly* what we were hoping for - a true stress test of ALL these systems coming together for the first time. We are SO grateful for the thousands of people who showed up today to play, attend, tune-in and help us PLAYTEST all this new stuff. We can't wait to see you all again at NEXT WEEK'S EX2 EVENT! So, now let's talk about how it went... Stuff that worked: - Our community SHOWED UP. Oh boy did you show up 😅. Our servers were straining under the load... which is good actually, in fact it's the whole point. Even more importantly, we have already received insanely valuable feedback, bug reports, stuff people loved/hated - and it's only been a few hours since the stream ended. I can't even explain to y'all how valuable this process is. Yes it's stressful, it reminds me of trying to keep Words With Friends online during that first insane year, but it's EXACTLY what we were hoping for (NEED) to turn this into the polished, top-notch game and streaming experience we are on a mission to deliver. I truly can't thank y'all enough, and hope to see you again when we run it all back again next week 🥹 - The stream itself stayed up and was mostly stable! Phew 😅. For context, ThousandsTV is not a twitch wrapper, it's a web3-native streaming tech stack built we built specifically to connect game, web/mobile, and blockchain together all at the same time. There are a LOT of moving pieces going on behind the scenes. - We brought viewers INTO THE GAME! Viewers showed up in the stands of the arena, with connected wallets/assets, triggered actions/rallies from chat, and were seen and heard during the whole stream. - The brand new 2v2 build of Wildcard was (mostly) stable and our players and viewers seemed to be having a blast down on the field and up in the stands. It was thrilling to watch Team Blue dominate, even though Team Red held their own in game 3! - Our production crew did an insanely good job running the stream, managing the players, shoutcasters, and talent, and producing a top-notch show. Of course we will work hard to make every stream better than the last, but I was super proud of how our team "rolled with the punches" during today's event. Stuff that didn't work (and/or needs to be dramatically improved): - Although it's fun to see chat going crazy, chat spam is actually something we are passionate to FIX. As you can see from the attached video, chat spam dominated today's stream and made it impossible for anyone to even see anyone else's messages. We have some GREAT ideas for how to fix this and actually turn chat spam into a FUN and exciting and not annoying thing - but those improvements didn't get shipped in time for this event. - Credits purchasing flow needs a LOT of work. As I'm sure y'all know, bringing money on chain is pretty complicated, and although we've been working hard to make this as seamless as possible, it still needs a TON of improvements. Many users who WANTED to spend money today weren't able to and/or ran into frustrating bugs in the credit purchase flow. Fixing this is obviously a top priority for our team. - Rallies need a LOT of work. Spectator-interactive features like rallies are at the heart of our vision for Wildcard. These "stream apps", as we call them, are the UNLOCK for how spectators, viewers and fans directly connect and interact with their favorite competitors, content creators, and communities. The current rally feature HINTS at this potential, but it needs to be WAY easier to understand, use, and have fun with. Improvements are ON THE WAY. - Referees were only partially working. Referees are a key innovation of the Thousands platform. They are AI-driven "personalities" (NPCs) that pay attention to everything that's happening in the arena, both on the field and especially in the stands (i.e. in chat, during rallies, etc.) The referees then make "calls" at the end of every match, rewarding users for their engagement and participation. Unfortunately, the referees weren't fully functional and seemed to drop the ball on recognizing everyone's contributions (especially people who showed up holding valuable assets such as Wildpasses in their wallets, and people who boosted those rallies with credits.) What's happening next: 1. We are combing through ALL the logs from the event right now, to make sure we don't miss a SINGLE action that our viewers and fans took during the event, including what they brought in their wallets (i.e. Wildpass holders!), any credits that were purchased, rallies that users engaged with, etc. This information is normally processed by our referees, who then determine dynamically how they're going to distribute $WC awards. We were originally hoping to complete this process and the subsequent airdrops within a few hours after the event, but given the amount of data, we need a bit more time to run these scripts (and airdrops) in batches instead of all at once, and make sure ALL of the data is being included. IMPORTANT: I will keep y'all updated in real-time here on twitter/X as this process is ongoing, and let you know the moment it's complete and all the awards have been distributed (i.e. when to go check your wallets 😎) 2. PLEASE keep sending us your feedback and bug reports. Open a ticket on our Discord and let us know what you loved, what you hated, and especially what we need to FIX. Given the overwhelming response to this event, it will likely take us several days to process everyone's feedback and fix all the bugs, but we WILL NOT REST until every ticket is closed/resolved. Thank you in advance for your patience. 3. We turn it up another notch next week. As our dear friends Wolves DAO just announced, the Wildcard Exhibition Event #2 is streaming LIVE from the WOLVES DEN AT GDC next Friday! If you missed out on all the action today, DON'T WORRY, because as I keep saying: we are just getting warmed up (and there is a LOT more b that needs to be distributed, get what I'm sayin??? 😎) Finally: Just wanted to say THANK YOU, again. Truly, from the bottom of my (our) hearts. Your excitement and enthusiasm for what we're building is why we do this. Even (especially, in fact) when you tell us all the things you want us to improve. We thrive off this feedback, it's how this game and this platform go from good to GREAT. I am so grateful for those of you who are taking this journey with us. SEE YA NEXT WEEK!!!

WildPaul - BEAST MODE

26,851 views • 1 year ago

To all of the people JUST learning about the HORRIFIC stuff that's been done to children for sick thrills, political, monetary and leverage gain, come in and grab a chair. My advice to you, would be to find your nearest conspiracy theorist and have a discussion, or two, or three, depending on what you can actually handle because, it is DEEP, DARK and VERY SICK. Let me further educate you before your journey. Trump IS NOT one of these people. He is the "outsider" that started the ball rolling on this in the early 2000's. It doesn't matter what the media, your followers, or peer pressure is making you think. They are driving a narrative because the "outsider", the guy not allowed in the club anymore, KNOWS THEIR SECRETS. They want him gone, so business can continue as normal. This spans from your local cities, to your states, to the federal government, to other countries, all the way up to the people you now call the elites, the 1%. The World Banks, The WEF, The W.H.O., the U.N. It's how it's all been run, for at minimum, decades. It's done for control and power. I will say trust some of those people you have called crazy conspiracy theorists about this stuff for years and years. So much more of what they say is true, rather than not. A LOT of what you learned and were taught, was a lie. The term "Conspiracy Theorists" originated, to HIDE THE ACTUAL TRUTH! 🤔 We're not always right, but our track record is phenomenal. You'll see. Jus' Sayin' ✌️ Pray, A LOT!🙏🙏🙏 YOU'RE GOING TO NEED IT FOR THIS ONE. GOD LOVES YOU AND BROUGHT YOU HERE FOR A REASON! Most of US, are at this stage,👇 ready for JUSTICE 👇 #WWG1WGA #NCSWIC

Dark Knight

73,980 views • 5 months ago

The Visual Studio Code insiders version that just shipped and will ship in the next few days will come with an insane amount of new capabilities. A few highlights: - You can now run sub-agents in parallel. Yes, really. I even attached a video. - Major UX improvements for sub agents, especially visible in the chat window - A new search tool wrapped as a sub-agent that iteratively runs multiple search tools: semantic_search, file_search, grep_search Which connects nicely to the point above: multiple searches running in parallel, efficiently and fast - Anthropic’s Message API is now enabled by default - You can choose the model for the cloud agent (three available, all premium) - Extended thinking support when using the Claude cloud agent This is part of the broader multi-vendor cloud support under AgentsHQ I wrote about a few weeks ago - Tasks sent to the background agent (basically the CLI tool) now always run in isolation, each with its own git worktree - In a multi-repo workspace, assigning a task to a cloud agent prompts you to choose the target repo Same behavior when opening an empty workspace with no repo - Support for building an external index for files not supported by GitHub’s default indexing - UI/UX improvements for starting new sessions and switching between local / background / cloud agents - Skills are now first-class citizens, just like prompt files, with better UX indicating when a skill is loaded - Improved API for dynamic contribution of prompt files New V2 includes skills as part of the model. Curious to see the extensions that will leverage this - Finally, initial support for showing context usage percentage per session - Skills are enabled by default - Resizable chat window and session view. Small thing, but it was driving me crazy 😁 - A new integrated browser meant to replace the old simple browser Maybe the beginning of real browser use? - Better UI/UX for token streaming in chat - Ability to index external files not supported by GitHub There’s a lot more. Some of it hasn’t fully landed yet, but everything that has is already in Insiders. The next stable release should drop in early February. As usual, I’m just shocked by the volume of features this team ships every month. After the holiday slowdown, this one is shaping up to be a wild release.

Oren Melamed

29,555 views • 6 months ago

Season 2 of Valiants: Tap-Tap is here!🌟 It’s time to dive into the new and exciting world of Valoria! Here’s everything you need to know: Now available here! 🔥 New Points Store Your efforts in Season 1 have paid off. Now, you can use your store points to redeem amazing rewards. What will you find? Surprise boxes containing exclusive items in Valiants: Tap-Tap and Valiants: Arena, NFTs that you can trade in the future, and a portion of the $VGN Airdrop allocation. Important: For now, the boxes can only be purchased, but soon you’ll be able to open them to discover what’s inside. Stay tuned for updates so you don’t miss anything! 🕒 🎁 Wild Spin - Spin and Win Introducing the new **Wild Spin**, where each spin could change your fate. Spins will be awarded based on the activity and performance of your friends with a good User Score. So, stay active and keep connecting with your teammates to maximize your chances! What can you win? Experience, unlocks, and even USDT prizes that you can withdraw directly to your airdrop wallet. Tip: Use your USDT winnings to purchase additional spins and keep the wheel turning. How far will your luck take you? 🎰 💥New Valiants and Items The battle in Valoria heats up with the arrival of new Valiants and accessories. These exclusive items will allow you to explore new strategies and challenge your opponents like never before. 📋 Patch Notes Not only are we introducing new features, but we’ve also made several improvements and adjustments to provide you with a smoother and more satisfying gaming experience. Here are all the details: - Daily Combo Changes: The combo is now linear, meaning the challenge has increased. Can you keep up the streak? This change is designed to reward the most skilled and dedicated players. - Daily Login Update: Starting from day 10, the rewards get even better. Don’t miss a single day to maximize your benefits! We’ve also adjusted the progression so that each login brings you closer to more significant rewards. - Complete UI Redesign: We’ve revamped the entire user interface to make it more intuitive and visually appealing. Additionally, you can now choose between two visual themes: the serenity of Kai or the energy of Mimi. We’ve even added some music to accompany your adventure! These improvements are designed to make your time in Valoria even more enjoyable. We hope you love them as much as we do! ✨Don’t miss out on this new adventure! Explore all the new features in Season 2 and discover how to dominate the new world of Valoria. Remember, every decision can bring you one step closer to victory. See you in the game!🔥

Valiants

81,606 views • 1 year ago