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Some people have asked if SPRAWL zero is on the Source engine. We tuned Unreal to give the most authentic Y2K experience we could.

445,284 просмотров • 5 месяцев назад •via X (Twitter)

Комментарии: 55

Фото профиля GX-0nn-D Garpike 2nd Generation Vertical Tank
GX-0nn-D Garpike 2nd Generation Vertical Tank5 месяцев назад

@MAETHcorp How it feels to see, read, and hear this video

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

@MAETHcorp it means something to us too! long live y2k

Фото профиля Selaco (NOW AVAILABLE!)
Selaco (NOW AVAILABLE!)5 месяцев назад

As a sucker for crisp visuals that aren't overly processed, I love everything about this. Definitely the way to go for this game!

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

Thank you for the love! We 🫶 yall too!

Фото профиля Rodan91
Rodan915 месяцев назад

man the fullbright clips look straight up like hammer screenshots

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

we have roots in brush based engines like quake, source etc :)

Фото профиля SJ
SJ5 месяцев назад

Wow! I dropped Unreal because I hated Lightmass. You made it incredible

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

its got its quirks, but once you get it down its really great!

Фото профиля Joe Sorgea
Joe Sorgea5 месяцев назад

@sjbarras Are you using GPU lightmass or CPU lightmass?

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

@sjbarras cpu!

Фото профиля Mintigor
Mintigor5 месяцев назад

No temporal effects is a flex.

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

💪

Фото профиля Cadre Cortus
Cadre Cortus5 месяцев назад

Pretty cool! Steam deck?

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

absolutely!

Фото профиля christina 死神
christina 死神5 месяцев назад

based

Фото профиля David Ortega
David Ortega5 месяцев назад

Did y'all do sprawl96

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

yup, our gift to the community

Фото профиля David Ortega
David Ortega5 месяцев назад

It was very good... I will buy yo game now

Фото профиля Ian JCV
Ian JCV5 месяцев назад

Why use Unreal at that point, genuinely? Blueprints? Existing codebase, I'm guessing?

Фото профиля Kivin
Kivin5 месяцев назад

Are you guys using Scythe or some other Hammer-Like Level Editor?

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

were using Scythe!

Фото профиля Bruce
Bruce5 месяцев назад

I havent seen any footage of the games besides super compressed videos on twitter but i somehow doubt that MSAA does a great job at eliminating most of aliasing, will be surprised if it does, but in most of games it just looks like a shimmery mess of pixels

Фото профиля anti-machine machine
anti-machine machine5 месяцев назад

@markiemusicpro You using Scythe?

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

@markiemusicpro absolutely

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

@BoredLitish @markiemusicpro Scythe is absolutely incredible and has only had positive downstream effects to our entire pipeline. No stability issues or potential effects since it’s just a (very good) static mesh level design tool!

Фото профиля Foggy
Foggy5 месяцев назад

Do you make levels with hammer or some bsp or is it with meshes? Looks great either way!

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

we use scythe by @kronok, which is very much built around old school level design principles

Фото профиля Foggy
Foggy5 месяцев назад

@kronok haven't seen it before, looks cool

Фото профиля Fail ❌
Fail ❌5 месяцев назад

man i miss msaa

Фото профиля Derped Crusader 🐀
Derped Crusader 🐀5 месяцев назад

Didn't the borealis team work on recreating source movement in unreal? If you're looking for that, you should reach out to them, no need to reinvent the wheel

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

we already have source style movement in SPRAWL zero :)

Фото профиля 🎮TheReeno🎮 (@reeno.bsky.social)
🎮TheReeno🎮 (@reeno.bsky.social)5 месяцев назад

Absolutely fucking peak 👏

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

Thank you!

Фото профиля TEXNOPLAZM Episode 2 is OUT NOW
TEXNOPLAZM Episode 2 is OUT NOW5 месяцев назад

I'll probably pester you when I switch to UE5 to learn the first things I have to disable as soon as I launch it

Фото профиля studiopirat
studiopirat5 месяцев назад

curious what is meant by “materials emulate old school shading”? looks great

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

we're basically hand painting most of our texture detail into the diffuse map, with some very old school detail maps and cubemap reflections masked on top, not using normal maps etc. going after the 2000's look. there's a lot going on!

Фото профиля Walter Jester
Walter Jester5 месяцев назад

So much care, so much love

Фото профиля Dain Little
Dain Little5 месяцев назад

Millennial bait! (it worked, I'm hooked)

Фото профиля MR.SOLACE
MR.SOLACE5 месяцев назад

I've a feeling @ZooL_Smith would love this as well 👀👀

Фото профиля Corthos Fellrin
Corthos Fellrin5 месяцев назад

Sprawl Zero more like... Sprawl PEAK

Фото профиля Kalle
Kalle5 месяцев назад

Oh this music slaps (in addition to the graphics!), from the game’s OST?

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

Yes!

Фото профиля Buzz of Kerbalborea (ksp arc)
Buzz of Kerbalborea (ksp arc)5 месяцев назад

Now this is tuff

Фото профиля DmgVol
DmgVol5 месяцев назад

"Focus on performance" - how performant are we talking?

Фото профиля Edward clarke
Edward clarke5 месяцев назад

Looking fantastic

Фото профиля MrKnight3356
MrKnight33565 месяцев назад

The general public hate against Unreal is more against how developers rely on frame generation and UE5's raw toolset. What you've done is a masterclass in optimization and knowing your tools! Can't wait for the game 😁

Фото профиля bingle bongle
bingle bongle5 месяцев назад

Yes.

Фото профиля Apex OverJack Arbiter
Apex OverJack Arbiter5 месяцев назад

This is incredible, keep up the hard work guys.

Фото профиля Nater_Marson
Nater_Marson5 месяцев назад

i NEED this engine omg??????? is this build of UE available anywhere?

Фото профиля Jaunty Wicked Sneer
Jaunty Wicked Sneer5 месяцев назад

Goddamn. You did something beautiful here, and without taking shortcuts.

Фото профиля ᗪ卂ㄒ フㄖ几乂
ᗪ卂ㄒ フㄖ几乂5 месяцев назад

No, textures aren't blurry enough and there's not enough bloom.

Фото профиля 𝕂Øℝ𝔼|🔞
𝕂Øℝ𝔼|🔞5 месяцев назад

oh dude..oh this is so peak i cant wait to play it and listen to the angelic OST sprawl as...I LOVE THIS GAME

Фото профиля SPRAWL zero | OUT NOW!
SPRAWL zero | OUT NOW!5 месяцев назад

thank you!

Фото профиля the concept of nonbinary trade 🧡 Arkane
the concept of nonbinary trade 🧡 Arkane5 месяцев назад

Honestly surprising! I would have figured Godot

Фото профиля TheAlanDude
TheAlanDude5 месяцев назад

Every post's been a treat since you pop up outta no where in my feed one day

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