Loading video...

Video Failed to Load

Go Home

Some tests for creating 3d straight skeleton #b3d #geometrynodes

143,658 views • 2 years ago •via X (Twitter)

10 Comments

higgsas's profile picture
higgsas2 years ago

Can be a bit inaccurate/slow and not sure how useful it is. Based on this forum thread: The node setup:

Benathon's profile picture
Benathon2 years ago

This is way cool. Can this be reversed to make a “skin” or a “case” cuz that’s really useful in the 3D print world. A uniform thick case for storing protecting the print

higgsas's profile picture
higgsas2 years ago

For that it's better to use SDF volume nodes in blender 4.0

💀 tttlllrrr 💀's profile picture
💀 tttlllrrr 💀2 years ago

Nice work! Sharing this in case it is useful for reference. (To be clear, not my tool, just a similar tool I found useful)

👹K y ō👹's profile picture
👹K y ō👹2 years ago

😲😲this could be very interesting! looks very good!

kbb's profile picture
kbb2 years ago

how are people even coming up with this

Sooro's profile picture
Sooro2 years ago

looks cool, what is the practical use for this? 🙂

ay amaaaan's profile picture
ay amaaaan2 years ago

mükəmməl

millcake's profile picture
millcake2 years ago

fantastic ! How does this works with human mesh ?

higgsas's profile picture
higgsas2 years ago

Kind of, but not very accurate

Related Videos