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Some tests for creating 3d straight skeleton #b3d #geometrynodes

143,891 просмотров • 3 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля higgsas
higgsas3 лет назад

Can be a bit inaccurate/slow and not sure how useful it is. Based on this forum thread: The node setup:

Фото профиля Benathon
Benathon3 лет назад

This is way cool. Can this be reversed to make a “skin” or a “case” cuz that’s really useful in the 3D print world. A uniform thick case for storing protecting the print

Фото профиля higgsas
higgsas3 лет назад

For that it's better to use SDF volume nodes in blender 4.0

Фото профиля 💀 tttlllrrr 💀
💀 tttlllrrr 💀3 лет назад

Nice work! Sharing this in case it is useful for reference. (To be clear, not my tool, just a similar tool I found useful)

Фото профиля 👹K y ō👹
👹K y ō👹3 лет назад

😲😲this could be very interesting! looks very good!

Фото профиля kbb
kbb3 лет назад

how are people even coming up with this

Фото профиля Sooro
Sooro3 лет назад

looks cool, what is the practical use for this? 🙂

Фото профиля ay amaaaan
ay amaaaan3 лет назад

mükəmməl

Фото профиля millcake
millcake3 лет назад

fantastic ! How does this works with human mesh ?

Фото профиля higgsas
higgsas3 лет назад

Kind of, but not very accurate

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