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Sonic Adventure 2 Level Design

70,110 görüntüleme • 28 gün önce •via X (Twitter)

54 Yorum

ColoredFox profil fotoğrafı
ColoredFox28 gün önce

I'll never understand the idea of trashing a specific Sonic game to make another Sonic game look better. This isn't directed at you, I know you playing it off as a joke lol, it's the quote tweets that are irritating.

Kafonn profil fotoğrafı
Kafonn28 gün önce

in general its just harder to defend things you like than attack things you dislike

ColoredFox profil fotoğrafı
ColoredFox28 gün önce

I blame this website for that

kyle r. real 💥 profil fotoğrafı
kyle r. real 💥28 gün önce

watch, someone's gonna post the super mario 64 "yo this game lit" comparison video

Vivi ☽☾ 🧪☕️ profil fotoğrafı
Vivi ☽☾ 🧪☕️28 gün önce

@kyle_r_mod_guy FUCK

Kafonn profil fotoğrafı
Kafonn28 gün önce

@kyle_r_mod_guy LMAO

Zman profil fotoğrafı
Zman28 gün önce

Yikes lol didn’t even think about that being possible still love it though

Kafonn profil fotoğrafı
Kafonn28 gün önce

this isnt a good metric to complain about sonic games cause its never truly just about beating the level but its pretty funny lol

Zman profil fotoğrafı
Zman28 gün önce

For sure I just never really gave it much thought in green forest till seeing it here. Actually really points out how much more involved (not by much) the dark side story’s levels are.

Zman profil fotoğrafı
Zman28 gün önce

Shadows White Jungle has more boxes and blocked somersault things in his way

Caramel Smoothie profil fotoğrafı
Caramel Smoothie28 gün önce

To be fair, this does actually demonstrate how woefully lacking in challenge SA2 is. And when I say challenge I don’t mean difficulty, I mean actual challenges the player has to overcome. The Superstars clip has constant things to overcome (platforming/gimmicks). This is nothing.

Kafonn profil fotoğrafı
Kafonn28 gün önce

i mean speaking candidly idk why youd come to this series looking for just challenges to overcome the ring system makes literally any obstacle extremely easy to deal with if youre new enough to play games like this

Caramel Smoothie profil fotoğrafı
Caramel Smoothie28 gün önce

When did I say I was just looking for that. I said there should be a challenge at all. Something the level design presents you with to overcome (enemy, gimmick, platforming sequence). The superstars clip has all of this and the SA2 clip has none of it. This is a bad defence lol

Kafonn profil fotoğrafı
Kafonn28 gün önce

i guess superstars has all of this and sa2 doesnt but if im playing sonic games like this then who even cares about there being a challenge? i can overcome pretty much anything in superstars with just 1 ring and if im playing the game like this then obviously idc about my time

Caramel Smoothie profil fotoğrafı
Caramel Smoothie28 gün önce

People who want an engaging platformer? Like I said, it’s not the player’s fault the core goal of SA2’s levels (get to the goal) is bad. You wouldn’t have to play as intentionally silly as you did there to understand that, even someone hitting the occasional enemy-

Kafonn profil fotoğrafı
Kafonn28 gün önce

well yea if im not playing intentionally silly then youre right but youre making your point from the context of me playing like this man like this clip isnt indicative of anything besides "if you literally just hold forward youll probably beat this" which is true for both games

Caramel Smoothie profil fotoğrafı
Caramel Smoothie28 gün önce

No, I’m pointing it out because of how much less resistance you get in SA2 vs Superstars. It is indicative of SA2’s lack of friction.

GHShuffle profil fotoğrafı
GHShuffle28 gün önce

LMFAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO I love now this ignores the nature of analog inputs to be technically correct 😭 10/10

Kafonn profil fotoğrafı
Kafonn28 gün önce

man its like 31pi/60 in radians or smth idk

GHShuffle profil fotoğrafı
GHShuffle28 gün önce

yeah that's why it's funny. you kinda have to set an arbitrary cut off for what is no longer considered "up". its a good joke that points out homeboy's bad faith argument but i think the analog nature of your joke is just a nice little cherry on top

Jayess ~ 🥽✰ profil fotoğrafı
Jayess ~ 🥽✰28 gün önce

“up” with gameplay of sonic actively being steered

Goorad profil fotoğrafı
Goorad28 gün önce

Notice how you had to turn to get unstuck from certain objects

Kafonn profil fotoğrafı
Kafonn28 gün önce

im telling you i just held up the game did that on its own

🍂 Captain !Dizzy 💫 profil fotoğrafı
🍂 Captain !Dizzy 💫28 gün önce

try shadows version bro u can beat it with only the joystick LMFAO

OMOMOL (the dimps sonic fan) profil fotoğrafı
OMOMOL (the dimps sonic fan)28 gün önce

ypure so goated for this

Kafonn profil fotoğrafı
Kafonn28 gün önce

please say happy birthday to my partner she is so cool :D

MenarBlue profil fotoğrafı
MenarBlue28 gün önce

TBF tho sa2 is a very linear game, so here it's pretty valid

LucarioCafe profil fotoğrafı
LucarioCafe28 gün önce

A fun thing to realize about this is no casual player would ever know this. This is the kind of thing you accidentally find out after running the game for a while. Any casual would have absolutely run face first into most of the enemies in the way lmao.

Kafonn profil fotoğrafı
Kafonn28 gün önce

yea thats part of why this is a bad argument

LucarioCafe profil fotoğrafı
LucarioCafe28 gün önce

Exactly.

Aizenx12 profil fotoğrafı
Aizenx1228 gün önce

Oh cmon don't lie to clip farm. It's obvious you're tilting the control stick slightly to keep him from getting halted. You can clearly see when it happens too

Jayden profil fotoğrafı
Jayden28 gün önce

Now get an A rank like that

Tangoreploid profil fotoğrafı
Tangoreploid28 gün önce

First, your input is not 'up', you are controlling a character in a 3D space with an analig stick Second, someone is getting an E rank. In sum, you fail to understand the concept behind SA2's level design. You should go play something like Forces

Yoshibeara profil fotoğrafı
Yoshibeara28 gün önce

They listed that defending mania not to say that superstars is the only game with bad gameplay

💛 𝙢 𝙖 𝙪 𝙙 𝙚 :3🍉✏️🐀 profil fotoğrafı
💛 𝙢 𝙖 𝙪 𝙙 𝙚 :3🍉✏️🐀28 gün önce

this is so weird im watching two very calculated gameplay videos and theyre supposed to be making fun of the games this shit looks badass

Toma™ profil fotoğrafı
Toma™28 gün önce

fuuuuuuuck bro don't slander my favorite game like that 💔💔💔

DamienThatHedge profil fotoğrafı
DamienThatHedge28 gün önce

Okay but what if you pressed down!?!?!? checkmate atheists!

Liq profil fotoğrafı
Liq28 gün önce

This shits killin me LMFAO Makes me wonder what's the lowest amount of inputs the games have after seeing it!

Kafonn profil fotoğrafı
Kafonn28 gün önce

i am not built to attempt this respectfully 😭

Liq profil fotoğrafı
Liq28 gün önce

Yeah don't blame ya, shit just popped in my head while seein it 😭

mattbelcher214 profil fotoğrafı
mattbelcher21428 gün önce

That’s why the SA2 ranking system is so good. Cause if you want a high rank you can’t just avoid everything. It makes you interact with the level design way more.

Reign profil fotoğrafı
Reign28 gün önce

I love Sonic levels in the Modern / Adventure Era cause the levels are easy if you want to just see the story. The real fun and challenge is building score and getting through as fast as possible for the A or S rank.

indigo 💜 profil fotoğrafı
indigo 💜28 gün önce

GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

Motodum profil fotoğrafı
Motodum28 gün önce

Should do it without touching the stick that'll totally show them

TSNK profil fotoğrafı
TSNK28 gün önce

Doesn't happen in SA1 and 06 im just sayin

🎃 Raffle!!! 1.5K followers EfraArt_Mix! profil fotoğrafı
🎃 Raffle!!! 1.5K followers EfraArt_Mix!28 gün önce

Pero que 🤯!?

Mal. profil fotoğrafı
Mal.28 gün önce

Acting like it’s whole thing ISNT score attack

ItsArock profil fotoğrafı
ItsArock28 gün önce

This is why scoring and time tracking are super important to sonic because otherwise yeah you could just do this in almost every game

GAS 🦆 profil fotoğrafı
GAS 🦆28 gün önce

Does the camera turn for you or is there a slight direction change on the control stick

Kafonn profil fotoğrafı
Kafonn28 gün önce

the camera just turns for me

WinterShorts profil fotoğrafı
WinterShorts28 gün önce

I'm trying this next time I play Green Forest, that's so funny lmao

R B M profil fotoğrafı
R B M28 gün önce

Atp its just every sonic game (same mfs that will complain when there are sonic levels heavy focused on platforming)

Schroopy Nooper profil fotoğrafı
Schroopy Nooper28 gün önce

Are people finally waking up to the fact that there has never been a good 3D Sonic?

NewSoupVi 🥛🐈 profil fotoğrafı
NewSoupVi 🥛🐈28 gün önce

Is this actually pure up input the whole time?? That's wild, I would've never thought to try that

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