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Space Invaders game created by a team of AI agents. Details👇
9 条评论

The team of 4 agents were able to setup env, create a dev plan, build the code, test it, fix error all autonomously. Team: - Task manager - Project Manager - Developer - QA

the team of agents assembled and instructed in natural language. Here's a snapshot of developer and QA agents. This makes it easy to anyone assemble a team of agents without coding skills.

The prompt to build the game as simple as this: 1. List textures to understand assets you have; 2. Memorize textures list with paths; 3. Create a game design document (GDD) with a focus on development tasks which cover all game requirements; 4. Memorize GDD; 5. Call `project_manager` for development and QA to test.

@the_nsky Wow, awesome.

@the_nsky @Scobleizer Impressive!

@the_nsky @Scobleizer Simply: wow!

@the_nsky @Scobleizer Nice. Did you use a specific framework?

@Scobleizer @mentals_ai

Wonder if the approach could be used to test code gen. Responses automatically aka Test Driven Development (TDD) but using agents to write and test responses Such as outlined by:
