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Sparrow Door Launch is pretty sick 👀

39,568 views • 1 year ago •via X (Twitter)

10 Comments

Mokeysniper's profile picture
Mokeysniper1 year ago

It's an evolution of using geometry above you, to obstruct and redirect your Wall Launch. The door does 2 things: 1: Is a wall to set your initial Wall Launch direction, that then moves out of the way of your trajectory, but not updating your wall launch direction while its opening. 2: Is a Wall, to launch of with a perfect geometry behind you (Door frame) to hit your back on, for a very shallow and forward redirected Wall Launch. The biggest share of the credit can proly go to thevilnside and his recent guide on it. Even tho sub-mechanics of it were being discovered and discussed on my server after a post from ixia in the days before. Will update the Movement wiki with it and the discovery history asap.

Treeree's profile picture
Treeree1 year ago

I hate it, I die every time I hit a door launch on someone

FribChibler's profile picture
FribChibler1 year ago

It’s called the Evil Jump 😈

wave💫's profile picture
wave💫1 year ago

you learned the door transition one day and never stopped😂pretty cool

Mokeysniper's profile picture
Mokeysniper1 year ago

these ones aren't even fancy. literally just 3 frame fades and a bit of planning in game

Pizza builds muscle's profile picture
Pizza builds muscle1 year ago

@AidanGoatConnel yoooooo

푸구 - Blueorps's profile picture
푸구 - Blueorps1 year ago

cool transition...

TheKillerJok's profile picture
TheKillerJok1 year ago

Simple yet very nice transitions. Pretty good game play too, Sparrow is so cool to watch.

demizu's profile picture
demizu1 year ago

@miuzre

Saola's profile picture
Saola1 year ago

Loveeeee the door transition

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