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Spent Friday night testing Apple ‘s new open-source ml-lito image-to-3D model running locally on Apple Silicon via Metal. No cloud, API, or uploads. Getting it working was harder than expected but got there. 👇👇👇AppleEDU

45,081 görüntüleme • 1 ay önce •via X (Twitter)

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WOW. 😳 Apple just quietly won the 3D maps war at WWDC. Gaussian Splatting is coming to Apple Maps Flyover this fall. Apple Maps Flyover covers 300+ cities. Until yesterday, every single one was built on standard drone photogrammetry. The technology captures photos from the air and reconstructs 3D geometry from them. Gaussian Splatting does not reconstruct geometry. It represents the scene as millions of tiny 3D ellipsoids, each one carrying its own color and opacity information based on how light actually behaves in that location. The output is not a mesh model. It is a field of light. When you move through it, it does not crumble at the edges. The detail holds because it was never geometry to begin with. Apple has been hiring for this for years. Their SHARP model, published in research last year, generates photorealistic 3D scenes from a single image in under a second. Google has more sensor data than anyone. More Street View cars, more satellites, more capture history. On navigation accuracy and geodata depth, Google Maps is still ahead by most measures. But fidelity in 3D city rendering is a different competition, and Apple just set a bar in that. Most people will experience this in the fall without knowing the name of the technology. They will open Flyover, look at a city they know, and notice it looks different. Real, not rendered. That is the moment Gaussian Splatting stops being a research term and becomes something a billion people use. Bookmark this. It will look prescient by October.

Shruti

19,825 görüntüleme • 1 ay önce

six months ago this wasn't happening on 8gb vram. running unsloth's Q4_K_XL quant of gemma 4 26b-a4b-it-qat, a sparse MoE model with only 4b active params on a single rtx 4060 laptop gpu, 8gb vram, 20+ tok/s decode. no cloud, no api, no offload hacks. just a gaming laptop on battery. what makes it fit: google's QAT (quantization aware training), plus MTP (multi token prediction) support in the latest llama.cpp builds. that combo is the single biggest unlock for local inference on low vram. rtx 3060, rtx 3070, gtx 1070, gtx 1080, rtx 4050, rtx 4060, rtx 5050, rtx 5060 — any 6-8gb consumer gpu, old or new — this model runs on it. world cup season, so i told it to build a soccer themed flappy bird clone. one shot, zero iteration, fully playable. six months ago an 8gb model could barely clone vanilla flappy bird. now it's shipping a themed game from a sparse MoE model running locally on a laptop battery. inference benchmarks: - decode throughput: 30 tok/s - context: 64k. this is the real unlock. 64k ctx is what makes a hermes agent loop viable locally on this model, not just single-turn chat. llama.cpp flags: -m gemma-4-26B-A4B-it-qat-UD-Q4_K_XL.gguf -c 64000 -cmoe --port 8080 game's deployed on my own site, built and shipped end to end with open source llm, zero closed source api dependency in the pipeline. link in the description. gguf weights on huggingface, link in the comments. pull it down, run it on whatever 8gb card is sitting in your rig. try the game and tell me your score and what you want in v2. local llms on consumer gpus stopped being a meme.

Alok

60,725 görüntüleme • 25 gün önce

Recorded my first walkthrough video for App Publishing via Manus 👉👈✨ You can now package and share your app for testing on Google Play Store and the Apple App store without setting up Xcode, Android Studio, or wrestling with build configurations. Supported platforms: • Android → Google Play (Internal Testing) • iOS → App Store (TestFlight) Ready to try it? Here's how 👇 ➡️Google Play: Prerequisites: Google Play Developer account ($25 one-time fee) Steps: 1. In Manus, click Publish → select the Android tab 2. Click Build APK — Manus packages your app in AAB format 3. Go to your Google Play Console and navigate to Internal testing 4. Click Create new release and upload the AAB file 5. Under Testers, add your email address (or create an email list for your team) 6. Copy the opt-in link 7. Open the link on your Android device, accept the invite, and install ➡️App Store: Prerequisites: • Apple Developer account ($99/year) • iPhone with TestFlight installed Steps: 1. In Manus, click Publish → select the iOS tab 2. Click Create app and follow the prompts to connect your Apple Developer account 3. Manus will package and upload your app to App Store Connect automatically 4. Wait for Apple to process your build 5. You'll receive an email from TestFlight when it's ready 6. Open the email on your iPhone, tap the link, and install via TestFlight 🔗 Full guide: Let me know what else you'd like to see next!

Natalie 🇸🇬

312,816 görüntüleme • 5 ay önce

no money for grok or midjourney? this tool is for you. there's a FREE tool created by an anon dev. open-source. runs locally. 117k stars on github. it generates: > images & video > 3d models > audio > 20+ models here's how to set it up in under 5 minutes: 1️⃣download ComfyUI Desktop go to and grab the desktop app for your system. windows 10+, mac (apple silicon), or linux. it installs like any normal app, it sets up python and every dependency for you in the background. no terminal, no config files. 2️⃣open it first launch, it spins up its own environment automatically. you just wait a few seconds and you're in. you'll land on a node canvas, that's the whole interface. 3️⃣load a starter workflow top menu → Workflow → Browse Templates → Image Generation. click it. this drops a ready-made setup onto your canvas so you don't build anything from scratch. 4️⃣grab a model comfyui ships empty on purpose, the model is the brain, and you pick it. in the template, the "Load Checkpoint" node has a Download button when no model is installed. click it. it pulls one in for you (a few GB, this is the only real wait). 5️⃣install ComfyUI Manager this is the one add-on you don't skip. it lets you install models, custom nodes, and updates with a click instead of the command line. grab it from github (link in comments). it's the difference between fighting comfyui and flying in it. one honest note: an NVIDIA gpu makes this fast, apple silicon works great too, and a weak machine still runs it just slower. that's the whole setup. you now own an image, video, and 3D studio that costs you nothing per month. save this. and the next time grok or midjourney asks for your card. you won't need it. disclaimer: comfyui itself is 100% free. so are the local models (sdxl, flux, wan 2.2, ltx-2). some premium models like seedance are pay-per-use api models, only if you want top-tier quality. the free local ones cover most of what you need. (github link in the comments) follow and turn on post notification for daily AI contents.

m0h

14,542 görüntüleme • 1 ay önce