Video yükleniyor...

Video Yüklenemedi

Ana Sayfaya Dön

Speranza is buzzing with rumor and half-truth. The hurricane has subsided, replaced by evolving enemy threats. Head topside to separate fact from fiction. • Map Condition - Close Scrutiny - ARC Operation • New ARC threat - Vaporizer • 2 new weapons - Canto SMG and Dolabra Energy Shotgun...

1,540,399 görüntüleme • 5 ay önce •via X (Twitter)

0 Yorum

Yorum bulunmuyor

Orijinal gönderinin yorumları burada görünecek

Benzer Videolar

HERESY!! I am aware this is a close associate of Apostle Gideon Odoma How long will it take your clan to understand John 3.16? How many years will it take? The level of ignorance that the enemies of eternal salvation bring to the table is staggering. All because you don’t want to believe simple facts. 1. When salvation is given to anyone, that fellow has become a NEW CREATURE by God’s Spirit in Him. Salvation is not a tablet given to someone, salvation is a life raising the spiritually dead person to life, replacing his spiritual death with God’s life. Salvation is not something given you, in salvation, the saviour makes you a NEW PERSON!! See how Jesus describes eternal life in the believer. “I am the living bread which came down from heaven: if any man eat of this bread, he shall live for ever: and the bread that I will give is my flesh, which I will give for the life of the world.” John 6:51 KJV He SHALL LIVE FOREVER!! Clearly the bread Jesus gives the man makes the man!! “and I give unto them eternal life; and they shall never perish, neither shall any man pluck them out of my hand.” John 10:28 KJV They shall NEVER PERISH! Jesus doesn’t separate eternal life from the impact on the receiver!! Only heretics do that! They confuse their flock and take away from them the simplicity that is in Christ! “Therefore if any man be in Christ, he is a new creature: old things are passed away; behold, all things are become new.” 2 Corinthians 5:17 KJV To be saved is to be A NEW CREATURE, A NEW MAN, GOD’S CHILD! It is not an old man holding an eternal tablet, it is the eternal tablet making the receiver eternal! Please don’t be confused! Don’t let them lie to you that they believe eternal salvation, they don’t, they are ignorant Remnants who use style to invalidate the truth but suggesting they believe the truth. Blessed

Apostle Harrison Ayintete

14,975 görüntüleme • 1 yıl önce

I played Modern Warfare 4 early! Here are my major takeaways and a video showing 4 brand new maps. ✅New campaign sounds like a really fresh approach. South Korea is being invaded by North Korea and it's allies, you play an American solider embedded with South Korean soldiers ✅Guns are fundamentally changing with a new "weapons first technology called Ballistic Authority. Bloom is removed completely. Wherever the barrel/reticle is aiming, that's the trajectory of the bullet, among other big changes to visual feedback, visibility, more realistic weapons handling, etc. ✅12 6v6 maps day one, with a few other maps for larger game modes, plus a new dynamic map for Gunfight modes that changes layout in between rounds ✅Omni-movement is GONE, but mantling, sliding and overall movement is faster and more responsive. You can go into a slide straight from a mantle, you can hang on ledges, shimmy on ledges and peak over with your gun ✅When you max out a gun, you unlock its Apex Attachment. This completely changes how a gun works, or adds a secondary fire. For example, explosive shells for a shotgun, or throwing knives attached to the frame of a rifle, etc. Really cool addition. ✅DMZ IS BACK! But this time, it's a major focus and not a beta. Described as a living sandbox set in a massive conflict zone. Players can negotiate, team up and betray (similar to Arc Raiders) Overall, I think the success of Modern Warfare 4 lives or dies with the new DMZ mode. If this mode is well received, it could bring old players back and introduce non-cod players to the game and has the potential to get Call of Duty in a much better place.

Blue Thunder 🔜 GAMESCOM

549,654 görüntüleme • 3 ay önce

Now that I'm 80 hours in and have completed Rinacita, I want to give my thoughts on Wuthering Waves as a whole, both from the perspective of a new player and as someone who hates the gacha monetization model. When I first started I was told that 1.0 (The first arc/region of the game) was mid. I disagree with that sentiment. While the first 7 or so hours were bogged down a bit by lore terms and exposition that often left me confused, around Yinlin's companion quest is when I started getting invested and upon reaching Mt. Firmament (10-15 hours?) I was locked in. What I WILL say, is that the first arc of the game is mid in COMPARISON to what the game offers and becomes later on in every single regard, writing, dialogue, gameplay, music, map/world design, everything. Rinacita is truly a game changer and you can see the game's budget increase in real time with higher quality animations and cutscenes, as well as the map basically being an entire game on top. Every single companion quest without fail has ranged from solid to great, even making me tear up on a few occasions (Encore lol) and making me care about characters I never thought I would. They're truly a highlight and the writing is what makes this game go from just playing with attractive characters to playing with characters you actually care about. The sheer amount of content this game offers is absurd with both varying forms of short/long form content. It's hard for the game to feel repetitive when it gives you a new character to play as or constantly introduces new mechanics. (puzzles, traversal, combat challenges, bosses, etc) Even 80 hours in there's constantly new mechanics being introduced to me. The combat and team building is great, simple but with a level of depth that allows for some player expression (especially newer characters) and the various Forte's and movesets of the characters are both satisfying and incredibly flashy. The audio design specifically on some attacks is very punchy like Chisa's ult. The game is also just, gorgeous. The art design for everything in Wuwa is stunning, the map sizes are huge with varying biomes and the heights you can fly can be jaw dropping at times. Almost every location is screenshot worthy and the music does a lot of heavy lifting to, especially once you get to Rinacita. Wuwa just might also be the most F2P friendly Gacha that exists and while I stand by the idea that every game (including this one) would be better without gacha systems I have to give credit where it's due. It is INCREDIBLY generous with summoning currency (asterite) and I'd even wager to say, due to the store prices being absurd (If I remember correctly it's about $25 for 1 multi-summon) unless you're very well off it's a horrible decision to spend money for summons in this game when you could easily grind that in 2-3 hours of gameplay. Not to mention the pity system being very favorable and lenient. Even if you find yourself playing with mostly base characters for 40 hours (like I did because I didn't know you got more asterite from exploring than doing quests) the game is constantly giving you new characters to temporarily play as in quests to stop combat from getting too repetitive. Once again the characters are a massive highlight, in design, gameplay and writing, this is quickly becoming one of my favorite worlds where every arc introduces new favorites for me. I find myself enjoying where Rover is being taken as a character and that she's starting to speak more and more, slowly seeming to become less of a self-insert even if she'll always be that to an extent. I'm not going to lie to you and say the story is some unique masterpiece that avoids all tropes. It's not, you've likely seen similar stories told, but it executes everything at a high level and accomplishes what it's trying to do. The biggest flaws are the file size and the prices of the in-game store, as well as it's nature as a gacha game. Even if it may be the most generous one. The actual optimization of the game I find is solid, on PC with a 4060 I run on almost max settings and get 70+fps even with how massive the world is. The starting few hours can also be slow and exposition heavy with lore-terms you don't understand. Leaving you confused and disconnected for awhile, even later on in Rinacita the dialogue can stretch on for too long sometimes which can be a pace killer, but it doesn't ruin the quality of the stories it's trying to tell. From what people say I haven't even gotten to the best part of the game and I'm very excited! If I were to give a current rating, it would be a 8/10 and as long as you don't spend money on summons, I would recommend at least giving it a try.

🎮𝙆𝙖𝙞𝙮𝙖🎮

100,729 görüntüleme • 3 ay önce

On January 31, 2025, during Aespa’s concert in Seattle, widespread rumors falsely claimed that Winter threw a skirt at her teammate, implying alleged bullying. However, the facts are as follows: Based on the planned choreography, Winter and her teammate were supposed to throw their skirts in different directions. The sequence, however, was disrupted due to a delay in the teammate’s movement. The widely circulated image online is misleading due to an optical illusion. In reality, the skirt did not hit her teammate. (See image P1 for reference.) Nonetheless, the hashtag #Winter quickly surged to the top of trending topics, with numerous social media accounts publishing misleading narratives. Additionally, on January 31, 2025, during the Seattle concert, another false rumor spread, alleging that Winter had said “Happy Lunar New Year.” The truth is that Winter only said “Happy New Year” throughout the event and never used the term “Lunar.” The Korean term “설날” (Seollal) has been used for centuries to refer to the New Year in Korea. The term “Lunar” was added by SM Entertainment’s official translator, not by Winter herself. (See video P2 for verification.) Finally, on February 15, 2025, during Aespa’s Toronto concert, yet another false rumor emerged, alleging that Winter interrupted her teammate’s speech, preventing them from speaking, while the camera focused solely on her. The truth is that during Aespa’s concerts, the talking segments are spontaneous, allowing members to speak freely. During the Los Angeles concert, Winter’s speaking time was limited to just four seconds, demonstrating that these segments are not fixed or predetermined. Furthermore, in the Toronto concert, Winter’s solo part was blacked out on the big screen, meaning that camera control is the responsibility of SM Entertainment, not the artist. Additionally, as a Korean speaker, Winter had to spend half of her time interacting and waiting for translations. (See images P3-4 for further context.) Despite this, hashtags such as #AespaConcertTalkingSegment, #WinterSpeech, and #AespaTorontoConcert suddenly trended, once again driven by multiple accounts spreading misleading narratives. A Call for Truth:We want to emphasize that these baseless attacks are not an opportunity to argue about how Winter’s fans should “defend” her. Instead, our goal is to present the truth to the wider public and say: “Please take a moment to see the facts. Winter is truly a kindhearted person.” SMTOWN aespa #SM_Protect_WINTER

TEAM WINTER.CN

457,944 görüntüleme • 1 yıl önce

President Xi’s New Year Address On New Year's Eve, Chinese President Xi Jinping delivered his 2026 New Year message through China Media Group and the internet. The following is the full text of the message: Greetings to all! Year after year, life opens a fresh chapter. As the new year begins, I extend my best wishes to you from Beijing! The year 2025 marks the completion of China's 14th Five-Year Plan for economic and social development. Over the past five years, we have pressed ahead with enterprise and fortitude, and overcome many difficulties and challenges. We met the targets in the Plan and made solid advances on the new journey of Chinese modernization. Our economic output has crossed thresholds one after another, and it is expected to reach RMB 140 trillion yuan this year. Our economic strength, scientific and technological abilities, defense capabilities, and composite national strength all reached new heights. Clear waters and lush mountains have become a salient feature of our landscape. Our people enjoy a growing sense of gain, happiness and security. The past five years have been a truly remarkable journey, and our accomplishments have not come easily. Your unwavering hard work has made our nation thrive and prosper. I salute you all for your exceptional diligence and invaluable contributions. This year is full of indelible memories. We solemnly commemorated the 80th anniversary of the victory of the Chinese People's War of Resistance Against Japanese Aggression and the World Anti-Fascist War, and established the Taiwan Recovery Day. These grand national events were majestic and powerful, and the glory of victory will shine through the pages of history. They are inspiring all the sons and daughters of the Chinese nation to remember history, honor fallen heroes, cherish peace, and create a better future. They are rallying a mighty force for the great rejuvenation of our nation. We sought to energize high-quality development through innovation. We integrated science and technology deeply with industries, and made a stream of new innovations. Many large AI models have been competing in a race to the top, and breakthroughs have been achieved in the research and development of our own chips. All this has turned China into one of the economies with the fastest growing innovation capabilities. The Tianwen-2 probe began its star-chasing journey to explore asteroids and comets. Construction of the hydropower project at the lower reaches of the Yarlung Zangbo River started. China's first aircraft carrier equipped with an electromagnetic catapult system was officially commissioned. Humanoid robots did kung fu kicks, and drones performed spectacular light shows. Inventions and innovations have boosted new quality productive forces and added colorful dimensions to our lives. We endeavored to nurture our spiritual home with cultural development. There was a surging public interest in cultural relics, museums, and intangible cultural heritage. A new Chinese cultural site was added to the World Heritage List. Cultural IPs such as Wukong and Nezha became global hits. The younger generation came to deem classic Chinese culture as the finest form of aesthetic expression. The cultural and tourism sectors thrived. The "super league" football games in our cities and villages attracted numerous fans. Ice and snow sports ignited people's passion for the winter season. Tradition is now embracing modernity, and the Chinese culture is shining in even greater splendor. We joined hands to build a better life and enjoyed it together. I attended celebrations in Xizang and Xinjiang. From the snow-covered plateau to both sides of the Tianshan Mountains, people of various ethnic groups are united as one, like seeds of a pomegranate sticking together. With white khatas and passionate singing and dancing, they expressed their love of the motherland and the happiness they enjoy. No issue of the people is too small; we care for every leaf and tend every branch in the garden of people's well-being. Over the past year, the rights and interests of the workforce in new forms of employment have been better protected, facilities have been upgraded to bring more convenience to the elderly, and each family with childcare needs has received a subsidy of RMB 300 yuan per month. When the happy hum of daily life fills every home, the big family of our nation will go from strength to strength. We continued to embrace the world with open arms. The Shanghai Cooperation Organization Summit in Tianjin and the Global Leaders' Meeting on Women were very successful; and island-wide special customs operations were launched in the Hainan Free Trade Port. To better address climate change, China announced new Nationally Determined Contributions. After announcing the three global initiatives on development, security, and civilization, I put forward the Global Governance Initiative to promote a more just and equitable global governance system. The world today is undergoing both changes and turbulence, and some regions are still engulfed in war. China always stands on the right side of history, and is ready to work with all countries to advance world peace and development and build a community with a shared future for humanity. Not long ago, I attended the opening ceremony of the National Games, and I was glad to see Guangdong, Hong Kong and Macao coming together in unity and acting in unison. We should unswervingly implement the policy of One Country, Two Systems, and support Hong Kong and Macao in better integrating into the overall development of our country and maintaining long-term prosperity and stability. We Chinese on both sides of the Taiwan Strait share a bond of blood and kinship. The reunification of our motherland, a trend of the times, is unstoppable! Only a strong Communist Party of China can make our country strong. We launched the study and education program on fully implementing the central Party leadership's eight-point decision on improving Party and government conduct. We exercised strict governance of the Party through credible measures, and promoted the Party's self-revolution to fight corruption and advance healthy governance. As a result, the conduct of our Party and government steadily improved. We must stay true to our original aspiration and founding mission, and pursue our goal with perseverance and dedication. We should continue to give a good answer to the question on how to maintain long-term governance put forth in a cave dwelling in Yan'an and prove ourselves worthy of the people's expectation in the new era. The year 2026 marks the beginning of the 15th Five-Year Plan. A successful venture should start with a good plan and with clear goals set. We should focus on our goals and tasks, boost confidence, and build momentum to press ahead. We should take solid steps to promote high-quality development, further deepen reform and opening up across the board, deliver prosperity for all, and write a new chapter in the story of China's miracle. The dream lofty, the journey long-bold strides will get us there. Let us charge ahead like horses with courage, vitality, and energy, fight for our dreams and our happiness, and turn our great vision into beautiful realities. The sun of the new year will soon rise. May our great motherland stand in magnificence! May the fields across the country deliver good harvest! May our nation bathe in the glory of the morning! May you all enjoy life to the fullest, and achieve every success! May all your dreams come true!

China Perspective

27,604 görüntüleme • 8 ay önce

Maria Zakharova: 🎄 In just a few days, the year 2026 will come into its own. New Year and Christmas holidays are a special time on our planet, when we sum up the results of the outgoing year and look to the future with hope. It is a time when we especially value the warmth of loved ones, kindness, and mutual support. It is always hope for something good. And today, in these days, taking into account the experience of recent years, it is also hope and faith in peace. ⸻ 🤝 First of all, I would like to address the journalistic community and thank you for our joint and fruitful work. The Ministry of Foreign Affairs of the Russian Federation is always open to further constructive cooperation. Your journalistic mission today, without exaggeration, has special significance. In the conditions of unrelenting attempts to aggressively impose post truth, it is important, no matter what, to remain committed to high standards of journalistic ethics, to promote the dissemination of reliable information, and to fight fakes. I would like to note the resilience of the Russian media. Despite unprecedented pressure, you continue to honestly and достойно fulfill your professional duty. 🏅 I would like to emphasize your special contribution to covering the 80th anniversary of the Great Victory. You truly are among the keepers of what was bequeathed to us, of those very sacred tablets on which the truth of life is written. Through your honest and meticulous journalistic work, often dangerous to life, you contribute to promoting an objective image of Russia, of our state, our country, a civilization with a thousand year history, thereby helping to preserve and strengthen traditional Russian spiritual and moral values. After all, our values are part of universal civilizational values. The desires and aspirations of the citizens of Russia today are connected with peace, with Victory over evil, with preventing neo Nazism, fascism, racism, and xenophobia from raising their heads, the heads of this terrible hydra. The guys on the front line in the zone of the special military operation are bringing this Victory closer with every passing day. Our real heroes, who have taken upon themselves the great martial labor of defending Russia, defending the entire world, and providing our people and the global community with solid guarantees of peace and security. I want to wish them strength, health, patience, hope, and faith. We are with you, guys, and you know that. ⸻ 🌟 Christmas is celebrated differently in different countries, and even called differently, but it always remains a holiday that has special meaning. Christmas is a symbol of renewal, a symbol of life, hope, and faith in something better. It is one of the most beloved and long awaited holidays of Christians, respected, by the way, by world religions and by no means denied. Just as we do not deny and respect the holidays of world religions. Christmas unites millions of people around the ideals of goodness, mercy, and justice. These unshakable values play an important role in the history of our country. For centuries they have served as a reliable spiritual and moral foundation of Russian society. And not only Russian. On behalf of the Ministry of Foreign Affairs of the Russian Federation, and separately the Department of Information and Press, allow me to wish everyone, compatriots, citizens, our journalists and foreign journalists, good health, inexhaustible energy, and success in all good undertakings. I would also like to invite you in January to join the press conference of the Minister of Foreign Affairs of the Russian Federation, S.V. Lavrov, in order to hear about what is important, essential, and pressing. Happy upcoming New Year. Happy upcoming, or for some already arrived, Christmas. All the best, every success, and well being.

Zlatti71

21,413 görüntüleme • 8 ay önce

I played Clair Obscur Expedition 33 for 60+ hours, defeated all the superbosses and here is my review: -2 graphic modes on PS5 -Many options (Motion Blur, Film Grain, Chromatic Aberration and more) -Played the game on the PS5 in performance mode -Solid 60fps with great picture quality -Very fast loading times -Minimal hud design -Played on the normal difficulty (was just right) -You can change the difficulty anytime (up and down) -The visuals and art direction in this game are insane, trust me -Every new location looks stunning and tells a story -The art direction is so unreal but also so authentic at the same time, stunnig work, the art director should get a raise for this -THE VOICE ACTING is also top tier, every character is brought to life with so much passion and love -The dialogue quality is also amazing and really reminded me of Naughty Dog games -How the characters behave and communicate with each other is simply lifelike -The characters also have complex personalities -Some very dark themes and overall a very mature story (death/loss, love, swearing, blood and gore) -The story is amazing and remains exciting until the very end -Some insane "holy shit" story moments -The game is more linear with some open zones and one massive overworld -I would compare it to Final Fantasy 10 in a very good way -There are also some beautiful fixed camera angles that took me right back to that time -The best overworld map out there, the size is MASSIVE and full of content (hidden areas, superbosses, shortcuts, lore and more) -You can camp everywhere on the map -Camp is your hub that will change overtime (extra dialogue, new NPCs, side content, listen to music and more) -You can level up your relationships with various characters -Romances are also a thing -Exploration is very rewarding, no minimap works great -Dedicated jump button and no fall damage is a huge win -There are so many cool things to collect -The game will respect your time, no long walks and good checkpoints -New outfits and weapons will look different (also in cutscenes) -You can skip cutscenes before boss attempts -The combat is super fun and a mix of Persona, Final Fantasy 10 and Legend of Dragoon -One button press combat is just stunning and will flow over time -You can see every enemy before the fight, quick in and out -Some of the boss fights are gigantic with insane attacks and some stunning "From Software boss arenas" (no joke) -The enemy variety is great with some terrifying creature design -The build variety is also crazy with so many combinations -Some of the late game bosses and especially the superbosses are no joke -Soundtrack is insane and every track is a banger -Different battle themes, boss themes, secret boss themes and many more -Some of the tracks especially in the emotional scenes hit me so hard -Game is super polished but I've encountered some small bugs (sound disappear, could no longer jump and some other small things) -Bugs got easy fixed with a reload (day 1 patch could fix that) -Not a fan of some jumping puzzles, but there are optional -Skill management becomes a little bit confusing as the game progresses (menu design could be better) -Would love a mechanic to kill lower level enemies fast and quick -New game plus on day 1 (with extra stuff) is amazing -The game is made by around 30 people, 30 hours of main story, 30 hours of bonus content, insane number of outfits, story focused, no microtransactions bullshit, new game plus mode on day 1 and a price tag of around 50 bucks, need I say more This game is brimming with attention to detail and is a true passion project by fans for fans. The developers may not have had the biggest budget, but they had a clear vision and the result is simply outstanding. My Verdict: 9.5/10 #ClairObscurExpedition33 Clair Obscur: Expedition 33 Shuhei Yoshida

GermanStrands

800,379 görüntüleme • 1 yıl önce

Highguard impressions after 12+ hours on PS5 Pro. I've read the PC version is unoptimised, so exp there may differ. Included video of a 17 kill match with randoms where I was also explaining mechanics to a new player. + LOVE the integration of mounts. Morphing onto them and rushing through maps is thrilling, fast and fun; can feel like a medieval soldier charging into battle. + Mounted chases and combat is cool. + Weapons feel punchy and general controls are great. Once you get to grips with it, can be so fast and mobile, inc jumping with mounts straight onto zip lines etc. + As I don't have the attention span of a gnat, I enjoy the exploration and looting downtime between rounds/high intensity action heavy moments. Offers a calm before the storm vibe and allows you to enjoy the scale, environments, mounts and art. + Enjoy the fusion of looting, catching/chasing shield breakers and Counter Strike style bomb detonation or defusing. Things get crazier and crazier over a match, and the environment destruction adds strategy and approach variation, allowing you to mould choke points etc. + Solid skill ceiling with a lot of strategy in team play, abilities, map control etc. Those with higher play IQ and the ability to master multiple mechanics simultaneously, will be highly rewarded. + Most of the characters are well balanced, with differing abilities and strategy purpose. + Weapons are generally well balanced. Don't mind not having my weapons of choice. + Cool art direction and sense of scale. At times a bit like a more fantastical AAA Breath of the Wild. + Maps are well designed with great vistas, draw distances, huge towering structures, good choke points and lots of approach points. Also diverse in biome styles; lava, overgrown, desert, snow etc. + Sound design is strong. Foot and mount steps being exaggerated also brings tension and spacial caution. + Skins of weapons, characters etc are varied and high quality. Even free ones. Many aren't just different coloured variants but totally different outfits and weapon models. + With two good teams, the constant back and forth can make for some thrillingly tight, clutch or saved in the last second type moments. + Nice design details; keeping loot on death, each round loot rarity increasing, shield bearer being a beacon, being able to teleport back to base, mount health etc. + Progression so far seems fair, and cosmetics not too excessively priced. + Performance on Pro has been solid, and I've not had a single bug, glitch, matchmaking error etc. - Shielding up your base needs work. Often times not effective enough. - Image quality is pretty poor, especially in motion. - Most randoms don't have a clue what they're doing and many don't have mics, can make things much harder and less exciting, esp when team play is so effective. - Wish the free Battle Pass had more content, or there were more free unlocks. - On some maps loot is too spread out. - When enemy has shield breaker and you die, can sometimes take too long to get back into the thick of it. - Weapons are a bit uninspired. Basically just typical archetypes like revolver, AR, shotgun etc. - Would have liked more weapons and characters, but for launch it's decent. ___ Overall, so far I'm really enjoying it and have actually been quite hooked. I'm not a clairvoyant so can't tell if it'll hold my attention long term (that'll partly depend on post launch support), but initial impressions have been solid. I was highly critical of games like Concord, Redfall etc, but Highguard isn't that, it's far higher quality. Highguard ultimately has aspects from multiple different games I love, so while individually they're not so innovative or unique, having them all combined together with the mount riding, great gunplay, scale etc, to me is fun, engaging and pretty fresh. Still, this is a more methodically paced and playing FPS; those wanting constant shoot shoot bang bang, look elsewhere. #Highguard #PS5 #PS5Pro

NIB

32,888 görüntüleme • 7 ay önce

So, I'm just just going to go ahead and say what a lot of people are already thinking about or are already in agreement with (due to their own first-hand experiences) in saying that, ever since the unfortunate passing of the late Akira Toriyama, the torch of his memory which SHOULD’VE been handled with honor, now feels like it has been dropped by the very company who was entrusted with preserving his legacy. I love Dragon Ball. I have been a fan of this franchise for over 25 years. I have poured my time, my money and a large part of my life into this franchise. Dragon Ball has given me more than I could possibly begin to express or put into words. My passion and my love for Dragon Ball is real. But to me, I think that the heads of the Dragon Ball IP and the executives who call the shots have done nothing but stagnate this franchise into the void because within recent years, they have done nothing provide us with a clear and transparent roadmap to look forward to. There have been no new updates or developments leading up to the return of the Dragon Ball Super Manga and the next major arc to unfold within it. Which speaking of “New DBS Arcs”, they introduced Black Frieza for the very first time (from literally out of nowhere, mind you) which happened 3 YEARS AGO, in watching him close out the Granolah Arc, only to NEVER BE SEEN or heard from by anyone, ever again with the exception of cover art. The Dragon Ball Super Anime was abandoned in March 2018 (Yes, abandoned - don’t try and insulate otherwise). Dragon Ball Daima ended (with the English dub ending soon). The Super Dragon Ball Heroes Anime and Manga were both shit-canned and have ended. Dragon Ball Super: Super Hero was 3 years ago. Dragon Ball Super: Broly was almost 7 years ago. Battle of Gods and Resurrection F are both 10+ years old. The games are currently carrying the IP forward, but to what extent? The list goes on. And You know EXACTLY what I’m talking about as well because everyone has felt it and everyone can see it. The company behind this franchise and the figureheads who sit in charge of having to oversee it, are clueless, indecisive and directionless. There are NO EXCUSES behind their inconsistency, no matter how badly someone tries to tell you otherwise. I love Dragon Ball, and I'm pretty certain that YOU do as well. Dragon Ball deserves so much better. The fans deserve so much better. And Akira Toriyama’s legacy deserves to be highlighted for what it’s done and for what it’s grown into, and not simply kept frozen within corporate indecision, incompetence and greed. Just my two cents on the matter.

UnrealEntGaming

16,063 görüntüleme • 1 yıl önce

A Message to the World I have something deeply important to share with you. I hope you’ll listen, and I hope you share this with others. The world has changed drastically and with every day we are rapidly moving into an unknown world that we have never experienced. We have entered an era where technology is no longer just a casual tool, it has become a force that shapes our thoughts, our actions, and our very sense of reality. Our dependence on it has grown, and with that dependence comes a silent, unseen battle for control. The very country in which you live, thousands, hundreds of thousands and millions died to protect, they stood in front of bullets and bombs to give you the life that you enjoy. They didn’t know you, but they believed in your way of life and the life they wanted for the people in your nation. Do not be kind to the people that try to take that away from you. Be anything but kind. In The past, governments fought wars with weapons, invading nations, shedding blood to claim power and control. Then came the wars of influence where no bullets were needed, only the installation of puppet regimes that served foreign interests while pretending to serve their people. Now, we face a new kind of war. A war of the mind. Disinformation and manipulation have become the weapons of choice. No longer do oppressors need to march armies across borders to control the people of nations that they cannot reach to invade. Instead, they infiltrate through screens, social media, and news outlets, slowly shaping public opinion, radicalizing individuals, and bending reality itself. It reaches you through your screens, your devices, and the media you consume. It is funded by those who do not wish to liberate, but to manipulate. Those who do not see democracy as a right, but as an obstacle and something to be weakened, controlled, and ultimately, destroyed so they can have their way with your world and use you to their benefit. It speaks to and affects you, it speaks to your children and warps their minds as they grow at their most crucial time, discuss the world with them and find out about how they feel about the world around them, it affects your family members, your friends and the people you work with. The goal is simple: to make you believe in leaders who do not serve you but serve the interests of those who wish to control and divide. To make you vote for those sympathetic to the causes of dictators and tyrants. They spread information designed to turn allies into enemies, to turn neighbors against each other, to fracture nations from within. They radicalise individuals, not with weapons, but with words and stories that twist reality, distorting truth, and feeding the chaos that ensues. We have an obligation, not just as citizens of our countries, but as human beings, to ensure that the world does not fall victim to those who seek to control and destroy it through these technologies. Right now, I will not speak about the sides in which I stand, or the governments I support and the ones which I do not. But I will say, the things that I believe in, I spend time, or should I say, I invest time into myself and to knowledge to ensure the things i believe are true. You must be aware. You must question everything. The most important battle is no longer fought on the fields, it is fought in your mind, in your choices, in the voices you choose to trust. Always seek second opinions, do not trust the sources you rely on every day, dig deeper. And when judging the ones you follow, look at the things they do, not what they say. When you see that something is not right in the world, do not turn away. We have a duty to fight with awareness and truth. Those who gave their lives for the freedoms we enjoy today fought believing they stood on the right side of history. They sacrificed for a vision of a world where truth could thrive. And they left that to you to protect now they are gone. The fight for truth begins with you. Stay aware. Me and you... We might not agree, but if we all try to seek real truth, then as humans we will eventually and naturally find ourselves on the same side. We have to find our way back to humanity. We have to fight against the right enemies. I will leave it to you to find out who they are. Find your own truths. But make sure that they are true. I will leave this with you.

Bricktop_NAFO

37,790 görüntüleme • 1 yıl önce

MY THESIS ON $HARLOD 1) Origin Story: “A meme 10 years in the making” - First appeared on 4chan in 2014 as a simple drawing: “Not quite a meme yet, but he aspires to be one.” - A full decade later, HARLOD comes to life on Solana. His dream now coming true. This deep lore + long incubation makes $HARLOD more authentic than most memes created overnight. 2) The HARLOD Character: Fresh, iconic, recognizable - In a market flooded with dogs, cats, and recycled templates, HARLOD is something new. - Simple enough to be memed, unique enough to be recognized instantly. - A “blank canvas” character, easy for the community to project emotions, narratives, and edits. HARLOD is built for virality because he evolves with every meme. 3. The Content: “Never seen before in memecoins” - The $HARLOD team is delivering cinematic-level video content. - Not static memes, but story-driven sequences showing HARLOD living life, trenching on pumpfun and connecting with the community in real life. - This level of effort + cinematic quality has never been seen in a memecoin before. HARLOD is not just a meme, he’s a full narrative that unfolds on screen. 4. Community: “The underdog everyone roots for” - HARLOD embodies the outsider finally getting recognition. - His emotional arc resonates, holders root for him, not just the chart. - Organic traction and memes are spreading on X. Engagement is extremely high. A sticky, belief-driven community is forming around HARLOD. 5. Potential: - Early-stage market cap, still undervalued. - the cinematic videos + storytelling continue = HARLOD will set the standard for content-driven memes on Solana. Original lore + unmatched content + strong community = multi-million MC potential. $HARLOD is not just another memecoin. He’s a decade-old internet dream finally becoming real, with originality, lore, and video content at a level no memecoin has ever reached. 463vBSJt4CurDqEnojG3ykMy3Lf9GQF2hFV27JeZpump HARLOD

Blesh

12,308 görüntüleme • 1 yıl önce

Hermes + Claude + Higgsfield MCP + ViralBuilder = 💰💰💰 Four tools. One prompt chain. Hook to finished video in 10 minutes. I built a Claude skill that writes shot-by-shot Higgsfield prompts from a single creative brief. ViralBuilder tells you what's winning. The skill turns it into a production-ready prompt. Higgsfield renders it. No creative director. No guessing. No separate tools. Here is the setup: Higgsfield MCP → Open Claude Code → Settings → Connectors → Enter: → Connect your account Hermes → The agent layer running underneath Claude Code → It holds your skills, crons, memory, and routing rules → When you prompt Claude, Hermes feeds it the context it needs ViralBuilder (like Gethookd) → The winning ecom video database → Scrapes top performing ecom videos across platforms → Claude reads the data and extracts what styles, hooks, and formats are actually scaling The skill: video-prompt-builder → Installed inside Claude via Hermes → Takes a creative brief and outputs a full shot-by-shot prompt → Covers camera work, effects, transitions, pacing, and energy arc → Every output is structured for Higgsfield to render without ambiguity No switching apps. No export steps. Everything runs from one place. ▸ FIND WINNING CREATIVE ANGLES ViralBuilder tells you what the market already validated. Claude reads it and extracts the pattern. Prompts to run: "Search ViralBuilder for the top performing ecom videos in [niche] over the last 21 days. Extract the 3 dominant hook styles and rank by view velocity." "Pull the winning video formats in [niche] from ViralBuilder. Which opening 3 seconds appears most across videos spending over $10k?" "Find what video style is scaling right now in [niche] for the US market. UGC, talking head, or product demo. Filter for videos with over 1M views." "Pull the last 30 days of viral ecom hooks in [niche] from ViralBuilder. Cluster by emotional trigger. Which cluster has the most longevity?" You are not guessing at angles. You are reading what the market already spent money validating. ▸ BUILD THE PROMPT WITH THE SKILL This is where the video-prompt-builder skill takes over. You give Claude the winning angle. The skill outputs a complete shot-by-shot prompt with effects, transitions, pacing, and energy arc ready to fire into Higgsfield. Prompts to run: "Use the video-prompt-builder skill. Brief: 15-second UGC ad for [product] in [niche]. Hook style: [style from ViralBuilder]. Tone: direct to camera, US English. Output the full shot-by-shot effects timeline, effects inventory, density map, and energy arc." "Use the video-prompt-builder skill. The dominant hook in [niche] this week is [hook]. Build a 10-second product video prompt that opens with a speed ramp into a close-up product reveal. Include a signature visual effect and a low-density CTA landing." "Use the video-prompt-builder skill. Brief: replicate the pacing and energy of a [style description] video for [product]. Target duration: 20 seconds. Output all four sections. Then generate the video with Higgsfield using the shot-by-shot prompt." The skill outputs four sections every time: → Shot-by-shot effects timeline with camera, movement, and transitions per shot → Master effects inventory showing every technique used and where → Effects density map showing high, medium, and low intensity across the timeline → Energy arc describing how the video opens, builds, and lands That output goes directly into Higgsfield. No rewriting. No translating. ▸ GENERATE THE CREATIVE Claude writes the brief via the skill. Higgsfield MCP builds the video. Both happen in the same session. Prompts to run: "Use the video-prompt-builder skill to write a 15-second UGC prompt for [product]. Hook in the first 3 seconds, speed ramp into product reveal, slow-motion CTA landing. Then generate with Higgsfield in 9:16 format." "Build 3 prompt variations on this winning angle: [angle]. Each variation opens with a different effect — speed ramp, digital zoom, whip pan. Use the video-prompt-builder skill for each. Then generate all three with Higgsfield." "Use the video-prompt-builder skill. Brief: problem-solution ad for [product], 20 seconds, US market. Problem shot at high density, product reveal at medium, result and CTA at low. Generate with Higgsfield in 9:16." No separate tool. No file transfer. The video comes back in the same thread. ▸ CHAIN THE WHOLE STACK One prompt. All four tools firing together. "You are my ad creative director. Hermes has loaded my brand context. Pull the top performing video style in [niche] from ViralBuilder this week. Use the video-prompt-builder skill to write a full shot-by-shot prompt for [product] that replicates that style — 20 seconds, 9:16, US market, hook in the first 3 seconds. Output the effects timeline, inventory, density map, and energy arc. Then generate the video with Higgsfield." That single prompt replaces a half-day of production. The math before this stack: Brief: 30 minutes Script: 1 hour Creative production: 2 to 3 hours Agency or freelancer cost: $500 to $2,000 per creative With this stack: Hook to finished creative: 10 minutes Cost per creative: tool subscription, a fraction of agency rate 5 product tests in the time it used to take to brief one Bad product tests are where US ad budget disappears. $600 to $1,500 per failed test, before you even know if the angle works. This stack shows you what the market already validated before you spend a dollar on production. Hermes = your context layer. Brand, goals, past performance. Claude is always informed. ViralBuilder = your winning video database. See exactly what styles, hooks, and formats are scaling before you produce anything. video-prompt-builder skill = the translation layer. Turns a creative brief into a structured, production-ready Higgsfield prompt every time. Claude = the brain. Reads the market, writes the brief, chains the tools. Higgsfield MCP = the output. Video generated directly from the prompt. No export step. Four tools. One session. 10 minutes. Comment + RT "STACK" and I'll DM you the full workflow + the video-prompt-builder skill file.

Kid Pak

58,473 görüntüleme • 3 ay önce

I can confirm that throughout 2023–2024 we suffered enormous losses because of repeated counterattacks to retake tree lines and ruins, and it all followed the same pattern. Our troops occupied advantageous positions and destroyed the enemy as if at a shooting range. Enemy losses were 17–25 times greater than ours. But then "someone" decided the line on the map wasn't neat enough, and the endless orders began: "straighten the line," "retake the previously lost positions." The result was losses that were impossible to justify, with two consequences. First, the casualty ratio dropped to only three to one. Second, our infantry was often too small in number and disoriented, allowing the enemy to break through not only the "retaken positions" but also the previously stable defensive line where they had earlier failed again and again despite enormous losses. This is how we lost an enormous number of people—so many that, had they been preserved, there would have been far less need for new mobilization. The second recurring pattern was the rotations in 2023–2024. During these rotations, the enemy struck newly arrived units and broke through. These constant rotations to patch holes elsewhere, with breakthroughs as the inevitable consequence, were also characteristic of Syrskyi's style. Any other army in the same situation would have assigned sectors of responsibility to large formations—divisions, corps, armies—and reinforced them with fresh battalions. Instead, we saw the constant creation of new units and endless crisis micromanagement instead of an overall strategy. By 2025–2026, this entire Syrskyi-style way of fighting had become impossible because of drones. Yet attempts to continue fighting this way have not stopped. Fighting through unjustified losses and constant micromanagement without sustained support has simply become a habit. If earlier this approach cost us Ocheretyne, now it is Siversk. The strategy remains the same: weaken our own forces and allow the enemy to gain the advantage. Anyone would have replaced General Syrskyi long ago with someone more capable. Anyone would also have sought the advice of a trusted military adviser instead of reacting emotionally and trying to command military professionals directly. At the end of 1942, Stalin recognized the brilliance of General Antonov, whose phenomenal memory impressed him, and made him his principal adviser. It was precisely because Stalin listened to Antonov that the victories which followed became possible. Antonov also had the courage to tell Stalin the truth in private, although after the war Stalin's pride resurfaced, and he sent Antonov away to the provinces in 1948. Churchill and Roosevelt tested generals and replaced them until they found commanders who did not merely fight, but who won. Once they found winners, they tolerated them despite all their eccentricities. Today, in the era of drone warfare, we objectively need a different kind of war than the one fought under Syrskyi and Zelenskyy in previous years. We need a different team of generals capable of winning the war that is being fought today, because Syrskyi's methods lead toward defeat once the enemy completes its mobilization. And we must have the patience to trust new generals instead of interfering with their command. Right now everything feels hopeless, but we continue doing everything we can to save the lives of the Warriors of Light. They urgently need: - Typhoon Sierra shotguns — 30,456 UAH each, 4 still needed! - Holosun thermal super-collimators — 89,640 UAH each. There are requests for 9 of them! - Shotgun ammunition — 6,760 UAH per box of 250 rounds. The requests are endless! - Typhoon Quake shotguns — 26,300 UAH each. There are already requests for at least 8 of them! Please help—every donation will be matched by our Ukrainian sponsors!!! Follow Maple Syrup 🇨🇦 . ▄︻芫══━一 #TeamYuri for the TeamYuri Raffle updates! Monobank accepts 🍏Apple Pay & 🍀Google Pay *spotfund DonorBox 🧩Bitcoin bc1qwcmc2nqz4jnfyeuwx03vn3y8u2lh8zfz4nxkgd 👕TeamYuri Merch All ways to help (including Swift) listed here 👉

Yuri Chornomorets

175,521 görüntüleme • 1 ay önce

Let’s-Go-A-Fishing 2024 DAY 1 Topic: Good News Ministering: Pastor E.A. Adeboye. • Whether the devil likes it or not, you'll see the new year. • According to Luke 2:10-11, the day Jesus was born, an angel came and told the people, "fear not". • I want you to tell the fellow next to you, “fear not, all will be well”. • When we talk about Jesus Christ, you'll discover that there's no human being like Him. • All over the world for more than 2000 years, wherever they are celebrating His birthday, the whole world celebrates. You can't find any other man like that. • Even when 2 nations are fighting and they are at war, there's this unwritten law that says when it is Christmas, every enemy will stop fighting. • I have good news for somebody today, all the wars in your life will end today. • The good news is the great physician was born today and the good news is if you're sick, the One who is going to heal you has visited you today. • The good news is the One who was born, that we are celebrating His birth and His name is the truth. He said I am the Way, the Truth and the Life. • It is written, you shall know the truth and the truth shall set you free. • How is that good news? • It means, if anybody is here today and you're under bondage and there are forces of darkness working against you wherever from your mother, father, husband’s house or place of work. Anyone here today in any form of bondage, your day of freedom has come because the Bible says, “you shall know the truth and the truth shall make you free” and the Bible says, “whosoever the Son shall set free shall be free indeed”. • The good news is that the One who was born is the one who is called the fruitful vine. • What's the good news? • The good news is that the one who was poor will not be poor again. • Why? Because the One who was born says silver is mine and gold is mine. • The Bible says my God shall supply all your needs according to His riches in glory by Christ Jesus. • Those of you who are here today and are finding it difficult to survive, because of the One called Jesus, very soon you'll have more than sufficient. • Now, the good news is If there's anyone who has lost hope, somebody they say this one cannot become anything; this one cannot succeed; this one can never reach the top; this one will always be a beggar. • Why? Because it is written, Christ in you, the hope of glory and the meaning of glory is no shame. • The good news is that all will be well with you but there's one important point. • It is one thing to bring good news to you. It's another thing for the fellow to receive the good news. + God has brought me all the way from Lagos at a time where I should be resting, at a time as an 82 year old man, I should be relaxing but God said you must go to Okitipupa because there's someone there who must hear the good news that all will be well. • But I can bring the good news and you may ask “who asks you to come?” I can bring good news and you can say I don't want to receive it. • Who sent for you? God has brought you good news but He won't force you to accept it He said in His Word, even when I come to your door and I knock, it's only if you open the door that I'll come in. • If you don't open the door, I'll go away. Jesus has come to you know, it's up to you to receive Him and decide to surrender your life to Him, open the door of your life and say come in, come and take over my life. I want the good news. I'll do Your will from now on. I don't want to have anything to do with the devil anymore. Salvation Call • If you receive Him, for the rest of your life it will be good news. So if you're here, and you know that you've not really surrendered your life to Jesus, come and do so now. That will be evident that you're receiving the goodness. #GoodNews #LetsGoAFishing2024 #LGAF2024

Pastor Adeboye

18,997 görüntüleme • 1 yıl önce

Announcing the BOOM DAO GRANT PROGRAM!📢🚨🚀 The BOOM Grant Program is designed to accelerate the expansion of the BOOM ecosystem and enhance the broader Internet Computer ecosystem by empowering game developers to create exceptional video games on the BOOM World Protocol. By offering grants, the program encourages developers to innovate and build engaging gaming experiences that integrate seamlessly with the BOOM Gaming Guild. Game developers who participate in the BOOM Grant Program have the opportunity to integrate quests from the BOOM Gaming Guild into their games. This integration not only enriches the BOOM game platform but also rewards gamers and developers. Additionally, by incorporating BOOM Gaming Guild quests, developers can tap into the extensive Gaming Guild userbase, potentially acquiring thousands of new users. This synergy creates powerful network effects that benefit both the BOOM ecosystem and the Internet Computer ecosystem at large. Grantees can also give back to BOOM DAO through future token launches or NFT launches. The program seeks to make building games on ICP more accessible and appealing by providing the necessary financial, tech, and marketing support to promising teams and individuals. Through this initiative, game developers are equipped with the resources they need to bring their visionary games to life, contributing to interconnected gaming community on the Internet Computer blockchain. Focus Areas for the Grants 👉 Building simple, fun, casual, and visually beautiful 3D minigames using the BOOM Minigame Template, which automatically integrates ICP login and quests in the BOOM Gaming Guild. 👉 Integrating the BOOM Unity Package into your existing Unity game, deploying it on ICP using WebGL, and creating quests in the BOOM Gaming Guild for it. 👉 All games must meet the requirements of having high-quality graphics, easy-to-learn gameplay, built in Unity, optimized for WebGL, and a focus on a crypto-native user base. 👉 Overly complex games (eg. Advanced Strategy games) or visually boring games (eg. 2D or cheap graphics) will be rejected. Grant Application Process A motion proposal must be made by the game development team or individual to the BOOM SNS DAO with a detailed breakdown of their funding tier and the milestones of their grant application. This is subject to the DAO voting for approval. We are currently offering three funding tiers, and ask you to tailor your application and scope of work accordingly: 👉 5,000 USD - Your work should be scoped according to a 1-2 month timeline. 👉 10,000 USD - Your work should be scoped according to a 2-3 month timeline. 👉 25,000 USD - Your work should be scoped according to a 3-4 month timeline. More than 1 game can be built during the process of a grant, in fact BOOM DAO encourages teams to build as many high-quality games as they can during a grant timeline. The more games that can be built during a grant, the more games that are growing the BOOM ecosystem. Each grant will consist of 4 milestones, with funding being distributed in 4 equal increments. Each milestone will be accountable to a motion proposal with a detailed progress update and links to any deliverables available to review. After each milestone has been reached and approved through the motion proposal, a transfer proposal can be made for ICP tokens from the treasury using the USD value on the day of distribution. Let's grow the ICP and BOOM DAO gaming ecosystem! 🎮🌏

BOOM DAO

12,041 görüntüleme • 2 yıl önce