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🚨 Spoiler Alert! 🚨 #SIGGRAPH2024 Papers Fast-Forward will begin soon. Here is the fast-forward video of our "Real-Time Hair Rendering with Hair Meshes" paper. More info:

34,568 views • 2 years ago •via X (Twitter)

4 Comments

Bemmu (aka CattyApps)'s profile picture
Bemmu (aka CattyApps)2 years ago

Hairy Teapot Survival

fakestuff's profile picture
fakestuff2 years ago

Nice paper!. "strand-based representation for LHS uses 340 MB for its hair strand data of almost 10 billion vertices" I wonder what method you are using to rasterize 10 billion vertices in 18ms. And wether your method reduce the actual vertex count used to render the hair. THX!

Sciumo's profile picture
Sciumo2 years ago

wow, "Senior Scientist @ Roblox Research" fr? yep, checks out

Baristana 🇺🇦🎗️🏳️‍🌈❤️‍🩹's profile picture
Baristana 🇺🇦🎗️🏳️‍🌈❤️‍🩹1 year ago

Will it be also on Maya?

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