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Stadium-scale, studio-quality motion capture is launching soon… Full 3D control, stable bone lengths and realistic ground-foot contact for high-fidelity animation in Unreal Engine, Blender or any 3D engine. This is not pose estimation—this is dynamic, high-precision, real-world data capturing at AAA quality, providing you with lifelike avatars and seamless...

67,224 views • 1 year ago •via X (Twitter)

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