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Star Wars: Dark Forces The Force Engine Source Port Mission 4: Research Facility Coming from DOOM, it takes me by surprise how just a year later a game like Dark Forces was doing Room-over-Room and true 3D level design that interweaves within itself and even loops. A looker too.

27,331 次观看 • 9 个月前 •via X (Twitter)

43 条评论

Mirror of Time in the 📚 Library of Dreams 📖 的头像
Mirror of Time in the 📚 Library of Dreams 📖9 个月前

lol, have you not seen the updated one :D

STG Shmups 的头像
STG Shmups9 个月前

I've seen it, but while I'm interested, that Unreal Remake is more of a different game altogether (I'll get to that sequel eventually). Will try it after playing Dark Forces 2 with OpenJKDF2 Mod first. Just to compare "fairly".

Mirror of Time in the 📚 Library of Dreams 📖 的头像
Mirror of Time in the 📚 Library of Dreams 📖9 个月前

I don't know it seems to be a one-to-one recreation

SekundusDerErste ✌ 的头像
SekundusDerErste ✌9 个月前

It changed how I played games because you couldn't save during missions. Before that i was constantly saving in games to the point were it became a chore. In Doom I reloaded a room when I used too much ammo. With Dark Forces i realised that it is much more fun to just play. 💙

RC 的头像
RC9 个月前

Theres a guy doing 3d vr with it

The Torchfork March 的头像
The Torchfork March9 个月前

thats one of the first things i noticed too playing the remaster, holy shit this game had ROR and it could move too!

iL-Khan Lincoln Osis 的头像
iL-Khan Lincoln Osis9 个月前

LucasArts made the best games back then. True master pieces

STG Shmups 的头像
STG Shmups9 个月前

Lowkey they were in another level for western developers. You had adventure games that were basically their bread and butter and then you had the SNES Indiana Jones + Star Wars. On PC they also were kings with X-Wing/TIE Fighter and this game (plus all the games that came afte)

DaFilserSepp 的头像
DaFilserSepp9 个月前

The atmosphere was out of this world. Remember we weren‘t as saturated with SW games back then. There really only was X-Wing/TF snd Rebell Assault. Puzzles are Hexen level awful, though. Never managed to finish it.

Ben Monroe 🇺🇦 🇹🇼 的头像
Ben Monroe 🇺🇦 🇹🇼9 个月前

Damn, I probably haven't played this since 1996. But that's the Coruscant level right? I may have played it a few times as a kid.

I am not a number 的头像
I am not a number9 个月前

I remember that puzzle. It was awesome to work it out.

e3_man 的头像
e3_man9 个月前

Back then, tech moved very quickly. We'd get these "generational leaps" in games. Wolfenstein 3-D to Doom was a big jump. Doom got a great PS1 port but Dark Forces didn't get quite the same 1 to 1 port, thus showing how much DF had advanced this burgeoning genre. DF is great!

ThorsClawHammer 的头像
ThorsClawHammer9 个月前

That MIDI music though...

STG Shmups 的头像
STG Shmups9 个月前

I liked this one best out of the two options fwiw.

Crimson Cavalier 的头像
Crimson Cavalier9 个月前

It’s coming back to me now. The force had levels up to four I think, and you had to earn a limited number of upgrades. It really helped to have the full force jump to navigate all the obstacles. There was a player versus player mode, and Darth Vader was a destructible, but Luke could be invisible and heal himself to go on and on. There was a big freaking gun that would splash damage and wipe people out, way overpowered.

deek57 的头像
deek579 个月前

I really want to play some of those dark forces games, but even watching this video for 30 seconds makes me feel sick. Some graphic styles just don't agree with me.

STG Shmups 的头像
STG Shmups9 个月前

That's fair enough, perhaps take a look at the fan made UE5 remake of Dark Forces 2, or play Dark Forces 2 with OpenJKDF2 mod.

deek57 的头像
deek579 个月前

I’ll take a look because I don’t think that game engine will make me sick after 20 minutes.

Curatorium Memeticum 的头像
Curatorium Memeticum9 个月前

Very nice game. The sense of scale in this and the sequel are great. Kyle Katarn is canon.

Outer Angel 的头像
Outer Angel9 个月前

I want to see an animation of a person moving this fast through these corridors with all the correct anatomy and structure of the character. How would that look? Bet it would be funny. Remember Redneck Rampage? That was a fun shooter.

Frankenguy 的头像
Frankenguy9 个月前

I’d really love to play DF2: Jedi Knight. I loved that game but it seems like it’s just become lost.

tosho 的头像
tosho9 个月前

first time I see this. why was this game not popular?

STG Shmups 的头像
STG Shmups9 个月前

It was popular, but it was sandwiched in between DOOM I&II (94-95) & Duke3D+Quake (96). A lot of the innovations the game had (RoR, true 3D, the gadgets, the objective based missions, the voiced cutscenes, etc) were quickly forgotten as the industry was moving at breakneck speed.

tosho 的头像
tosho9 个月前

Did it had LAN mode? Because DukeNukem3D and Quake I know mainly for the LAN in clubs.

STG Shmups 的头像
STG Shmups9 个月前

That's the other reason it is not as well-known or remembered. It was a single player game through and through.

Sussy Matt ⚔️ @ Dawntrail 的头像
Sussy Matt ⚔️ @ Dawntrail9 个月前

Got this set up. Excited to play thru it

keith gagnon 的头像
keith gagnon9 个月前

great game

Sergio Ponz 的头像
Sergio Ponz9 个月前

I remember when I played the demo (first level), I was amazed at the green Deathstar model and the whole room-over-room thing. Felt like a leap forward.

Crimson Cavalier 的头像
Crimson Cavalier9 个月前

Mazes on this were a bitch.

STG Shmups 的头像
STG Shmups9 个月前

It's definitely got the worst sewer level I've played in an FPS. The level design is quite labyrinthine, but at least it's manageable, usually circling back into itself.

Crimson Cavalier 的头像
Crimson Cavalier9 个月前

There was one level I remember as being a death star type thing and the button to bridge to a control room was camouflaged into the wall art so well, it took six hours to find it.

Crimson Cavalier 的头像
Crimson Cavalier9 个月前

It’s probably the only memory I have of the game. Maybe I wouldn’t remember if I didn’t have to go to bed and sleep and come fresh to the game to find that freaking button. Found it right away after a night’s sleep. Or day of sleep actually.

J.Squared 的头像
J.Squared9 个月前

Whennnn did this get put on Source?! 😱

STG Shmups 的头像
STG Shmups9 个月前

It wasn’t, a source port is a port made with the original source code. Older games usually get one an it makes playing DOS games in particular a much better experience. This source port makes the game almost modern and beautiful while still faithful. No relation to Valve’s Source

J.Squared 的头像
J.Squared9 个月前

Genuinely thank you for the real answer. Nice refresh for this site lol. Source has been stolen in my brain by Valve forever 😂🤦‍♂️

STG Shmups 的头像
STG Shmups9 个月前

You're welcome! Yeah, I try to be what I'd like to see. Besides, I'm fairly new to the whole mods/source ports/enhancements scene myself so I like being able to help others too.

El HuBBs Cero Dinero 的头像
El HuBBs Cero Dinero9 个月前

I thought it was called the Jedi engine not the force engine? Or am I confusing them.

STG Shmups 的头像
STG Shmups9 个月前

@FightClubHuBBs The engine used for Dark Forces is the Jedi engine. The Force Engine is a source port (a port made with the original source code, built over the remnants of the older DarkXL source port). It's a fantastic way to play this game.

El HuBBs Cero Dinero 的头像
El HuBBs Cero Dinero9 个月前

Thank you for the clarification.

Donut 的头像
Donut9 个月前

@howieeday That looks like everyone’s favorite level in Marathon; “Colony Ship for Sale, Cheap!”

Azuris 的头像
Azuris9 个月前

But to be fair, these older engines didn't play as nicely with looking up and down, also with the big verticality, even if it was technically very cool. I play Doom without mouse look, it is just fun as it is an very well balanced. But for Dark Forces, it makes it much more fun.

STG Shmups 的头像
STG Shmups9 个月前

I also play DOOM vanilla, no mouse look or anything. As you say, it’s both fun and balanced. Added mouse look is something I do for other games of the era or mods. This game improves a lot with it due to the exploration needed and the obtuse level design puzzles at times.

Alex Beyman 的头像
Alex Beyman9 个月前

No slopes, thoughbeit.

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