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Started implementing #simulationnodes to #geometrynodes bird generator v2. Everything would still be automated with spline but simulation would eventually make it look so much more natural! Big thanks to harry blends awesome tutorial. I´ll put the link below! #b3d

51,081 views • 1 year ago •via X (Twitter)

10 Comments

OPEN's profile picture
OPEN1 year ago

OP3N brings you an immersive experience across multiple biomes, each with its unique game modes. Join the Adventure!

harry blends's profile picture
harry blends1 year ago

This is fantastic! I made the tutorial hoping people would use the techniques to make cool stuff … but this is on another level

Jack Boles's profile picture
Jack Boles1 year ago

@harryblends Looks awesome 🥹

Max Flowers's profile picture
Max Flowers1 year ago

@harryblends This is so cool! So stoked for this. Do you have an approximate release time? I will buy an alpha version whenever youre ready, Im ready to soar!

Miettinen Jesse - Blenderesse's profile picture
Miettinen Jesse - Blenderesse1 year ago

no release date yet. I´m taking a little break from scheduled things in life and relax few months. I´d say late autumn is more realistic. I have the first version in gumroad but I think this one will be a separate premium version.

WildPaul's profile picture
WildPaul1 year ago

@harryblends Absolutely beautiful.

Coffeeshock Studios's profile picture
Coffeeshock Studios1 year ago

@harryblends As someone who currently is working on a game where you fly around with little toy planes (about the size of maybe a baby hummingbird), I see your work and bow my head. This looks awesome! Keep rocking.

Ai🤖Reply Lab's profile picture
Ai🤖Reply Lab1 year ago

@harryblends Awesome!

Martin Akerman's profile picture
Martin Akerman1 year ago

@harryblends Very very cool!

DaveOverThere's profile picture
DaveOverThere1 year ago

@harryblends Holy shit, this is amazing!

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