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Started implementing #simulationnodes to #geometrynodes bird generator v2. Everything would still be automated with spline but simulation would eventually make it look so much more natural! Big thanks to harry blends awesome tutorial. I´ll put the link below! #b3d

51,081 次观看 • 1 年前 •via X (Twitter)

10 条评论

OPEN 的头像
OPEN1 年前

OP3N brings you an immersive experience across multiple biomes, each with its unique game modes. Join the Adventure!

harry blends 的头像
harry blends1 年前

This is fantastic! I made the tutorial hoping people would use the techniques to make cool stuff … but this is on another level

Jack Boles 的头像
Jack Boles1 年前

@harryblends Looks awesome 🥹

Max Flowers 的头像
Max Flowers1 年前

@harryblends This is so cool! So stoked for this. Do you have an approximate release time? I will buy an alpha version whenever youre ready, Im ready to soar!

Miettinen Jesse - Blenderesse 的头像
Miettinen Jesse - Blenderesse1 年前

no release date yet. I´m taking a little break from scheduled things in life and relax few months. I´d say late autumn is more realistic. I have the first version in gumroad but I think this one will be a separate premium version.

WildPaul 的头像
WildPaul1 年前

@harryblends Absolutely beautiful.

Coffeeshock Studios 的头像
Coffeeshock Studios1 年前

@harryblends As someone who currently is working on a game where you fly around with little toy planes (about the size of maybe a baby hummingbird), I see your work and bow my head. This looks awesome! Keep rocking.

Ai🤖Reply Lab 的头像
Ai🤖Reply Lab1 年前

@harryblends Awesome!

Martin Akerman 的头像
Martin Akerman1 年前

@harryblends Very very cool!

DaveOverThere 的头像
DaveOverThere1 年前

@harryblends Holy shit, this is amazing!

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