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Still using AI tools that can’t turn your ideas into real apps? Most tools can write bits of code but fail when it’s time to actually build something complete. That’s where Replit ⠕ changes everything. I just asked Replit: “can you redesign this website in professional way.." In minutes,...

24,152 görüntüleme • 9 ay önce •via X (Twitter)

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I just built a Google Ads Builder in Claude Code that turns one URL into a complete, launch-ready campaign 🤯 Point it at your website and it builds the whole Google Search campaign — keywords, ad groups, every headline, the negative list — structured the way a good paid-search manager would. All inside Claude Code. Perfect for DTC brands and agencies who need Search live but don't have days to build it right. If you're staring at a blank Google Ads account, researching keywords one browser tab at a time, writing 15 headlines per ad group to a 30-character limit, guessing at a negative list while budget quietly leaks on junk clicks... This builds the entire campaign from a single input — your homepage URL: → Reads your site and works out what you sell and who for → Groups keywords into tight, high-intent ad groups → Writes every Responsive Search Ad — 15 headlines, 4 descriptions, to Google's exact limits → Builds a negative-keyword list so you stop paying for junk clicks → Adds sitelinks, callouts, match types, bidding, and a budget split → Exports a Google Ads Editor CSV you import in one click No blank-account paralysis. No keyword rabbit holes. No character-counting 60 headlines by hand. What you get: → A launch-ready campaign from just your URL → Tight ad groups built for Quality Score, not a keyword dump → Every ad written to Google's limits and policy → A one-click CSV import plus a full campaign dashboard Built 100% in Claude Code. No API keys, no Google Ads login. And I'm not sending a playbook this time — I'm giving the whole skill away for free. The actual file. Install it and build your own campaign in 5 minutes. Want the skill? > Like this post > Comment "BUILD" And I'll send it over (must be following so I can DM)

Mike Futia

60,112 görüntüleme • 23 gün önce

If you think this is just another silly demo made with AI, read this post. You might change your mind, because this demo is about MATH. What you see on the screen is not a render from Blender (obviously, it’s not that good). It’s a three.js app built with Toolcraft. Available on the web and rendered in real time(link in the comments). But Blender still has a lot to do with it. Blender has Geometry Nodes - a powerful node-based system for creating and manipulating procedural geometry. In other words, it’s math. And math is a universal language. And who do you think is pretty good at math? >>> AI. Now you can download or buy Blender files from marketplaces, and when they contain Geometry Nodes for procedural animations, objects, surfaces, or effects, you can transfer that logic to the web. Make it real-time, make it interactive. Materials are a separate story, of course. They can still suck unless you use the right tricks: PBR, HDRIs, material blending, displacement, and faked surface relief. So why is Blender important here? Blender is open source, and many tools around it are open source too. An AI trained on their code. That means it can translate the math from one environment to another quite accurately. If you’ve been struggling to reproduce some idea with AI that you had in your head or seen in some references, and it has something to do with Geometry Nodes, and you can find that idea or a close one in the Blender ecosystem - it means you can transfer it to the web. Thank me later.

Alex Barashkov

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