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STOP Air-dodging in the Blast Zone!

493,450 次观看 • 3 年前 •via X (Twitter)

10 条评论

Gaegel 的头像
Gaegel3 年前

@Smash_edu Glad that some people already mentioned it, but that's not the complete story:

nowel 的头像
nowel3 年前

@Smash_edu BUT if your back is facing the stage I believe airdodge saves you earlier

Smirk 🍤 的头像
Smirk 🍤3 年前

@Smash_edu Weeeeee

🔥 Shrike 的头像
🔥 Shrike3 年前

@Smash_edu Airdodge is great for when you're SURE a move won't kill you. It lets you save your double jump which is super valuable, yes! However, I still see way too many people airdodging when it WON'T save them, thinking it applies all the time. That AD gamble ain't always worth it. Jump

WC | AZ Vanitas 的头像
WC | AZ Vanitas3 年前

@Smash_edu THE video

Not Telling 的头像
Not Telling3 年前

@Smash_edu I’m pretty sure that if you’re character is facing towards the blast zone then air dodging makes you live longer, but if you’re facing towards stage then it kills you earlier.

Woodpli 的头像
Woodpli3 年前

@Smash_edu @CharlesThoren_ There are cases where air dodge is the only way to save yourself from hitting the blast zone. For example, getting knocked from the left side of the stage to the right blast zone. These long distance hits that would normally kill can be saved with an airdodge in.

Bucketfullabiscuits 的头像
Bucketfullabiscuits3 年前

@Smash_edu I feel like some cross-stage hits have hitstun end early enough for the momentum cancel of airdodge to be worth it, right?

Hayden 的头像
Hayden3 年前

@Smash_edu I'm pretty sure this is character specific as Steve I can live hits by air dodging where as doing nothing actually kills me

DunkTastic 的头像
DunkTastic3 年前

@Smash_edu Super heavies are supposed to do this I think, any others shouldn’t air dodge

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