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STOP Building Gates in WARDOGS #wardogs

267,620 görüntüleme • 4 gün önce •via X (Twitter)

35 Yorum

Cory Griesse profil fotoğrafı
Cory Griesse4 gün önce

Nah you set up two doors away from each other you noobs must have not played rust. Air lock systems are the way. Then a barbed wire nightmare on the other side. Then that section of the fob is all rooms multiple with many doors. I like watching idiots die in the maze. It’s heart warming.

Darren profil fotoğrafı
Darren3 gün önce

@WARDOGS A sniper is gonna have a field day with the person unloading the supplies. This is dumb af

Hassio profil fotoğrafı
Hassio4 gün önce

@WARDOGS At the moment, the C4 explosion also damages behind it, so by putting 4 doors like that 2 C4 can destroy all doors. That is the same amount needed to destroy a double gate. Also the APC cannot be destroyed by mortars if you either park under the tower or make a garage.

OptimusHomestead profil fotoğrafı
OptimusHomestead3 gün önce

@WARDOGS Your theory is sound, but if you do some testing with rocket launchers and grenades and C4 and IUDs, you will find that any doors that close together get destroyed by the blast radius

Gnelson the ignomble 🇬🇶 profil fotoğrafı
Gnelson the ignomble 🇬🇶4 gün önce

@WARDOGS You don't want the spawn vehicle in the FOB either, that led to our team getting spawn killed the last time I saw that done because we couldn't get it out and away from the attackers. Also doors can be pry-barred, gates can't.

AUNLINE | 🚀✈️ 🇺🇲 profil fotoğrafı
AUNLINE | 🚀✈️ 🇺🇲4 gün önce

@WARDOGS Look at all those doors teammates will leave open...

De Blanc 🎖✈️ profil fotoğrafı
De Blanc 🎖✈️3 gün önce

@WARDOGS Halligan tool says what

Jameson profil fotoğrafı
Jameson4 gün önce

@WARDOGS The doors need at a minimum two spaces apart otherwise 1 c4 charge can destroy both doors.

Zerks Still Exist profil fotoğrafı
Zerks Still Exist3 gün önce

@WARDOGS I cant watch with sound right now but you do realize theres a tool for opening enemy doors without explosives right lol Should prob delete this if not

Blaine Smith profil fotoğrafı
Blaine Smith3 gün önce

@WARDOGS Have you tried C4 on those doors? I've had something similar before and found the C4 blew the first few in one. Wasn't sure if there was a range to it.

Quasuar profil fotoğrafı
Quasuar4 gün önce

@WARDOGS the fact that you need 5 tank bullet for destroying a gate made me quit driver and i will never exp that shit again and i'm not even talking about little bird or drone shotting the tank

okdef profil fotoğrafı
okdef3 gün önce

@WARDOGS FOB mains optimizing to avoid gunfights rather than for defensibility. Nobody is gonna bring you supplies if they’re getting domed every time they try to do a drop off

360 No one profil fotoğrafı
360 No one3 gün önce

@WARDOGS This is good ideas and everything. I just don't want the base building to be rustified and it's optimized into tunnels with doors everywhere

Variance Enjoyer profil fotoğrafı
Variance Enjoyer4 gün önce

@WARDOGS Gates do drive me crazy. Would be good to have right angles at the entry/exit of that tunnel to protect the doors from blast.

MяѕRєαρєя ♡💀 profil fotoğrafı
MяѕRєαρєя ♡💀3 gün önce

First off, I hate the C4 in this game, like WHY is the C4 in this game a *THROWABLE* & SECOND........I cant tell you how many FOB's I go to & help build & people are like we need 17 thousand gates so we can get in ERMM HELLOOOO SO CAN THE ENEMYYYY DIP SHIT!!! Love the video!! Sending this to my husband who is an amazing builder!!

ConvitTheREDEEMED profil fotoğrafı
ConvitTheREDEEMED3 gün önce

@WARDOGS I try to tell every single team I play with to not build those stupid flimsy gates

Ask Nicely profil fotoğrafı
Ask Nicely3 gün önce

@WARDOGS And no one will close ANY of those doors! 🤣 BTW yes I know they auto close after a few seconds but that is more than enough for the enemy to get in!

CoolSilver 🇺🇸 📐 profil fotoğrafı
CoolSilver 🇺🇸 📐3 gün önce

@WARDOGS Until you really want to drop supply crates inside but most helis are running people not crates. Meds and ammo. Late game they sit around waiting and beeping while thr trucks are giving the goods. Big mistake on helis not taking the seats out when the transport queue is low.

Cachorro Quente profil fotoğrafı
Cachorro Quente4 gün önce

@WARDOGS Acho que um simples rpg derruba essas portas de com um único tiro heim 🤔

Howard Roark profil fotoğrafı
Howard Roark3 gün önce

@WARDOGS You need to space out those doors more. a singe c4 charge will clear doors that are up to 2 blocks deep behind the initial door. Also you have no way to clear that air lock from an advantageous fighting position.

Infinite Cabbage Glitch🥬 profil fotoğrafı
Infinite Cabbage Glitch🥬3 gün önce

@WARDOGS I stopped building gates to get into the fob. Truck deliveries can be dropped outside the wall inside the fob area and helis can drop inside the wall. Then you just have to build a couple of indirect shelters w/ 2-3 doors inside each for entry

AsSeenOnSora profil fotoğrafı
AsSeenOnSora3 gün önce

@WARDOGS Never single gate your base* Definitely don't run doors, because no one pays attention to them. Just use 3-4 gates

crisscrossapplesauce profil fotoğrafı
crisscrossapplesauce3 gün önce

@WARDOGS Who knew war dogs would be using rust meta?

greer profil fotoğrafı
greer4 gün önce

@WARDOGS Dawg any more than 2 doors is getting left open. I don’t think you know how truly inept some people are.

Joe Zockt Games profil fotoğrafı
Joe Zockt Games4 gün önce

@WARDOGS

Vril Collins profil fotoğrafı
Vril Collins3 gün önce

@WARDOGS One RPG will go through all of those infantry doors if they're placed in a row. You want an "L" shaped entrance, a double "L" if you really want to be sure. Is it a ballache to get in and out of your base? Yup. It's an even bigger ballache to break into though.

McCallum profil fotoğrafı
McCallum3 gün önce

That's decent advice, but not quite. A combination works best. Create an alcove for supply trucks and put a gate on it. At the back, put a sniper HESCO tower with an added front layer to protect it from explosives. Put two man doors at the bottom of the tower and block the other two exits. One door opens to the alcove; the second turns 90° into a corridor that runs along the inside of the main wall, with another man door before it opens to the base. Unloaders can reach the alcove. If the tower stays manned, you get a shooting gallery for anyone who blows the gate and tries to walk in. If they pass the gate and first man door, they must turn left or right into the next shooting gallery along the inside of the wall.

VelvetDrgn profil fotoğrafı
VelvetDrgn3 gün önce

@WARDOGS bruh just play rust at this point

BeanMann profil fotoğrafı
BeanMann3 gün önce

@WARDOGS Also, 1x doors shut themselves automatically after a set period of time

Budders Sports profil fotoğrafı
Budders Sports3 gün önce

@WARDOGS Can’t wait to build more gates after seeing this video.

BerryOxinFree 🦅 profil fotoğrafı
BerryOxinFree 🦅3 gün önce

@WARDOGS Super fobs kinda kill the fun in the game. A single wall fob with a gate and some towers make the fights way more fun.

Zeno profil fotoğrafı
Zeno3 gün önce

@WARDOGS Yeah, people will love to open supply crates outside brought by trucks

Michael Rigsby Jr profil fotoğrafı
Michael Rigsby Jr3 gün önce

@WARDOGS If you're still stacking breamers on hesco yea I'd imagine your gate and door builds are bad...

Ollah420 profil fotoğrafı
Ollah4204 gün önce

@WARDOGS Stop Building FOBs, Hunt the Hotzone 🐺

Stefan // Noway profil fotoğrafı
Stefan // Noway3 gün önce

@WARDOGS That tunnel gives hostiles cover when inside. If you have to use doors make sure you can attack the players Infront of the doors. Peek holes stuff like that.

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