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Stop instantly rotating back. I see so many players panic and rush back to defense, only to take the worst possible rotation path. While rotations and recovery are important in solo queue, you should always take the correct rotation path before committing to it. A simple guideline is to...

29,567 просмотров • 8 месяцев назад •via X (Twitter)

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So over the years as a Content Creator for World of Warcraft, I've picked up a few great camera tricks that can make your footage look more professional. Not sure how widely known these are but I'll share some that I know and hopefully it will be helpful to someone! So firstly, let me show you how to do a smooth rotation shot. You're going to want to create a Macro for this with this script; /script MoveViewRightStart(0.15) To modify the direction, you can change the word "Right" to Left, In, Out, Up or Down. The number at the end indicates the speed of the rotation, the higher the number the faster the rotation. I tend to keep this fairly low for a nice non-sickening rotation. Now you can combine as many of these as you like. So if you wanted a smooth shot that zoomed in on your Character while rotating Right you would make a macro like this; /script MoveViewRightStart(0.15) /script MoveViewInStart(0.15) It is fun to play around with but you will also need to create a "Stop" macro. I go with a generic one like this which will stop all rotation in all directions; /script MoveViewLeftStop() /script MoveViewDownStop() /script MoveViewRightStop() /script MoveViewUpStop() /script MoveViewInStop() /script MoveViewOutStop() Another trick to get the best possible shots of areas or up close combat is to hide your Character model. This is done with a simple console command; /console showplayer To show your player character again just type it again. I'm sure there are easier ways to do this, but that's just the way I've always done it to get nice smooth footage of World of Warcraft for videos. Let me know if you have any questions or have any other cool tips to share!

MrGM

111,442 просмотров • 1 год назад

As requested by Alex Miller yesterday, a look at our out of possession shape in the first half. 1: (10 secs) - Wednesday in a very narrow high block in a 523 out of possession. It only looked like this when the ball is central. Nowrich rotate (change positions during play) a lot and this narrow block denies central rotation. In this clip, they have had rotation in left back position as the CM has dropped into the area and left back on the last line. 2: 20 secs - When the ball went wide or started to move wide, the full back would advance up the pitch to pressure the full back and press full back to full back, whilst the CBs would come out with the Norwich forwards coming in between the lines, as this ball transitions across the pitch you see Sargent come out and Iorfa following tight. Fusire in this clip has come out to mark full back to full back and creating a makeshift back 4. 3: 47 secs - Wednesday get back into their narrow block shape 4: 56 secs - rotation from the front line form Norwich 5: 58 seconds, Palmer comes out of the back line to pick up the rotation and prevent space between lines. As the player turns to our left, Amass starts to come out to pick up full back to full back on the other side. In summary, Wednesday played their familiar 523 blocking shape out of possession but it was much more proactive in the back 5 than we usually see it, with full backs and Cbs following rotations and stepping out of the backline to prevent space between lines. It worked, first half. Norwich combated it a little better second half. Will get a clip out tomorrow of what they did

TW Football

16,673 просмотров • 9 месяцев назад