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stress testing server-side sheep

83,018 Aufrufe • vor 1 Jahr •via X (Twitter)

10 Kommentare

Profilbild von murat 🍥
murat 🍥vor 1 Jahr

soundtrack

Profilbild von dx
dxvor 1 Jahr

I like the random carpets in the middle of a field

Profilbild von murat 🍥
murat 🍥vor 1 Jahr

a carpet without a house is still cozier than a house without a carpet

Profilbild von Harvey Michael Pratt
Harvey Michael Prattvor 1 Jahr

very nice. what’s poll rate? interpolation v smooth if that’s what’s happening

Profilbild von murat 🍥
murat 🍥vor 1 Jahr

there's no poll rate movement is grad based on client: send movement request when leaving a cell, then interpolate on server: also interpolate, send updates to the sector when entity arrives at a cell if they go out of sync client teleports to server's next update

Profilbild von Taha
Tahavor 1 Jahr

HAHA the carpets with the sheep. That's a true KÖY fellow.

Profilbild von robot
robotvor 1 Jahr

instancedmeshes?

Profilbild von murat 🍥
murat 🍥vor 1 Jahr

not even! trees and blocks are instanced, but sheep are not, because players & npc's won't be sharing the same model eventually anyways so no point in optimizing that

Profilbild von Grant♟️
Grant♟️vor 1 Jahr

Did you… dream about those sheep? 🤨

Profilbild von Evan Jones
Evan Jonesvor 1 Jahr

This looks really cool

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