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stress testing server-side sheep
83,018 görüntüleme • 1 yıl önce •via X (Twitter)
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soundtrack

I like the random carpets in the middle of a field

a carpet without a house is still cozier than a house without a carpet

very nice. what’s poll rate? interpolation v smooth if that’s what’s happening

there's no poll rate movement is grad based on client: send movement request when leaving a cell, then interpolate on server: also interpolate, send updates to the sector when entity arrives at a cell if they go out of sync client teleports to server's next update

HAHA the carpets with the sheep. That's a true KÖY fellow.

instancedmeshes?

not even! trees and blocks are instanced, but sheep are not, because players & npc's won't be sharing the same model eventually anyways so no point in optimizing that

Did you… dream about those sheep? 🤨

This looks really cool
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