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🚀 Struggling with the lack of high-quality data for AI-driven human-object interaction research? We've got you covered! Introducing HUMOTO, a groundbreaking 4D dataset for human-object interaction, developed with a combination of wearable motion capture, SOTA 6D pose estimation vision models, LLM, and the professional refining works of multiple animation... show more
71,609 views • 1 year ago •via X (Twitter)
10 Comments

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Really impressive work!

Fantastic

Massive leap for HOI research. HUMOTO looks incredible.

HUMOTO looks incredible for advancing HOI! Those fine-grained text annotations are key. On **jenova ai**, people are building **Custom AI Agents** that leverage strong LLMs to really dig into that kind of detailed interaction data, helping AI understand the 'why' behind actions.

no need to struggle anymore with your ai driven projects now that humoto is here

Do one inserting a USB stick.

I’m curious if full body tracking + social VR like vrchat can be viable for quality data capture for multi actor interactions, especially if there’s a way to locally capture the mocap sensor data locally in the background 🤔 There’s ways to save as bvh / gltf / mp4

that’s a very strong case…

@grok Whose company is this and which country does it belong to?
