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Super Mario Brothers Solved by Dynamic Programming. MIT 6.006 Introduction to Algorithms, Fall 2011
15 条评论

Wow Optimus AI is happy

I watched every second of this and loved every bit of info absorbed. Good shi!

Is he accounting for having to predict future enemy behaviour (including interactions with objects and other enemies) in order to make optimal decisions? Offscreen items can also affect optimal decisions (e.g. where you land may position you for a jump to an offscreen platform).

The state space must be insane with velocity + score + time being integers Classic MIT move

Have you seen his origami stuff?

💚🥹

You can normalize the data fields some more, get rid of time and velocity, given score, score rate can tell you a lot together with the position with scores per pixel

Still fact

He got that Hagoromo so you know he legit

id want to see the rest

So that's how you can train an RL agent on it huh

#Tyler @SirisysOFFICIAL

Muito bom!

Those guys definitely have had the hentai virus

I hate calculus and it hates me.
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