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-SUPERNOVA DEVNOTE #1- Got inspired by a certain Kong this week so I decided to test some new combat options (throwable objects and a roll) to see how they'd work ingame, thoughts? #gamedev

11,122 views • 1 year ago •via X (Twitter)

8 Comments

Orca (orcaorcaorca in other words)'s profile picture
Orca (orcaorcaorca in other words)1 year ago

A little note is that I decided to break my own rule of only using the directional keys and spacebar for the moveset for the roll (which is also used to throw objects after you've grabbed 'em), so far it uses the same keys as Sonic System does.

Orca (orcaorcaorca in other words)'s profile picture
Orca (orcaorcaorca in other words)1 year ago

Another note is that the roll is especially fun in the Soaring Sore boss arena, with Nova being able to keep the pace better by rolling midair then doing the up/down kick.

RedDeer.Games's profile picture
RedDeer.Games1 year ago

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Woodstock Production's profile picture
Woodstock Production1 year ago

too chaotic and distracting

Ungadyne (with Bishamonten's Blessing)'s profile picture
Ungadyne (with Bishamonten's Blessing)1 year ago

Looks fun, like it flows really well, especially the roll

Giolove's profile picture
Giolove1 year ago

Very happy to see this game again on my timeline, looking really fantastic so far!

Teto24 ( parody )'s profile picture
Teto24 ( parody )1 year ago

EPICO!!!!

ParaDyme Plays Indies's profile picture
ParaDyme Plays Indies1 year ago

Looks so good! Is this coming to Steam?

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