Loading video...

Video Failed to Load

Go Home

Synchronizing character positions my witcher 3 multiplayer project is still super buggy but it's making progress 😂

32,358 views • 2 years ago •via X (Twitter)

10 Comments

Maurice Heumann's profile picture
Maurice Heumann2 years ago

some of the lag is due to recoding the second instance through RDP :D

Sam Pavlovic's profile picture
Sam Pavlovic2 years ago

That's super awesome, can't wait to see where this leads

влад's profile picture
влад2 years ago

You can use -net for connet to scripts debug console and get/ret value from it with exec function with Log(value) like string but... you can always convert it to It's not for fast instance like action or attacked enemy. but many functions will can be wrote on .ws script!

Verni's profile picture
Verni2 years ago

Oh my god you're amazing 😍

Abdullah | عبدالله's profile picture
Abdullah | عبدالله2 years ago

man you're ambitious keep it up

luax ⚡️'s profile picture
luax ⚡️2 years ago

Oh wow! Great progress 🤩 can't wait to see more

∞'s profile picture
2 years ago

TWX

inactive's profile picture
inactive2 years ago

I need one of you modders to make a Arkham Knight co-op mod man

Marc Fleitas's profile picture
Marc Fleitas2 years ago

Oh bro i be waiting with my homies to play online

Willian Frantz's profile picture
Willian Frantz2 years ago

Wow that looks great

Related Videos