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Synchronizing character positions my witcher 3 multiplayer project is still super buggy but it's making progress 😂
10 条评论

Maurice Heumann2 年前
some of the lag is due to recoding the second instance through RDP :D

Sam Pavlovic2 年前
That's super awesome, can't wait to see where this leads

влад2 年前
You can use -net for connet to scripts debug console and get/ret value from it with exec function with Log(value) like string but... you can always convert it to It's not for fast instance like action or attacked enemy. but many functions will can be wrote on .ws script!

Verni2 年前
Oh my god you're amazing 😍

Abdullah | عبدالله2 年前
man you're ambitious keep it up

luax ⚡️2 年前
Oh wow! Great progress 🤩 can't wait to see more

∞2 年前
TWX

inactive2 年前
I need one of you modders to make a Arkham Knight co-op mod man

Marc Fleitas2 年前
Oh bro i be waiting with my homies to play online

Willian Frantz2 年前
Wow that looks great
