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Test the real-time GI function in #Unity6, without any baking, and only use real-time GI to achieve the sense of volume.😊 Come and subscribe to my Fanbox to download this project #Unity #VFX #shader #realtime
7 Kommentare

PotentKnightvor 2 Jahren
Unity6 has real-time ray tracing? Is this an official feature or a plugin? I can't believe unity is serious about updating the engine features...

Vulito vor 2 Jahren
Is it too resource intensive? I'm interested in having good lighting but without requiring a 4090 to have good quality and fps

Lavandere 👻🌙 Vtubervor 2 Jahren
Idk what GI is but i'm in love.

𝓢𝓾𝓷𝕊𝕥𝕠𝕣𝕞𝕖𝕣vor 2 Jahren
Looks impressive. If GI is Global illumination, I think it's doing a great job. Though I to am curious to know how resource intensive it is, so would you care to share the impact it's using on your rig Sakura Rabbit?

Absence of Lightvor 2 Jahren
not way, this looks superior of anything I can achieve in a year

CYBER_DEVELOPERvor 2 Jahren
Unreal has even better lighting

Mehdivor 1 Jahr
greAt !!! please share source
