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Test the real-time GI function in #Unity6, without any baking, and only use real-time GI to achieve the sense of volume.😊 Come and subscribe to my Fanbox to download this project #Unity #VFX #shader #realtime
7 Comments

PotentKnight2 years ago
Unity6 has real-time ray tracing? Is this an official feature or a plugin? I can't believe unity is serious about updating the engine features...

Vulito 2 years ago
Is it too resource intensive? I'm interested in having good lighting but without requiring a 4090 to have good quality and fps

Lavandere 👻🌙 Vtuber2 years ago
Idk what GI is but i'm in love.

𝓢𝓾𝓷𝕊𝕥𝕠𝕣𝕞𝕖𝕣2 years ago
Looks impressive. If GI is Global illumination, I think it's doing a great job. Though I to am curious to know how resource intensive it is, so would you care to share the impact it's using on your rig Sakura Rabbit?

Absence of Light2 years ago
not way, this looks superior of anything I can achieve in a year

CYBER_DEVELOPER2 years ago
Unreal has even better lighting

Mehdi1 year ago
greAt !!! please share source
