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Test the real-time GI function in #Unity6, without any baking, and only use real-time GI to achieve the sense of volume.😊 Come and subscribe to my Fanbox to download this project #Unity #VFX #shader #realtime
7 条评论

PotentKnight2 年前
Unity6 has real-time ray tracing? Is this an official feature or a plugin? I can't believe unity is serious about updating the engine features...

Vulito 2 年前
Is it too resource intensive? I'm interested in having good lighting but without requiring a 4090 to have good quality and fps

Lavandere 👻🌙 Vtuber2 年前
Idk what GI is but i'm in love.

𝓢𝓾𝓷𝕊𝕥𝕠𝕣𝕞𝕖𝕣2 年前
Looks impressive. If GI is Global illumination, I think it's doing a great job. Though I to am curious to know how resource intensive it is, so would you care to share the impact it's using on your rig Sakura Rabbit?

Absence of Light2 年前
not way, this looks superior of anything I can achieve in a year

CYBER_DEVELOPER2 年前
Unreal has even better lighting

Mehdi1 年前
greAt !!! please share source
