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Testing out the Overseer drone (third person) with the Dragon shell. Plays pretty smooth.

11,613 次观看 • 2 年前 •via X (Twitter)

11 条评论

Over Jump Rally 的头像
Over Jump Rally2 年前

That's how I move in my dreams!

GUNNAR Optiks 的头像
GUNNAR Optiks1 年前

Gear up with GUNNAR’s Call of Duty Alpha Edition glasses and take your gaming to the next level.

MrMistersen 的头像
MrMistersen2 年前

Hell yeah! This is something I have in my design docs for in world 3rd person. I love the idea so much

SamuelHain 的头像
SamuelHain2 年前

Are the environments going to be destructible..? Aside from breaking glass..

Doku 的头像
Doku2 年前

Only cosmetically like small props. Don't want the actual structure / flow of map to be affected.

ВЕТЕРАН САНСАРЫ 的头像
ВЕТЕРАН САНСАРЫ2 年前

Looks like very perspective movement

Geoffrey Ernault 的头像
Geoffrey Ernault2 年前

is that flying around an ability? Looks neat

Doku 的头像
Doku2 年前

It is one of the Shell (class) options.

JaysLogic 的头像
JaysLogic2 年前

Wait stop hold up. I wanna talk about that glass breaking sound. I didn’t even consciously realise how wrong every game has it until now, like it was so simple and clean… Practical. Minecraft, COD, GTA. 3 completely different games, all have horrible glass break sounds.

Optxen 的头像
Optxen2 年前

Why is the player sliding, not walking/running?

Josh Hero⠛ 的头像
Josh Hero⠛2 年前

that's 2 damn smooth

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