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Testing out the Overseer drone (third person) with the Dragon shell. Plays pretty smooth.

11,613 views • 2 years ago •via X (Twitter)

11 Comments

Over Jump Rally's profile picture
Over Jump Rally2 years ago

That's how I move in my dreams!

GUNNAR Optiks's profile picture
GUNNAR Optiks1 year ago

Gear up with GUNNAR’s Call of Duty Alpha Edition glasses and take your gaming to the next level.

MrMistersen's profile picture
MrMistersen2 years ago

Hell yeah! This is something I have in my design docs for in world 3rd person. I love the idea so much

SamuelHain's profile picture
SamuelHain2 years ago

Are the environments going to be destructible..? Aside from breaking glass..

Doku's profile picture
Doku2 years ago

Only cosmetically like small props. Don't want the actual structure / flow of map to be affected.

ВЕТЕРАН САНСАРЫ's profile picture
ВЕТЕРАН САНСАРЫ2 years ago

Looks like very perspective movement

Geoffrey Ernault's profile picture
Geoffrey Ernault2 years ago

is that flying around an ability? Looks neat

Doku's profile picture
Doku2 years ago

It is one of the Shell (class) options.

JaysLogic's profile picture
JaysLogic2 years ago

Wait stop hold up. I wanna talk about that glass breaking sound. I didn’t even consciously realise how wrong every game has it until now, like it was so simple and clean… Practical. Minecraft, COD, GTA. 3 completely different games, all have horrible glass break sounds.

Optxen's profile picture
Optxen2 years ago

Why is the player sliding, not walking/running?

Josh Hero⠛'s profile picture
Josh Hero⠛2 years ago

that's 2 damn smooth

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