正在加载视频...

视频加载失败

Testing Unity's new VFX Graph support for WebGPU, using Keijiro Takahashi's SplatVFX for the gaussian splatting. ~50mb and needs a decent GPU, but so impressed this works at all! VFX Graph and Shader Graph in URP, lots of post fx, Timeline and Cinemachine. Link:

11,820 次观看 • 2 年前 •via X (Twitter)

2 条评论

grade eterna 的头像
grade eterna2 年前

Works in recent Chrome versions and in iOS 18 Safari beta if you enable WebGPU in Safari Settings -> Advanced -> WebKit Feature Flags

Estela Oliva 的头像
Estela Oliva2 年前

@_kzr Looks great!

相关视频