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texture & environment update! 🐢
11 Comments

Honestly this is what we're missing in the industry right now. Why are no big-name games leaning into stylization this hard?

Texture look so vibrant amazing job, how did you achieve that ?what did you adjusted in the post process volume?

Thank you <3 I'd say I make the diffuse already more colorful and contrasty than I usually do with PBR characters. I also got rid of standard UE tonemapping (there's good tutorials out there on creating neutral scenes) then you can selectively increase saturation of specific hues

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You are killin' it with the Unreal shaders Manu! I don't know how you do it.

thanks so much daanootje ❤️

The art style looks amazing! Did you develop all the sahders yourself?

Thank you! technically not coding shaders, but yeah I'm developing my own master materials!

Careful. This look so good you may be hearing from nintendo soon. You know they hate people showing them how its done.

The environment fog is so nice too!! Awesome work as always manu!

thanks roanna!! ✨🫶
