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texture & environment update! 🐢

95,547 views • 1 year ago •via X (Twitter)

11 Comments

Starkium's profile picture
Starkium1 year ago

Honestly this is what we're missing in the industry right now. Why are no big-name games leaning into stylization this hard?

David Sanchez Rivera's profile picture
David Sanchez Rivera1 year ago

Texture look so vibrant amazing job, how did you achieve that ?what did you adjusted in the post process volume?

Manu 🌊's profile picture
Manu 🌊1 year ago

Thank you <3 I'd say I make the diffuse already more colorful and contrasty than I usually do with PBR characters. I also got rid of standard UE tonemapping (there's good tutorials out there on creating neutral scenes) then you can selectively increase saturation of specific hues

RedDeer.Games IR's profile picture
RedDeer.Games IR1 year ago

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Daanootje's profile picture
Daanootje1 year ago

You are killin' it with the Unreal shaders Manu! I don't know how you do it.

Manu 🌊's profile picture
Manu 🌊1 year ago

thanks so much daanootje ❤️

Bang's profile picture
Bang1 year ago

The art style looks amazing! Did you develop all the sahders yourself?

Manu 🌊's profile picture
Manu 🌊1 year ago

Thank you! technically not coding shaders, but yeah I'm developing my own master materials!

Kablueki Jones's profile picture
Kablueki Jones1 year ago

Careful. This look so good you may be hearing from nintendo soon. You know they hate people showing them how its done.

Roanna's profile picture
Roanna1 year ago

The environment fog is so nice too!! Awesome work as always manu!

Manu 🌊's profile picture
Manu 🌊1 year ago

thanks roanna!! ✨🫶

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