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texture & environment update! 🐢

95,547 次观看 • 1 年前 •via X (Twitter)

11 条评论

Starkium 的头像
Starkium1 年前

Honestly this is what we're missing in the industry right now. Why are no big-name games leaning into stylization this hard?

David Sanchez Rivera 的头像
David Sanchez Rivera1 年前

Texture look so vibrant amazing job, how did you achieve that ?what did you adjusted in the post process volume?

Manu 🌊 的头像
Manu 🌊1 年前

Thank you <3 I'd say I make the diffuse already more colorful and contrasty than I usually do with PBR characters. I also got rid of standard UE tonemapping (there's good tutorials out there on creating neutral scenes) then you can selectively increase saturation of specific hues

RedDeer.Games IR 的头像
RedDeer.Games IR1 年前

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Daanootje 的头像
Daanootje1 年前

You are killin' it with the Unreal shaders Manu! I don't know how you do it.

Manu 🌊 的头像
Manu 🌊1 年前

thanks so much daanootje ❤️

Bang 的头像
Bang1 年前

The art style looks amazing! Did you develop all the sahders yourself?

Manu 🌊 的头像
Manu 🌊1 年前

Thank you! technically not coding shaders, but yeah I'm developing my own master materials!

Kablueki Jones 的头像
Kablueki Jones1 年前

Careful. This look so good you may be hearing from nintendo soon. You know they hate people showing them how its done.

Roanna 的头像
Roanna1 年前

The environment fog is so nice too!! Awesome work as always manu!

Manu 🌊 的头像
Manu 🌊1 年前

thanks roanna!! ✨🫶

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