Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

The Apple Maps turnaround is impressive. ▫️iPhone started with Google Maps ▫️broke up after Google withheld voice-guided navigation (competitive advantage for Android) ▫️in 2012, started using TomTom data but sucked so bad Tim Cook apologized ▫️now spent billions mapping >4 million miles of proprietary street level maps data with...

1,922,175 Aufrufe • vor 3 Monaten •via X (Twitter)

0 Kommentare

Keine Kommentare verfügbar

Kommentare vom Original-Post werden hier angezeigt

Ähnliche Videos

$GRAB Map is The New Google Maps(B2B)🧵 Here is your Free.99 analysis on GrabMap, for those that selling courses for $50-$500/m, if you are using my $GRAB and other analyses, I don't ask for much, at least give me some credit/cite. And yes 99.999% of my posts are Free.99. If you want to support my work, slap the like/repost, as I don't choose to write "Grab or any Ticker is going to x10 x100-x1000" kind of threads or "mark my words" to please the X Algo. Consider Subscribe($0.33/day) if you want to support my work further and get more in-depth analyses! TLDR: GrabMap could generate $7B-$15B a year alone for Grab B2B segment. That is why you are seeing Anthony Tan is mad excited abt this massive opportunity. And it also significantly boost GrabAds long term globally. This precisely proved my point that, Anthony is going to expand to 5B people and we are only 14% thesis realized right now. Grab doesn't have to be just Ride-share/Delivery when expanding! Grab , Southeast Asia's leading AI SuperApp for ride-hailing, food delivery, financial services,Tourism, Dine-Out and more, has developed its proprietary mapping platform, GrabMaps, a massive B2B revenue potential over the next long term, not just in Singapore, Indonesia, Malaysia, Thailand, Philippines, Vietnam, Cambodia, and Myanmar but expanding beyond SEA markets/Customers. 1. GrabMaps: A Strategic Asset GrabMaps is not merely a technological tool but a critical component of Grab's ecosystem, powering its ride-hailing, food delivery, and financial services. Developed in-house, GrabMaps leverages data collected from Grab's vast network of driver-partners across eight SEA countries. This data-driven approach ensures hyper-local customization, addressing the unique challenges of SEA's urban environments, such as narrow alleys, informal roads, and rapid infrastructure changes. The recent announcement of KartaCam2, an upgraded street-level imaging device, marks a significant technological advancement. KartaCam2 enhances data collection by providing higher quality images and more precise location data, which are crucial for maintaining the accuracy and freshness of maps. This breakthrough is part of Grab's broader 2025 AI push, including integrations with OpenAI 's GPT-4o for vision-based mapping and the establishment of an AI Centre of Excellence. These innovations position GrabMaps as a formidable competitor to Google Maps, especially in regions where localized data is paramount. 2. Revenue implications long term The expansion of GrabMaps into B2B services opens up new revenue streams, which could significantly impact Grab's financial performance over the long term. But GrabMap is a brandnew B2B product, and GoogleMap generates around $13-$20B globally. A. Market Opportunity in Southeast Asia ~The SEA market presents a substantial opportunity for GrabMaps. The foodservice market alone is projected to grow from $223.8 billion in 2025 to $416.3 billion by 2030, indicating a robust demand for services that enhance operational efficiencies. Businesses in logistics, e-commerce, and urban planning could benefit from GrabMaps' precise mapping and navigation capabilities, potentially generating revenue through licensing fees, subscription models, and advertising. ~Grab's existing user base of over 46 million monthly transacting users provides a strong foundation for cross-selling B2B solutions, thereby increasing revenue without significant additional marketing costs. B. Competitive Advantage of a Future $500B MC AI SuperApp over Google Map Google Maps, while dominant, may not be as finely tuned for SEA's unique challenges. GrabMaps' hyper-local data and AI-driven enhancements offer a competitive edge, attracting businesses that require accurate and cost-effective mapping solutions. Revenue from B2B services could include: Licensing Fees: Enterprises can license GrabMaps' APIs and SDKs to integrate mapping functionalities into their operations. Subscription Models: Continuous updates and premium features could be offered on a subscription basis. Advertising Revenue: GrabAds, which leverages mapping data, could generate additional income through targeted advertising. C. Global Expansion is Inevitable ~The partnership with Tino in Mongolia is a strategic move to scale GrabMaps internationally. This marks Grab's first major mapping partnership outside SEA, indicating potential for revenue growth in other regions where Google Maps' dominance is less entrenched or where local data needs are acute. ~The use of IoT devices like KartaCam2 and KartaDashCam for real-time data collection could further enhance GrabMaps' value proposition, potentially increasing revenue through premium service offerings in new markets. D. Synergies w/ other businesses Grab's ecosystem approach allows for synergies between GrabMaps and other services like GrabPay, GrabFood, and GrabTransport. For example, businesses using GrabMaps for logistics could also adopt GrabPay for transactions, creating a revenue multiplier effect. 3. Google Map Revenue in Asia ~Total Revenue in Asia-Pacific (2018): Google APAC, based in Singapore, reported $20.24 billion out of the total $21.37 billion revenue in the Asia-Pacific region. This indicates that a significant portion of Google's revenue in Asia is attributed to Singapore, likely due to its role as a hub for Google’s operations. ~Advertising Revenue: In 2018, Google APAC generated $15.8 billion from advertising alone, compared to $4.4 billion from other activities like Google Play. Advertising on Google properties, including Google Maps, is a major revenue driver. ~Market Share in Search Marketing: Google Maps holds a 62.34% market share in the search marketing category, competing with tools like Wix (26.54%) and Google Ads (4.14%). This dominance suggests that a considerable portion of Google’s advertising revenue in Asia is linked to mapping services. For the full fiscal year 2024, Alphabet (Google's parent company) generated $56.82 billion in revenue from the Asia-Pacific (APAC) region. This represented approximately 16.24% of the company's total revenue for the year. If we take a conservative estimate at 25% of $56.82B of Google's total advertising revenue in Asia is related to mapping services= $14.2B. => If GrabMaps secures even 50% of this market share in SEA, it could generate around $7B annually from this segment alone. GrabMap is 4x lower error rate, 10x lower latency, 75% fewer mapping mistakes, and much cheaper than GoogleMap. With OpenAI GPT-4o fine-tuning, GrabMaps hit 80% accuracy for speed limits and lanes13-20% above prior levels excelling in occlusions ( rainy monsoons) where Google relies more on satellite data. Now do you understand why Google and HSBC are clapping $GRAB on search and downgrade? Yes, because GrabMap is a massive threat and Grab Anthony Tan refused to buy $goto since 2020. Conclusion: Grab's expansion of GrabMaps into B2B services represents a strategic move to challenge Google Maps' dominance in Asia, particularly in SEA and future expansion. The revenue implications are substantial, with potential gains from licensing fees, subscription models, advertising, and international expansions. While Google Maps generates billions in revenue, primarily through advertising, GrabMaps' localized and AI-enhanced approach could carve out a significant niche, especially in regions where precise, real-time mapping data is critical. The success of this strategy will depend on Grab's ability to scale internationally, maintain technological superiority, and effectively monetize its B2B offerings. However, the opportunity is clear, and Grab's ecosystem approach positions it well to capitalize on the growing demand for advanced mapping solutions in a rapidly digitalizing world. This move not only enhances Grab's revenue potential but also solidifies its role as a key player in the global tech landscape. Not Financial Advice! Source: Grab Dot Com.

Mike

120,532 Aufrufe • vor 8 Monaten

WOW. 😳 Apple just quietly won the 3D maps war at WWDC. Gaussian Splatting is coming to Apple Maps Flyover this fall. Apple Maps Flyover covers 300+ cities. Until yesterday, every single one was built on standard drone photogrammetry. The technology captures photos from the air and reconstructs 3D geometry from them. Gaussian Splatting does not reconstruct geometry. It represents the scene as millions of tiny 3D ellipsoids, each one carrying its own color and opacity information based on how light actually behaves in that location. The output is not a mesh model. It is a field of light. When you move through it, it does not crumble at the edges. The detail holds because it was never geometry to begin with. Apple has been hiring for this for years. Their SHARP model, published in research last year, generates photorealistic 3D scenes from a single image in under a second. Google has more sensor data than anyone. More Street View cars, more satellites, more capture history. On navigation accuracy and geodata depth, Google Maps is still ahead by most measures. But fidelity in 3D city rendering is a different competition, and Apple just set a bar in that. Most people will experience this in the fall without knowing the name of the technology. They will open Flyover, look at a city they know, and notice it looks different. Real, not rendered. That is the moment Gaussian Splatting stops being a research term and becomes something a billion people use. Bookmark this. It will look prescient by October.

Shruti

19,825 Aufrufe • vor 1 Monat

Interesting times in the maps space, and its exciting there is so much buzz - maps are awesome :) My parents Rakesh and Rashmi Verma pioneered digital mapping in India in 1995, returning from the US after a successful career there with the passion and desire to do something unique for India. And it’s been 20 years for me personally in the mapping space, since I was a 19-year old Stanford engineering undergraduate student and got involved in starting India’s first interactive mapping portal, I realise MapmyIndia is a relatively lesser known company amidst more consumer facing global and local players, so it would be great if this post can be amplified, so that more people can be made aware 🙏 Warm regards, Rohan Verma CEO & ED, MapmyIndia *** A few thoughts on maps: 1) Accuracy and quality of maps is critical. I’d caution folks to check out quality and reliability of maps by browsing those maps in areas familiar to them, and if they notice errors in them, in terms of incorrect places marked wrongly on the map, it should serve as a reminder not to rely on such maps. I’ve personally looked at the maps of various global and local players, and find so many inaccuracies, which confirms my belief that the difficult art and science of map-making is not as easy and people may imagine or claim. 2) What’s exciting about Mappls MapmyIndia, as a home-grown indigenous deep tech digital products and platforms company, is that not just did we pioneer digital mapping in India since 1995, when there were no other digital maps available for the country, but back then, and even now, we’ve always built the most cutting-edge tech to build the most capable maps and empower our customers, users and developers with the most comprehensive and advanced solutions. Over the last 15 or so years, there have actually been many global and local players who have come into the mapping market, yet for some reason or the other, they haven’t sustained or maintained quality. On our side we have continuously innovated in our products and tech - already bringing and making the most advanced featured available into our 4D HD maps covering 360 RealViews and 3D drone and digital twin based maps, immersive views and RealVerses - and focused on solving the needs of Indian consumers and enterprises, and served customers and users with humility, passion and consistency, with a solid and sustainable business model to ensure and provide a long-term reliable mapping solution for customers and the country. 3) Here’s an explainer video of our maps, tech & APIs which focus on how developers, users and customers can leverage our solutions to get their needs solved in the best way. Do watch - you’ll be pleasantly surprised and happy at the offering. 4) To try out as a developer for yourself, visit We’re glad that tens of thousands of developers, and their hundreds of millions of users, benefit from Mappls MapmyIndia Maps & APIs everyday, using both our free plans and our commercial plans. Do try for your own needs as a developer. 5) In one sense, the quality and capability of Mappls MapmyIndia is proven to be better and more useful and valuable through our free consumer Mappls MapmyIndia app (learn more and download from which has gotten love from millions of consumers who are able to navigate safer and better. MapmyIndia Mappls Rakesh Verma @RashmiV1956

Rohan Verma

16,210 Aufrufe • vor 2 Jahren

Google just STOLE Apple away from OpenAI... And it might decide who wins the AI race. Apple announced a multi-year $1 billion deal with Google to power the next generation of Siri using Gemini AI. Not ChatGPT. Gemini. This is the same Apple that 18 months ago announced a partnership with OpenAI to integrate ChatGPT into iPhones. Everyone thought that meant OpenAI won. Turns out it was an audition. And OpenAI failed. Here's why: June 2024: Apple announces OpenAI partnership. Sam Altman tweets: "very happy to be partnering with apple." Media declares OpenAI the winner of the AI race. December 2025: Sam Altman issues "code red" at OpenAI. Tells everyone to pause everything and ship ChatGPT 5.2 faster. Why the panic? Google released Gemini 3 and it was actually good. January 2026: Apple picks Google. ChatGPT stays as an "optional feature" for complicated queries. But Gemini becomes the DEFAULT intelligence layer for 2 billion Apple devices. The financial reality: Apple pays OpenAI $0 But Apple pays Google $1 BILLION per year That's a verdict. The excuse OpenAI gave for why they did it for free was "exposure to millions of iPhone users." Which basically means "we couldn't negotiate worth shit." Meanwhile Google walked away with both the money AND the distribution. Why Google won: Infrastructure ownership. OpenAI runs on Microsoft's Azure cloud. That creates a dependency chain: Apple → OpenAI → Microsoft. 3 companies. 3 points of failure. Google owns its entire stack. One relationship. Zero middlemen. Apple's statement said Google's technology provides "the most capable foundation." Not "most innovative." Not "best partner." Most CAPABLE. In other words, OpenAI's tech couldn't handle the scale. The Alphabet boost: Google's stock hit $4 trillion market cap after the announcement. Up 65% in 2024 on AI momentum alone. This deal validates Google's pivot from "search company" to "AI infrastructure company." Now they power Samsung's Galaxy AI AND Apple's Siri. Billions of mobile devices running on Gemini. OpenAI's big problem here: Still no profit. Ever. Anthropic is stealing enterprise customers. DeepSeek launched a price war forcing ChatGPT to cut prices. GPT-5 was overhyped and underwhelming. Circular financing deals are getting scrutinized. And now Apple just downgraded them from partner to backup option. That "code red" in December? Too little, too late. The reality everyone's missing: This isn't about chatbot quality. It's about who owns the infrastructure to power billions of devices. Google proved it with Samsung. Now Apple. OpenAI proved it can build a viral product but can't scale it profitably. Very different skill sets. Elon called it "unreasonable concentration of power for Google." He's right. But that's exactly why Apple chose them. Apple doesn't want a startup partner. They want a utility provider. Google is now the default AI for Android AND iOS. OpenAI is relegated to opt-in queries for people who specifically request ChatGPT. That's the difference between infrastructure and feature. The next 12 months: Apple launches Gemini-powered Siri in spring 2026. If it works, every iPhone user defaults to Google's AI. ChatGPT becomes the thing people use when Siri can't answer. The backup plan. My takeaway for entrepreneurs watching this: Distribution beats innovation. Google didn't necessarily build a better chatbot. They built better infrastructure and negotiated better terms. OpenAI won the hype race. Google won the business war. What do you think can save OpenAI now?

Ricardo

50,663 Aufrufe • vor 6 Monaten

Craziest DM I ever received, from a VP at a global retailer: "Our app is shit and we know it's shit". I met her for coffee and she asked me if I could solve the biggest unsolved problem in retail. This is a deep dive into why and how Hyper built a 1m-accurate indoor GPS. This DM arrived in 2017. My outdoor AR navigation demos had just gone viral, and my new open-source project for Apple had elevated me to be the top trending iOS developer on GitHub. The retail exec told me they wanted to bring indoor maps and navigation to their retail stores, so customers could find what they’re looking for, and they could pop up relevant promotions along the way. It turns out that every office, university, events venue, hotel, airport, warehouse, factory — basically everywhere indoors have some need to navigate people around, provide relevant information, and improve efficiency. I assumed this was a solved problem. No. They do have maps on their app, but they aren’t able to navigate people because GPS doesn’t work indoors. They tried every solution out there to provide the blue dot, but nothing worked. I did know something about maps and location already — the first startup I worked at built an early version of Pokemon Go. I’d been tasked with generating the gamified maps, and populating the monsters and rewards. So I knew a bit about maps, coordinates and GPS — and monster training. But indoor navigation was new to me. Over the years, I’ve slowly become an expert in this, so let me explain. For indoor navigation to work well, the blue dot location needs to be 2x as accurate as a strong GPS signal. An aisle in a store is usually about 2 meters wide, so an accuracy wider than 2 meters would be fixing you in the wrong aisle. There are many research studies aimed at solving this, and Apple and Google have made acquisitions to help them in this area over the years. There were also many startups who claimed to have solutions, but when I spoke to their customers, I discovered that they weren’t happy with anything they’d tried: - Bluetooth beacons. Install thousands of these small sensors, which are a bit like AirTags, and use them for triangulation. But the bluetooth signals are noisy, making the location about 5 meters accurate, so it would jump you between multiple aisles in a store. Plus, lots of infrastructure to maintain. - WiFi. More promising than beacons, because every business has WiFi installed already. But the same radio signals problem means the location isn’t accurate enough. - Magnetomers, which use the earth’s magnetic field. This one sounded more promising. But it takes several minutes of walking around until it will give you a “blue dot”. So this was a bad user experience. - Computer Vision, which works like Google Street View. The user holds up their phone to scan the environment, it recognises their surroundings and locks them in. But this is clunky for the user, and they need to do this repeatedly every time they want a location update. Once again, bad user experience. Here’s an example of Apple’s own accuracy using WiFi. (I’ll show our own performance on these same sessions further down).

Andrew Hart

2,799,529 Aufrufe • vor 11 Monaten

GeoLibre v2.0.0 is here! GeoLibre is a free and open-source geospatial platform that runs everywhere: as a native desktop app, in the browser, on Android, and embedded right inside Jupyter notebooks. It brings modern web mapping, cloud-native data formats, and a full processing toolbox together in one place, all built on MapLibre and with no proprietary lock-in. Our first major release adds a true 3D globe, takes mapping beyond Earth to Mars and the Moon, lets styles round-trip with QGIS, and turns loaded vector layers into editable, save-back-to-source data. What's new in v2.0.0 - Planetary mapping: explore Mars, the Moon, and other bodies with the OpenPlanetaryMap basemaps, a per-project ellipsoid, and a planet switcher right in the Layers panel. - CesiumJS 3D globe: switch any map pane to a photorealistic 3D globe that stays camera-synced with your 2D maps and mirrors the layer stack. - True 3D data: render vector layers with Z coordinates, load TIN/MultiPatch 3D shapefiles, and display KML/KMZ Collada (.dae) 3D models. - Symbology interchange: import and export vector styling as OGC SLD, QGIS QML, and Mapbox GL style JSON, so styles round-trip between GeoLibre, QGIS, and the Mapbox/MapLibre ecosystem. - Editable source layers: edit vector layers and write the changes back to their source, including GeoPackage and GeoJSON files and PostGIS database tables. - Weather and sky: a new Weather menu with live cloud and precipitation radar overlays (RainViewer), plus a Google Earth-style sun position simulation for realistic lighting. - Terrain and lighting: double-click the terrain control to set vertical exaggeration, and view any scene in true 3D relief. - Smarter data import: bring in CSV without coordinates as an attribute table, split GPX track points and route points into separate layers, and load macOS-zipped and projected-CRS shapefiles. - Raster in the browser: build normalized-difference indices for any HTTP COG and extract COG/WMS/XYZ bounding-box subsets client-side. - Field Calculator upgrades: compute geometry length and area directly on your features. - Attribute table: multi-select rows with Ctrl and Shift, plus faster navigation. - Google Earth-style extras: "View in Google Maps / Google Earth" actions, camera-reset keyboard shortcuts, and a UTM easting/northing grid mode for the Gridlines overlay. - New plugins: a Mapillary coverage and street-level image viewer, a Historical Imagery panel, and an Elevation Profile tool. - Fully localized: all 13 language catalogs are complete, so the entire UI is translatable. Try it out - Launch GeoLibre Web: - GitHub: - Documentation: - Release notes: #GIS #GeospatialData #OpenSource #RemoteSensing #DataVisualization #MapLibre #GeoLibre

Qiusheng Wu

35,261 Aufrufe • vor 8 Tagen

People are undoubtedly a little alarmed at having unwittingly helped build a 3D map of the world for Niantic by contributing 30 billion crowdsourced images. I interviewed Niantic's CTO Brian McClendon about exactly this in a TED interview last year -- he's also the guy who co-created Google Earth. But let's put it in perspective. Pokestop data isn't what you think it is. It's not a surveillance panopticon of your neighborhood. These are static captures of parks, statues, murals, landmarks -- the places people congregate. Brian described it as "building the map from the bottom up, from the locations where people spend time." Think of these 20 million waypoints as basically the inverse of what Google mapped with Street View. Google mapped the drivable streets. Niantic mapped where people actually hang out. Cool data, genuinely useful for visual positioning -- but very different from what the headlines imply. And lest we forget that Niantic is just one of many companies quietly building their own map of the world right now -- and they're all capturing different facets of reality: >🚶 person-level: Axon body cams on hundreds of thousands of officers. Meta Ray-Ban glasses capturing first-person POV at scale -- overseas operators reviewing images every time someone says "Hey Meta." > 🚗 vehicle-level: Tesla dashcams on every car in the fleet, massive onboard compute extracting and distilling data to the cloud. Waymo with cm-accurate 3D maps of every city they operate in. Fleet telematics cameras on delivery vehicles globally. > 🏠 street & home-level: Flock Safety deploying CCTV across neighborhoods and cities. Amazon with Ring cameras on every doorstep and mailroom (recently got dragged over that Super Bowl commercial about fusing all these cams together to find your dog) plus dashcams on every Prime delivery van. Roomba mapping your floor plan every time it vacuums -- Amazon wanted that data badly enough to try acquiring iRobot for $1.7B before regulators shut it down. > 🥽 headset-level: Apple Vision Pro and Meta Quest build a 3D model of whatever room you're in every time you put them on. Between Ring, Roomba, and your headset, your entire home is being spatially understood by at least three different companies. >📍platform-level: Google with Street View cars, aerial planes, satellite imagery, and live location from every Android phone in your pocket. Apple doing the same with mapping cars AND every LiDAR iPhone is quietly a 3D scanner. And yeah, despite the "Apple is too privacy-conscious" narrative, they're collecting location data too. >🏃 trajectory-level: Strava mapped every running and cycling trail on Earth -- and accidentally exposed secret military bases in Afghanistan and Syria because soldiers logged their jogs. When you aggregate enough individual trajectories, patterns emerge that were never supposed to be visible. > 🛰️ space-level: Planet Labs imaging the entire Earth's landmass every single day from orbit. Vantor capturing it in higher detail. Iceye doing it in 3D using SAR. If something changes anywhere on the planet -- a building goes up, a forest burns down, a military convoy moves -- before-and-after imagery within 24 hours. Fused together -- we have everything from body cam to dashcam to doorbell to phone to satellite -- every layer of physical reality is being mapped by somebody right now. Different sensors, different angles, different purposes. Same pattern. The interesting part is how they incentivize it. Google spends billions. Mapillary tried altruism. Hivemapper grinds with crypto. Pokémon GO cracked something none of them could: a game mechanic that subsidizes the scanning behavior. You're not building a map. You're catching pokemon. The map is just a side effect. 3D scanning is still a niche hobby for reality capture nerds like me. The moment somebody gamifies dense 3D capture at scale -- not posed photos but actual geometry -- that's when this blows wide open. Niantic sold the games for $3.5B but kept the spatial platform, with a data-sharing agreement in place. One team makes the game great, the other builds the spatial infrastructure underneath. Incentives finally aligned. Gaming is becoming a way for humans to contribute real-world trajectories that help physical AI learn about the real world. Google does it with live traffic. Tesla does it with autopilot. The mechanic is different but the pattern is identical -- and most people are already part of at least one -- if not a majority -- of these datasets whether they realize it or not.

Bilawal Sidhu

203,550 Aufrufe • vor 4 Monaten

🔥𝗠𝗔𝗝𝗢𝗥 𝗨𝗣𝗗𝗔𝗧𝗘 𝗔𝗟𝗘𝗥𝗧🔥 𝗡𝗘𝗪 𝗔𝗣𝗣 𝗨𝗣𝗗𝗔𝗧𝗘: 𝗔𝗧𝗟𝗔𝗦 𝗡𝗔𝗩𝗜 - updated maps and navigation engine (we know own all the data, no more relying on third parties for maps = huge cost saving for the company and more control). - navigation settings in menu and during a trip - offline navigation mode - maps are highly detailed - update wallet section that opens ATLAS MARKET app (see below) - many bug fixes and improvements - please note: time estimates are very optimistic but they will improve in the future, right now traffic information is limited but working hard to improve it (including from manual and A.I. driven reports). - update to the latest version as soon as possible. ——————————— 𝗡𝗘𝗪 𝗔𝗣𝗣 𝗥𝗘𝗟𝗘𝗔𝗦𝗘𝗗: 𝗔𝗧𝗟𝗔𝗦 𝗠𝗔𝗥𝗞𝗘𝗧 - uses same login and password as 𝗔𝗧𝗟𝗔𝗦 𝗡𝗔𝗩𝗜 - works as the 𝗪𝗔𝗟𝗟𝗘𝗧 app for 𝗔𝗧𝗟𝗔𝗦 𝗡𝗔𝗩𝗜: manage MILE rewards, $NAVI balances and NFTs. (staking / unstaking / vesting will be available in near future). - features benefits and 𝗗𝗜𝗦𝗖𝗢𝗨𝗡𝗧𝗦 at big brand Automotive Partners such as 𝗢𝗠𝗩 and 𝗧𝗶𝗿𝗶𝗮𝗰 𝗔𝘂𝘁𝗼, payable with $NAVI tokens only -> which will go live on 𝟬𝟴.𝟬𝟴.𝟮𝟬𝟮𝟯 most probably. Will be signing up new partners constantly (discussions ongoing already). - 𝗚𝗿𝗼𝘂𝗽 𝗣𝘂𝗿𝗰𝗵𝗮𝘀𝗲 𝗣𝗼𝘄𝗲𝗿: together, we are the largest fleet of drivers / vehicles in certain countries. This allows us to negotiate discounts and bonuses for all of us. Stay tuned for more partners joining. - 𝗥𝗘𝗔𝗟 𝗪𝗢𝗥𝗟𝗗 𝗨𝗧𝗜𝗟𝗜𝗧𝗬 for the $NAVI token as a payment method for 555 fuel / gas locations. - 𝗛𝗨𝗚𝗘 𝗜𝗡𝗖𝗘𝗡𝗧𝗜𝗩𝗘𝗦 for drivers to use $NAVI to get significant discounts for fuel, vehicle maintenance services, tires and more to come (it's not just a payment method). - Clean and simple interface, independent from 𝗔𝗧𝗟𝗔𝗦 𝗡𝗔𝗩𝗜: drivers who don't want to use 𝗔𝗧𝗟𝗔𝗦 𝗡𝗔𝗩𝗜 can just use 𝗔𝗧𝗟𝗔𝗦 𝗠𝗔𝗥𝗞𝗘𝗧 and drive demand on the $NAVI token directly from it. - COMING SOON (probably 08.08.2023): Fiat - on - Ramp: Anyone can buy NAVI tokens with credit / debit card or through SEPA transfers, without a need for a WEB3 wallet. All buy demand is going on the exchanges and soon on a DEX too. Making it easy for anyone without WEB3 knowledge to benefit from our partnerships. Download 𝗔𝗧𝗟𝗔𝗦 𝗠𝗔𝗥𝗞𝗘𝗧: iPhone: Android: Feedback is welcome for both apps. 𝗧𝗛𝗔𝗡𝗞 𝗬𝗢𝗨 𝗡𝗔𝗩𝗜𝗴𝗮𝘁𝗼𝗿𝘀 for all the patience, we really appreciate it, we know it's been a long road. PLEASE RATE the apps 5* on the stores , it really helps spread the word! Thank you, 𝗔𝗧𝗟𝗔𝗦 𝗡𝗔𝗩𝗜 Team

ATLAS NAVI | AI Navigation APP with 1M Downloads

29,716 Aufrufe • vor 3 Jahren

Here's more analysis on the Apple and Google deal to make a new kind of Siri, after I had a cup of coffee. This is what OpenAI is doing: they're making a variety of new products and going after Apple. Apple didn't want to give OpenAI any more data to help a potential new competitor. The real problem for this OpenAI effort is that we're about to move to glasses. People don't believe me that we're about to move to glasses, but you should, because I just got back from CES and there was a ton of glasses there. For OpenAI to really get somewhere, they need to add a camera to an earphone. While I don't see that in this latest report, I won't be shocked to see a camera show up somewhere eventually. It is cameras that add understanding of the real world, which can lead to many new features that Apple's current AirPods Pro can't match. I believe Apple is developing such a product to go with their glasses, which makes a lot of sense. Also, Google's AI models are better at multimodality; this means they can use cameras in a much better way than even OpenAI's models can. This is why in Silicon Valley robotics companies, a lot of them use Google Gemini: because robots need multimodality. Apple's glasses, which are expected in 2027, have some significant advantages over the others. First, they have eye sensors in them, so it knows where the user is looking. It also can tell what the user is touching, holding, or gesturing towards. This new capability will give Siri a significant parlor trick: it will let Siri answer questions that no other search engine has been able to answer before. But the real reason I'm still bullish on Apple's glasses isn't technology—it's content. Apple has NBA rights and Formula One (among others) and a really great studio system, which has produced one of the biggest hits of the last six months. Pluribus. Apple also, because of its privacy stance, has a significant lead in consumer trust. Because of its retail stores, it also has a significant lead in the ability to: 1. Show people glasses 2. Get them fit properly 3. Get people trained On Saturday, I went to the main Apple store in Cupertino and watched one of the classes that they teach every few hours in an Apple store. The store was packed with people watching the class on a huge screen in the middle of the store. Apple has dramatically changed retail because of its stores, which gives it the most trusted brand in the business and gives it distribution to most of the world's richest people. While OpenAI has almost a billion users, it is unclear whether those users will switch ecosystems from Apple to OpenAI. Even if OpenAI's AI and devices can do a few more things, I'm not so sure anybody's going to care when Apple has very capable headphones that match up with their iPhones and has the world's richest people addicted to the Apple ecosystem (me included). Here is one of the secret Chinese suites at CES, which makes a series of glasses to sell to other brands. This gives you a sense of how fast the glasses world is moving. AI needs to not just tell you what it's seeing, but it needs to show you things to really make the solution complete. Also, Apple usually picks a much better design than anyone else. Because it's such a luxury brand, it can charge more than anybody else and be more profitable. I don't see anyone else being able to put together the whole solution the way Apple can. Therefore, I am still very bullish on Apple making a dramatic announcement about glasses sometime in the next 24 months. At CES, though, it's clear that many manufacturers will try. XREAL 👓 just got $100 million of funding to continue its glasses development, and officials of the company told me it will release its Android XR based glasses later this year. Short version: AI is coming to wearables in a big way, and Apple will do what it always does: come in late to the market and redefine it when it enters. It still has all the pieces to put together the puzzle, even though it doesn't have its own LLM so had to do a deal with Google for that. Yeah, others will be earlier to the market, and will win some buyers because of that, but buyers like me know that and will be happy to put down our other ones to buy Apple because of its advantages. With one big caveat: Apple has to deliver an amazing pair of glasses, and maybe a headphone with a camera, to keep the competition from taking its lunch. Also, behind the scenes there is a big patent battle brewing. Apple has quite a few, but I talked with Ann Greenberg at CES, who started Gracenote. She says she has several patents that will enable a large company to force others to license their technology and that she's already in final stages of selling those patents to a big company. All the big companies have patent portfolios they can use against each other, and particularly smaller, newer, competitors. Microsoft alone has dozens of patents it bought to start off its Hololens efforts, which it gave up on, but Microsoft still has almost 1,000 lawyers who would love to go after other companies for licensing deals. Plus, Google-funded Magic Leap has about 1,000 patents, so it'll be interesting to see if anyone buys the remnants of that company. The question is: can anyone disrupt Apple? Especially OpenAI?

Robert Scoble

275,056 Aufrufe • vor 6 Monaten

Google just acquired an Israeli Trojan horse to STEAL clients from AWS and Microsoft. $32 billion. All cash. For a cybersecurity startup called Wiz. It’s the largest acquisition in Google’s history. But nobody’s talking about what they ACTUALLY bought... Here’s why this is way bigger than you think: Wiz protects over half the Fortune 100. Their clients run on AWS, Azure, Google Cloud, and Oracle. The platform scans every workload, every vulnerability, every misconfiguration across ALL of those clouds. Meaning Wiz has a god-level view of how the world's biggest companies use their competitors' infrastructure. And Google just bought that view for $32 billion. Now think about what Google Cloud's biggest problem has been for YEARS... They're stuck in third place. 13% market share. AWS has 30%. Azure has 20%. Google has been hemorrhaging money trying to close that gap and nothing has worked. Wiz changes that equation overnight. Because Wiz doesn't just protect cloud environments. It MAPS them. It knows which companies are running what workloads, where their vulnerabilities are, and where they're overpaying. Google now has a real-time blueprint of its competitors' biggest customers. And it gets crazier: The 4 founders of Wiz previously built Adallom, a cloud security startup that Microsoft acquired for $320 million in 2015. After that acquisition, those same founders ran Microsoft's entire Azure Cloud Security Group. They literally built the security infrastructure that Azure runs on today. Then they left. Started Wiz. Built a product that works across every cloud. Got 45% of the Fortune 100 as customers. Most of those customers are on AWS and Azure. And now they just handed ALL of that to Google. Google promised Wiz will remain "multi-cloud" and continue working with AWS, Azure, and Oracle. That's the public story. But here's the game theory every enterprise CTO is thinking about right now: If you're running sensitive workloads on AWS or Azure and your security layer is now owned by your competitor, how comfortable are you? Google doesn't need to do anything shady. The PERCEPTION alone is enough to start shifting enterprise decisions. And that's worth way more than $32 billion. But there's another layer... Wiz went from $0 to $100 million in revenue in 18 months. Fastest software company in history to hit that mark. By 2025, they were at $750 million. The founders said no to Google's first offer of $23 billion in 2024 because they wanted to IPO. 9 months later, they said yes to $32 billion. What changed? The IPO market collapsed. Tech IPOs dried up. Valuations got slashed. Wiz's leadership looked at the math and realized $32 billion in guaranteed cash beats an uncertain public offering in a hostile market. Google paid a 39% premium over the rejected offer. A multiple of 45-65x revenue. For a company founded 5 years ago by 4 guys who met in Israeli military intelligence. This is the BIGGEST tech acquisition of an Israeli-founded company ever. Bigger than Intel buying Mobileye for $15.3 billion. Bigger than anything in Israeli tech history. And Google is betting it will be worth every penny. Because the cloud war isn't about compute anymore. It's about TRUST. And the company that controls the security layer controls where enterprises put their most sensitive data. Google just bought the keys to every major cloud customer on the planet. The question is whether AWS and Microsoft let them keep using those keys. What do you think?

Ricardo

188,848 Aufrufe • vor 4 Monaten

Star Fox Battle Mode is already getting called out for only having three maps. The people saying that are the same ones who burn out on every other multiplayer mode once the new map rotation drops. Three maps works here because the matches stay short, the objectives are actually worth fighting over, and there is enough crazy stuff happening that you are constantly battling the level itself as much as the other Arwings. Power-ups appear in risky positions. Environmental pressure changes during the round. One mistimed boost or bad angle through a corridor and the map punishes you before the enemy needs to finish the job. That constant back-and-forth between pilot skill and level hostility is what stops the same three maps from feeling repetitive after dozens of rounds. The Arwing handling underneath all of it is smooth and tight. Boost timing and lock-on precision actually matter instead of just holding forward and hoping. Small adjustments in speed and angle separate the players who are starting to read patterns from the ones still flying in straight lines. It looks sharp in motion too. The HDR makes explosions, laser fire, and environmental effects stay readable even when everything is happening at once. The sound design helps just as much in the chaos. Clear engine roar, distinct lock-on warnings, and impact feedback that cuts through the orchestral score so you can react to what is actually dangerous. The accolades system adds another layer without turning into a grind. It rewards the behaviours that make the mode interesting: smart objective play, power-up denial, aggressive but calculated lines through the map. There are enough unlocks tied to performance that you get steady progression and reasons to keep dropping in. This is the part most people pushing for more maps will not want to admit. In 2026 a lot of competitive modes assume they need constant new content and huge map pools just to hold attention. Star Fox Battle Mode is testing the opposite idea. A small set of dense, hostile playgrounds with short intense rounds and real skill expression can stay fresh longer than another bloated live service shooter that nobody ever truly masters. The map is an opponent here. That single design choice changes how much replayability three maps can actually deliver. What are your thoughts on Star Fox's online Battle Mode? After a proper session, do the three maps start feeling limiting or does the combination of short rounds, real objectives, and the environment constantly pushing back keep every match feeling different? p.s. Follow for more Star Fox and Nintendo takes! And if you’re jumping into Battle Mode tonight, add me: SW-4504-4427-4511

AussieGamer

23,360 Aufrufe • vor 24 Tagen

More surveillance technology is being introduced by Google Google's is prepping a new AI feature for their Pixel phones that is going to ‘track and note-take’ all of your conversations it’s always listening to “The amount of surveillance tech being normalized right now is astounding: - We have the Kids Act in Congress that wants to implement ID checks just to access the internet - We have the highly invasive Meta Glasses collabing with Kylie Jenner - We have Google trying to scan your fingerprints and palms pretending it's a reCAPTCHA. - We have Google admitting earlier this year that all the AI systems they're forcing into their phones is actually a way to harvest your data to further train their AI systems - Then they added Nano Banana 2 onto their phones so that they could scan all of your photos And now they want to harvest your audio data by recording and banking all of your conversations and the ambient noise around you whenever you go places” All this is absolutely true The Kids Act recently passed the US House. It bundles child online safety measures, including elements of the Kids Online Safety Act which very likely will push broad age verification across platforms, requiring ID checks or data collection Google is testing a new reCAPTCHA version that activates your webcam for hand gestures, like wave or open palm to verify you’re human. It maps roughly 21 hand landmark and knuckles for “liveness detection.” It gives them more of your biometric data And Google’s “Audio Memory” feature for Pixel phones is real and in development It will “keep track of what you hear throughout your day, from the music around you to your important conversations.” As of now you’ll have to opt in to Google’s Audio Memory and conversation-tracking feature. But we all know it starts out voluntary and ends mandatory or just apart of the phone Literally no one needs this, this is nothing but mass surveillance packaged as some useless feature

Wall Street Apes

76,051 Aufrufe • vor 12 Tagen