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The backtracking issue must be looked into. CS2

321,876 views • 2 years ago •via X (Twitter)

10 Comments

ALE's profile picture
ALE2 years ago

The more clips I see, the more I think it has to be something with lag compensation and/or interpolation that is completely wrong. Like the player position is genuinely being interpreted wrong when moving. I suspect Valve initially thought it was ping or loss causing this (hence the show build info update). However, I see no correlation between ping spikes or loss spikes and this behaviour.

ratte's profile picture
ratte2 years ago

@CounterStrike Valve will probably say its placebo lmao

Cosmic's profile picture
Cosmic2 years ago

@CounterStrike holy shit. this is the worst one ive seen.

Apolo Rodrigues's profile picture
Apolo Rodrigues2 years ago

@CounterStrike In csgo, it felt live 120+ ping was unplayable, in CS2 anything above 30 is horrendous

shroomy's profile picture
shroomy2 years ago

@CounterStrike bro why didnt u just export the clip 💀

elias's profile picture
elias2 years ago

@CounterStrike ahhahaha because I did not know how to show it frame by frame as a render after

rabble's profile picture
rabble2 years ago

@CounterStrike yup. it's awful man.

y's profile picture
y2 years ago

@CounterStrike cs2 be like

✪ Luis's profile picture
✪ Luis2 years ago

@CounterStrike Ok. This is ridiculous. How tf they cant tweak interp settings, as it was fine before they locked it because "its deprecated commands".

Rasean Marzett's profile picture
Rasean Marzett2 years ago

@CounterStrike Looks like either cheats or a bug

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