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The Biggest 2D Mario speedrun discovery in years

2,770,483 次观看 • 1 年前 •via X (Twitter)

12 条评论

Kosmic 的头像
Kosmic1 年前

Credit to @threecreepio for this video, and many others in the speedrunning discord for figuring out how this works and refining setups. Hopefully this can even be done RTA with the right setup. Saves 10-15 seconds (?), but would inevitably be a separate category.

Kosmic 的头像
Kosmic1 年前

And thank you @LuigiSidekick for accidentally finding this crash and posting it on Twitter!

RedDeer.Games IR 的头像
RedDeer.Games IR2 年前

Discover an exciting new game! 🎮 Check it out now. Play today! ➡️ Developer: @DROS_game Publisher: @RedDeer_Games #Nintendo #NintendoSwitch #DROS

Shayy 的头像
Shayy1 年前

Someone accidentally finding a crash while playing casually >>> level skip absolutely insane timeline that is incredible

RareSun 的头像
RareSun1 年前

You’re telling me the box art for SMB1 was ACTUALLY MARIO IN SMB2 JP REWRITING THE ENTIRE GAMES CODE TO GET TO THE ENDING. THATS WHAT THIS IS??????

Brady_boy_26 的头像
Brady_boy_261 年前

im going to need an explanation as to what is happening here

Kosmic 的头像
Kosmic1 年前

give me a couple... months

Schwarz 的头像
Schwarz1 年前

Arbitrary Code Execution in Lost Levels? That's pretty sick. Hopefully we'll find more in other games

Cinos 的头像
Cinos1 年前

What the hell

CyberNutz 🍉 | RHYTHM HEAVEN GROOVE HYPE 的头像
CyberNutz 🍉 | RHYTHM HEAVEN GROOVE HYPE1 年前

ace in lost levels... dude... fuck, yes....

William Lahti 的头像
William Lahti1 年前

Wonder if there could be similar wrong warp opportunities earlier in the game?

Kosmic 的头像
Kosmic1 年前

it's kinda close in 4-4 but doesnt look likely. You need long firebars + a lot of enemies, and that situation is very rare

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