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The combo improvisation is nuts in Invincible VS. Game doesn't really have BNB's like KI, cause you need to manipulate the combo meter depending on the situation. But when it works...man...
166,661 Aufrufe • vor 7 Monaten •via X (Twitter)
33 Kommentare

@InvincibleVS This game is really fun once you get a understanding on how to use the boost / assists.

@InvincibleVS Some of the clips I’ve seen of this game and it’s potential combos are nutty

@InvincibleVS If you ain't breaking combos clearly you just FUCKING DIE 🤜

@InvincibleVS Combos in this game is stupid fun. I can't wait to learn more with the full release.

@InvincibleVS Fr🫶🏾 hope to fight u soon in rank!

@InvincibleVS Game is ok, I like how many offensive and defensive options there are, but the game just feels super mashy with super weird hit states. Combo system is super easy, but I guess I’ve gotten to the age where combos are cool, but I’d rather have fun characters and shorter combos.

@InvincibleVS Is the new Killer Instinct when it comes to combos

@QuakeViking @InvincibleVS Wait did I see the KV move Backwards? O: ooooooo Looks like Shadow/EXs still hit for 0 👀

@InvincibleVS Off topic but people found out that you can swap the dummy in practice mode to a second controller so you and the guys could do a stream fighting each other.

@InvincibleVS It feels so good there is a magic series but it also has the feeling of freedom kind of just like if soul calibur was 2d

@InvincibleVS "why are you sweating on the beta??? no wonder fgc is so small and cringe and bad and cringe and dying and cringe an-"

@InvincibleVS Combo theory in this game is so nutty, I love it

@InvincibleVS How similar or different from KI is it? 😭👀😭👀

@InvincibleVS This is the entire game.

@InvincibleVS I was trying to optimize the boost dash mechanics and you can definitely push further i believe and kill with 1 or 2 bars of super. The second combo is where things started getting sweaty. I only got to play Saturday sadly so this is all I got

@InvincibleVS I really wish this game wasn't tied to an existing ip. Where in this fgc Renaissance is a new KI?????

@InvincibleVS How do you extends combos like that? Dash cancel?

@InvincibleVS How are you still juggling when the meter is full?

@InvincibleVS The animation in this game is better than the show 😭

@InvincibleVS Whats the layout you have? Game feels kinda weird and I'm not sure how I should have it set

@InvincibleVS it feels so sick

@InvincibleVS Sorry if this is a dumb question, but how come he got the back assist instead of the active assist? I thought you always got the active assist if the enemy was in hitstun?

@InvincibleVS I know the combo routes in invincible verses are insane. I enjoyed my time with the beta and I’m looking forward to playing streaming the full game upon full release

@InvincibleVS This looks so fun.

@InvincibleVS Will this game have a story mode?

@InvincibleVS AGREED

@InvincibleVS I love that about it as well! I went through the tutorial and did some practice. It’s insane the things you can come up with on the fly.

@InvincibleVS I like it so far

@InvincibleVS I hope you have been watching Invincible. Please tell me you have. Besides Mark, what is your favorite characters?

@InvincibleVS does boostijg during combo add more combo time?

@InvincibleVS If I'm going to be getting 80%+ comboed by like a majority of my games I'm out dude. I don't care how fun it is to land 1 myself. Being open is awesome but these combos are wayyyyyy too much.

@TheNitten @InvincibleVS Do you think active tagging at different times will also help with the combo break mind games? I'm very curious as someone who hasn't played at all, but it seems like breaking active tag extensions actually takes quite a bit of timing. I'm curious if active tagging earlier in a

@InvincibleVS Okay. I was on the fence with this game…but that was actually sick! Haha geez
