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The DeFiTimeZ has a token called $DFTZ and it’s available on the $SOL network 71WsPPm44SUTWDfcCdLKsDezw4ZBXDrPjHz2rea7Lo97 You can download the Phantom wallet and trade it on the Radium network. The magazine will buy back a burn #DFTZ from the advertising revenue

11,905 görüntüleme • 2 yıl önce •via X (Twitter)

8 Yorum

David G. profil fotoğrafı
David G.2 yıl önce

Absolute Best new project of the year. So glad someone took 2 minutes to share it with me. So let me share it with you. GO what are you waiting for, this is going to skyrocket. Your timing couldn’t be better. NFA But for love of all good, HURRY up on this one.

BEAST420 profil fotoğrafı
BEAST4202 yıl önce

LFG #DFTZ!!! Getting after it!

MsJb profil fotoğrafı
MsJb2 yıl önce

🔥

〽anuel padilla® profil fotoğrafı
〽anuel padilla®2 yıl önce

Greetings! 🌟 Exceptional endeavor! We need to talk. 💬

DeFiTimeZ $DFTZ $SOL profil fotoğrafı
DeFiTimeZ $DFTZ $SOL2 yıl önce

No we don’t

Candy Gems🍬💎 profil fotoğrafı
Candy Gems🍬💎2 yıl önce

Hey 👋 I have a great proposal especially for you.✨

Erick profil fotoğrafı
Erick2 yıl önce

I'm fascinated by your genius, my friend. Let's delve into it. 🌟

Ash 🫧 profil fotoğrafı
Ash 🫧2 yıl önce

Hello! Open to alliances?

Benzer Videolar

So a core issues I see with a lot of crypto games is: No in game peer to peer economy. (ie. The game Devs make all the $$ off the items and you buy from them not other players) Couple of things I wanted to experiment with, in regards to on chain gaming is the peer to peer economy. So the way my team set it up, is you mine the token in game, but you sell the items peer to peer in SOL. (see video for a demo) This gives you two different ways to play to earn, you can farm items, from bosses and loot boxes, and sell them to players for solana:So11111111111111111111111111111111111111112 , then other players can buy them and use them to mine the token, and sell the token to traders who will speculate on the price. Or you can just buy the loot boxes, and use the items to farm the token. This should help with the sell pressure, because before the game flow was: Buy item (in token, From devs) --->farm a ton of token---> Sell token to recoup cost of item. New flow is : Player opens loot boxes (paid in token)/ Player Plays game (in game token sinks) ---> gets item ---Lists item--> other player buy Item (From players, In SOL) ----Farms token---> sells token. Now the equation is if the loot box-player spent more game tokens to get the item compared to what he gets for in sol, and it keeps more money in the in game economy, and the market will fluctuate more based on the price of the in game token. So players who play and are "locked in" can make money off arbing and this services the "trader" archetype of player, which I feel is the major player type in web3-games. (also the token name is just a test token so dont buy random shit on pump fun, thats just using the name)

Skely

15,036 görüntüleme • 1 ay önce