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The ears will automatically switch from physics mode to animation mode after the Mouth Form stays at [1] for 2 seconds. (=^-ω-^=) #Live2DWIP
65,160 görüntüleme • 1 yıl önce •via X (Twitter)
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I combined the techniques mentioned in these two posts.

i love a good airplane

lol

This is sooo cuuute!! How were you able to link an animation to play with a condition?

I used two identical sets of blendshape parameters—one for animation and the other for physics. Then, I made a switch parameter to control the blendshape weights of the animation and physics groups. The switch parameter is toggled through the mouth form with a physics group setting, and that’s all it takes.

Ohh! Thank youu!!

This isnso good and CUTE!😍❤💜

cutee

You never cease to amaze me!!!

That’s such a cool detail, the ears look so lively!

wooow that's so expressive!

damn that so brilliant

You rig so Nicely 🥺

Do you have also a live2d study file for rigging ears? They look so cute and bouncy 😭

@nyankoyuii I do have one👀

WAAAH THANK YOU SM QAQ

Thank uuuuu u are awesome ❤️✨️

Aaaa shes cute :3

Such a clever feature! Excited to see what you create next!🤔❤️

Cute! Looks so good!

Super cool

i thought this is customizable 😭
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