Video wird geladen...
Video konnte nicht geladen werden
The first patch for Gray Zone Warfare: Rogue Ops is here! We've made changes to the AI to make encounters fairer and more realistic, reduced the Hideout grind, and fixed numerous bugs. Watch the devlog or check out the full changelog on Steam. 🔗👇
16,507 Aufrufe • vor 4 Tagen •via X (Twitter)
26 Kommentare

Patch 0.5.1.0 Changelog:

Did you guys fix the “stun” animation enemies do that makes them super annoying to fight because they become basically invincible while in said animation?

@damnitbennett You made a great game even better! Well done team!!

Loving the game more than ever. Keep at it Devs!

best game ever best team working behind it, keep up the good work !!!!

Incredible changes, its always so refreshing to see so much feedback be listened to and executed on so quickly. Makes players feel heard. Only piece of feedback I still have is that it often feels like grenades still land directly on my head when AI throw them. Maybe I need to git gud but perhaps a wider cone of accuracy for the grenades thrown by AI? It also makes them very predictable when I know its going to land exactly where I was standing when I heard the audio que.

We'll look into it, thanks for the feedback and kind words 🫶

For added realism, we’ll provide a cart for you to carry your construction materials.

Love it, thank you for all your hard work

The improvements to the combat experience against AI are clearly noticeable. It would be even better if the drop rate for high-value items could be increased. Keep it up—wishing you continued success!

🔥🔥🔥

Once again, happy to see you in a video, as usual, you are funny :)

Any way you guys can look at the weight of cash? Currently stacks of cash are weighted like it’s all in $1 dollar bills. It makes it to where I don’t even pick up cash because of the weight.

I am not a fan of the split. my PVE friends are close to done with the game and I will not see them until 0.6 and I am not looking forward to the grind in PVP. it seems to be way too much grind.

what a GOAT

Dude I got picked off earlier around a 100m by a dude with a pistol 😂 holy shit go easy guys lol

Después de actualizar el juego, lo he iniciado 2 veces y ambas veces me congela la PC y tengo que hacer un apagado Forzado ..

Which is awesome! BUT!!!! Can you PLEASE do something with the money stacking, please?

Ain't no way they did the running scene from Monty Python And The Holy Grail.

@ser_vamber is probably still fun when delivering bad news. Solid update as usual.

Hell yea

I agree that stash and cash should be separate, but feel levels and vendor unlocks would have no negative bearing on the game. Not everyone has time to grind out multiple characters.

W keeping them separate!

So great you added the French weapon Famas

Thank you, nvg compatible optics were horrible to use for a while with how it was like look at the sun. However my main concern is that progression cause it feels tedious and tasks feels messy now.

I’m a PvE player. sometimes I run into cool people in other factions, it’d be cool if we could squad with them. The biggest fun part of PvE is making a team and community with ppl you running into but right now it’s very difficult







