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The game programming flex of all time.

15,423,345 views • 3 years ago •via X (Twitter)

11 Comments

William Armstrong's profile picture
William Armstrong3 years ago

Well this has blown up. No soundcloud - but I did just start working somewhere with a game in early access. Not a lot of my code in there yet, but soon. Also - go follow my cats. They are cute. @and_nora

Nick “ProReborn”'s profile picture
Nick “ProReborn”3 years ago

my mouth is wide open holy FUCK this is amazing on a technical level

Kennedy Clark's profile picture
Kennedy Clark3 years ago

I feel like a broken record at this point but this is insane.

🏳️‍🌈 🏳️‍⚧️ 🇵🇸's profile picture
🏳️‍🌈 🏳️‍⚧️ 🇵🇸3 years ago

Thats the solution though? Or are you saying this was well programmed?

William Armstrong's profile picture
William Armstrong3 years ago

That this is well programmed. Doing a dynamic rope bridge under constant tension interacting with a independent moving physics actor and the player and having it work and not glitch out is impressive. No physics engine I ever worked with could do this easily.

DRKLCNS's profile picture
DRKLCNS3 years ago

the best part is you don't even think about it too much as a player, you just go "huh that's how that WOULD work" and move on. good game design is usually invisible

DansGaming's profile picture
DansGaming3 years ago

There are some brilliant minds behind this game

𝒵𝒾𝑔𝑔𝓎 🦋's profile picture
𝒵𝒾𝑔𝑔𝓎 🦋3 years ago

Freaking GENIUS 😂💪🏼

Marc Chéhab's profile picture
Marc Chéhab3 years ago

Ha, I was thinking pretty exactly the same in that shrine😊 The universal #physics were great in #BOTW already, but now building stuff in #ZeldaTOTK is really reaping the benefits of that system. Any release date @GenshinImpact when you 're gonna copy it all? 🤡

(go to the elephant site)'s profile picture
(go to the elephant site)3 years ago

so william how come you didn't just do the rope in Firewatch this way. seems easy

William Armstrong's profile picture
William Armstrong3 years ago

I would have, obviously, but we were trying to keep that nice consistent down to earth tone. Can you imagine Henry roaming out in the woods fixing rope bridges like -

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