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The helldivers devs said we weren't allowed to put turrets on high rocks because it would "break the economy" I downloaded the mod and tried it and now I see exactly what they mean.
118,573 просмотров • 6 дней назад •via X (Twitter)
Комментарии: 15

I prefer the game this way. My throw, my mistake

But that would give control to players, and you're just a silly little grunt.

It seems the hellpod hitbox is a little too large but hey, REALISM

I'm fine with the game having some spots that won't let you place turrets, I'd just like to be able to tell what is what at a glance. Cause the rocks that let you stick turrets on them look the same as the one that don't (for the most part)

all the factions can walk up 90 degree vertical inclines lol

Why didn't your turret overheat, catch fire, and explode?

This isn't your video. Anyway, yes. It teaches players to cheese. Players economy will be lowered. We saw this before they stop pods landing on the high ground. It made enemies be lure to the turrets. For bugs, before their dig ability to reach it, they will just stare at it.

Its almost like the people that develop the game know how the game works

Always trying to weaken us when e enemies can phase through time space to take you head off and despawn to spawn on top of another helldiver seriously lets us have TRULY balanced balance

Simply just make enemies that counter this

ive been using the mod for a few hours now and there are places (like in the video) where it will glue on but not open :/

Now I see why they called it a "cheat" Wayyyyy too op..

如果是迫击炮呢?

All they had to do was just SAY THIS!

Yeah dude. Look how you broke the game and won immediately! ArrowHead's ego is a funny thing.

