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The next prompt: Now convert it to javascript and WebGL. Make it responsive and performant, so I can resize the window. The room needs to adapt in real time. Still no libraries.
31,028 görüntüleme • 5 gün önce •via X (Twitter)
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Oh wow. That kind of responsive design is what I used to dream of when I was a web dev.

Yes! I was nostalgic for the early days of responsive web design too. I was thinking, why shouldn't a room reflow and adapt like a website does?

this is insanely impressive

I like this

Stretching the limits 4 real

is it still ray tracing in the shader or did it switch to raster

Bet the window resizing will get spicy.

still no libraries and it has to resize live. did the lighting survive the port from python or get simplified

Prompt tip: when you chain "no libraries" + WebGL, lock one constraint per step (geometry first, then resize, then perf). Agents thrash when you change three rules at once. Did the room adapt without a frame drop?

