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The next prompt: Now convert it to javascript and WebGL. Make it responsive and performant, so I can resize the window. The room needs to adapt in real time. Still no libraries.

31,028 görüntüleme • 5 gün önce •via X (Twitter)

10 Yorum

fofr profil fotoğrafı
fofr5 gün önce

Code:

TomLikesRobots🤖 profil fotoğrafı
TomLikesRobots🤖5 gün önce

Oh wow. That kind of responsive design is what I used to dream of when I was a web dev.

fofr profil fotoğrafı
fofr5 gün önce

Yes! I was nostalgic for the early days of responsive web design too. I was thinking, why shouldn't a room reflow and adapt like a website does?

genevieveh@ profil fotoğrafı
genevieveh@5 gün önce

this is insanely impressive

Stern - uɹǝʇS profil fotoğrafı
Stern - uɹǝʇS5 gün önce

I like this

Google profil fotoğrafı
Google5 gün önce

Stretching the limits 4 real

Kyrelle Buckley profil fotoğrafı
Kyrelle Buckley5 gün önce

is it still ray tracing in the shader or did it switch to raster

Julian C profil fotoğrafı
Julian C5 gün önce

Bet the window resizing will get spicy.

Guillermo profil fotoğrafı
Guillermo5 gün önce

still no libraries and it has to resize live. did the lighting survive the port from python or get simplified

@Jeuri profil fotoğrafı
@Jeuri5 gün önce

Prompt tip: when you chain "no libraries" + WebGL, lock one constraint per step (geometry first, then resize, then perf). Agents thrash when you change three rules at once. Did the room adapt without a frame drop?

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