正在加载视频...

视频加载失败

The next prompt: Now convert it to javascript and WebGL. Make it responsive and performant, so I can resize the window. The room needs to adapt in real time. Still no libraries.

36,109 次观看 • 22 天前 •via X (Twitter)

10 条评论

fofr 的头像
fofr22 天前

Code:

TomLikesRobots🤖 的头像
TomLikesRobots🤖22 天前

Oh wow. That kind of responsive design is what I used to dream of when I was a web dev.

fofr 的头像
fofr22 天前

Yes! I was nostalgic for the early days of responsive web design too. I was thinking, why shouldn't a room reflow and adapt like a website does?

genevieveh@ 的头像
genevieveh@22 天前

this is insanely impressive

Stern - uɹǝʇS 的头像
Stern - uɹǝʇS22 天前

I like this

Google 的头像
Google22 天前

Stretching the limits 4 real

Kyrelle Buckley 的头像
Kyrelle Buckley22 天前

is it still ray tracing in the shader or did it switch to raster

Julian C 的头像
Julian C22 天前

Bet the window resizing will get spicy.

Guillermo 的头像
Guillermo22 天前

still no libraries and it has to resize live. did the lighting survive the port from python or get simplified

@Jeuri 的头像
@Jeuri22 天前

Prompt tip: when you chain "no libraries" + WebGL, lock one constraint per step (geometry first, then resize, then perf). Agents thrash when you change three rules at once. Did the room adapt without a frame drop?

相关视频