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The Outer Worlds 2 is changing how Flaws work by watching everything you do in-game and offering bonuses based on your behavior (including save-scumming)

423,183 Aufrufe • vor 1 Jahr •via X (Twitter)

9 Kommentare

Profilbild von Risim
Risimvor 1 Jahr

I guarantee the first mod to be released will be one to remove the negative effects.

Profilbild von fourfive
fourfivevor 1 Jahr

This is such a terrible idea lmao

Profilbild von Vox That Rox
Vox That Roxvor 1 Jahr

That's an interesting twist

Profilbild von 2D enthusiast
2D enthusiastvor 1 Jahr

I've been waiting for a game that tackles or takes on this element since psycho mantis was telling me the type of games I liked and the type of player I was on PS1 I wonder why more don't tackle this experience?!

Profilbild von 𝕮𝖍𝖎𝖑𝖎 🇺🇸
𝕮𝖍𝖎𝖑𝖎 🇺🇸vor 1 Jahr

Is it optional? If not, No thanks. I don't need a game I pay for to punish me for playing how I want.

Profilbild von Isaac Joseph
Isaac Josephvor 1 Jahr

Obsidian just gets worse and worse. RIP

Profilbild von Jason Venter
Jason Ventervor 1 Jahr

Obviously it's not quite the same thing, but this reminds me of the sanity effects in Eternal Darkness. It's neat to see developers still thinking of ways to creatively immerse players in their games.

Profilbild von Arthur Cole 👑
Arthur Cole 👑vor 1 Jahr

Sounds really fun

Profilbild von Evan Raynor
Evan Raynorvor 1 Jahr

Yeah honestly how about fuck off. I've been save scumming for 25 years, I don't need people trying to tell me how to play.

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