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The Outer Worlds 2 is changing how Flaws work by watching everything you do in-game and offering bonuses based on your behavior (including save-scumming)

423,183 views • 1 year ago •via X (Twitter)

9 Comments

Risim's profile picture
Risim1 year ago

I guarantee the first mod to be released will be one to remove the negative effects.

fourfive's profile picture
fourfive1 year ago

This is such a terrible idea lmao

Vox That Rox's profile picture
Vox That Rox1 year ago

That's an interesting twist

2D enthusiast's profile picture
2D enthusiast1 year ago

I've been waiting for a game that tackles or takes on this element since psycho mantis was telling me the type of games I liked and the type of player I was on PS1 I wonder why more don't tackle this experience?!

𝕮𝖍𝖎𝖑𝖎 🇺🇸's profile picture
𝕮𝖍𝖎𝖑𝖎 🇺🇸1 year ago

Is it optional? If not, No thanks. I don't need a game I pay for to punish me for playing how I want.

Isaac Joseph's profile picture
Isaac Joseph1 year ago

Obsidian just gets worse and worse. RIP

Jason Venter's profile picture
Jason Venter1 year ago

Obviously it's not quite the same thing, but this reminds me of the sanity effects in Eternal Darkness. It's neat to see developers still thinking of ways to creatively immerse players in their games.

Arthur Cole 👑's profile picture
Arthur Cole 👑1 year ago

Sounds really fun

Evan Raynor's profile picture
Evan Raynor1 year ago

Yeah honestly how about fuck off. I've been save scumming for 25 years, I don't need people trying to tell me how to play.

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