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The Outer Worlds 2 is changing how Flaws work by watching everything you do in-game and offering bonuses based on your behavior (including save-scumming)

423,183 просмотров • 1 год назад •via X (Twitter)

Комментарии: 9

Фото профиля Risim
Risim1 год назад

I guarantee the first mod to be released will be one to remove the negative effects.

Фото профиля fourfive
fourfive1 год назад

This is such a terrible idea lmao

Фото профиля Vox That Rox
Vox That Rox1 год назад

That's an interesting twist

Фото профиля 2D enthusiast
2D enthusiast1 год назад

I've been waiting for a game that tackles or takes on this element since psycho mantis was telling me the type of games I liked and the type of player I was on PS1 I wonder why more don't tackle this experience?!

Фото профиля 𝕮𝖍𝖎𝖑𝖎 🇺🇸
𝕮𝖍𝖎𝖑𝖎 🇺🇸1 год назад

Is it optional? If not, No thanks. I don't need a game I pay for to punish me for playing how I want.

Фото профиля Isaac Joseph
Isaac Joseph1 год назад

Obsidian just gets worse and worse. RIP

Фото профиля Jason Venter
Jason Venter1 год назад

Obviously it's not quite the same thing, but this reminds me of the sanity effects in Eternal Darkness. It's neat to see developers still thinking of ways to creatively immerse players in their games.

Фото профиля Arthur Cole 👑
Arthur Cole 👑1 год назад

Sounds really fun

Фото профиля Evan Raynor
Evan Raynor1 год назад

Yeah honestly how about fuck off. I've been save scumming for 25 years, I don't need people trying to tell me how to play.

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